using System;
using FairyGUI.Utils;
using UnityEngine;
namespace FairyGUI
{
///
/// GGroup class.
/// 组对象,对应编辑器里的高级组。
///
public class GGroup : GObject
{
GroupLayoutType _layout;
int _lineGap;
int _columnGap;
bool _excludeInvisibles;
bool _autoSizeDisabled;
int _mainGridIndex;
int _mainGridMinSize;
bool _percentReady;
bool _boundsChanged;
int _mainChildIndex;
float _totalSize;
int _numChildren;
internal int _updating;
Action _refreshDelegate;
public GGroup()
{
_mainGridIndex = -1;
_mainChildIndex = -1;
_mainGridMinSize = 50;
_refreshDelegate = EnsureBoundsCorrect;
}
///
/// Group layout type.
///
public GroupLayoutType layout
{
get { return _layout; }
set
{
if (_layout != value)
{
_layout = value;
SetBoundsChangedFlag();
}
}
}
///
///
///
public int lineGap
{
get { return _lineGap; }
set
{
if (_lineGap != value)
{
_lineGap = value;
SetBoundsChangedFlag(true);
}
}
}
///
///
///
public int columnGap
{
get { return _columnGap; }
set
{
if (_columnGap != value)
{
_columnGap = value;
SetBoundsChangedFlag(true);
}
}
}
///
///
///
public bool excludeInvisibles
{
get { return _excludeInvisibles; }
set
{
if (_excludeInvisibles != value)
{
_excludeInvisibles = value;
SetBoundsChangedFlag();
}
}
}
///
///
///
public bool autoSizeDisabled
{
get { return _autoSizeDisabled; }
set
{
if (_autoSizeDisabled != value)
{
_autoSizeDisabled = value;
SetBoundsChangedFlag();
}
}
}
///
///
///
public int mainGridMinSize
{
get { return _mainGridMinSize; }
set
{
if (_mainGridMinSize != value)
{
_mainGridMinSize = value;
SetBoundsChangedFlag();
}
}
}
///
///
///
public int mainGridIndex
{
get { return _mainGridIndex; }
set
{
if (_mainGridIndex != value)
{
_mainGridIndex = value;
SetBoundsChangedFlag();
}
}
}
///
/// Update group bounds.
/// 更新组的包围.
///
public void SetBoundsChangedFlag(bool positionChangedOnly = false)
{
if (_updating == 0 && parent != null)
{
if (!positionChangedOnly)
_percentReady = false;
if (!_boundsChanged)
{
_boundsChanged = true;
if (_layout != GroupLayoutType.None)
{
UpdateContext.OnBegin -= _refreshDelegate;
UpdateContext.OnBegin += _refreshDelegate;
}
}
}
}
public void EnsureBoundsCorrect()
{
if (parent == null || !_boundsChanged)
return;
UpdateContext.OnBegin -= _refreshDelegate;
_boundsChanged = false;
if (_autoSizeDisabled)
ResizeChildren(0, 0);
else
{
HandleLayout();
UpdateBounds();
}
}
void UpdateBounds()
{
int cnt = parent.numChildren;
int i;
GObject child;
float ax = int.MaxValue, ay = int.MaxValue;
float ar = int.MinValue, ab = int.MinValue;
float tmp;
bool empty = true;
bool skipInvisibles = _layout != GroupLayoutType.None && _excludeInvisibles;
for (i = 0; i < cnt; i++)
{
child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (skipInvisibles && !child.internalVisible3)
continue;
tmp = child.xMin;
if (tmp < ax)
ax = tmp;
tmp = child.yMin;
if (tmp < ay)
ay = tmp;
tmp = child.xMin + child.width;
if (tmp > ar)
ar = tmp;
tmp = child.yMin + child.height;
if (tmp > ab)
ab = tmp;
empty = false;
}
float w;
float h;
if (!empty)
{
_updating |= 1;
SetXY(ax, ay);
_updating &= 2;
w = ar - ax;
h = ab - ay;
}
else
w = h = 0;
if ((_updating & 2) == 0)
{
_updating |= 2;
SetSize(w, h);
_updating &= 1;
}
else
{
_updating &= 1;
ResizeChildren(_width - w, _height - h);
}
}
void HandleLayout()
{
_updating |= 1;
if (_layout == GroupLayoutType.Horizontal)
{
float curX = this.x;
int cnt = parent.numChildren;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (_excludeInvisibles && !child.internalVisible3)
continue;
child.xMin = curX;
if (child.width != 0)
curX += child.width + _columnGap;
}
}
else if (_layout == GroupLayoutType.Vertical)
{
float curY = this.y;
int cnt = parent.numChildren;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (_excludeInvisibles && !child.internalVisible3)
continue;
child.yMin = curY;
if (child.height != 0)
curY += child.height + _lineGap;
}
}
_updating &= 2;
}
internal void MoveChildren(float dx, float dy)
{
if ((_updating & 1) != 0 || parent == null)
return;
_updating |= 1;
int cnt = parent.numChildren;
int i;
GObject child;
for (i = 0; i < cnt; i++)
{
child = parent.GetChildAt(i);
if (child.group == this)
{
child.SetXY(child.x + dx, child.y + dy);
}
}
_updating &= 2;
}
internal void ResizeChildren(float dw, float dh)
{
if (_layout == GroupLayoutType.None || (_updating & 2) != 0 || parent == null)
return;
_updating |= 2;
if (_boundsChanged)
{
_boundsChanged = false;
if (!_autoSizeDisabled)
{
UpdateBounds();
return;
}
}
int cnt = parent.numChildren;
if (!_percentReady)
{
_percentReady = true;
_numChildren = 0;
_totalSize = 0;
_mainChildIndex = -1;
int j = 0;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (!_excludeInvisibles || child.internalVisible3)
{
if (j == _mainGridIndex)
_mainChildIndex = i;
_numChildren++;
if (_layout == GroupLayoutType.Horizontal)
_totalSize += child.width;
else
_totalSize += child.height;
}
j++;
}
if (_mainChildIndex != -1)
{
if (_layout == GroupLayoutType.Horizontal)
{
GObject child = parent.GetChildAt(_mainChildIndex);
_totalSize += _mainGridMinSize - child.width;
child._sizePercentInGroup = _mainGridMinSize / _totalSize;
}
else
{
GObject child = parent.GetChildAt(_mainChildIndex);
_totalSize += _mainGridMinSize - child.height;
child._sizePercentInGroup = _mainGridMinSize / _totalSize;
}
}
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (i == _mainChildIndex)
continue;
if (_totalSize > 0)
child._sizePercentInGroup = (_layout == GroupLayoutType.Horizontal ? child.width : child.height) / _totalSize;
else
child._sizePercentInGroup = 0;
}
}
float remainSize = 0;
float remainPercent = 1;
bool priorHandled = false;
if (_layout == GroupLayoutType.Horizontal)
{
remainSize = this.width - (_numChildren - 1) * _columnGap;
if (_mainChildIndex != -1 && remainSize >= _totalSize)
{
GObject child = parent.GetChildAt(_mainChildIndex);
child.SetSize(remainSize - (_totalSize - _mainGridMinSize), child._rawHeight + dh, true);
remainSize -= child.width;
remainPercent -= child._sizePercentInGroup;
priorHandled = true;
}
float curX = this.x;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (_excludeInvisibles && !child.internalVisible3)
{
child.SetSize(child._rawWidth, child._rawHeight + dh, true);
continue;
}
if (!priorHandled || i != _mainChildIndex)
{
child.SetSize(Mathf.Round(child._sizePercentInGroup / remainPercent * remainSize), child._rawHeight + dh, true);
remainPercent -= child._sizePercentInGroup;
remainSize -= child.width;
}
child.xMin = curX;
if (child.width != 0)
curX += child.width + _columnGap;
}
}
else
{
remainSize = this.height - (_numChildren - 1) * _lineGap;
if (_mainChildIndex != -1 && remainSize >= _totalSize)
{
GObject child = parent.GetChildAt(_mainChildIndex);
child.SetSize(child._rawWidth + dw, remainSize - (_totalSize - _mainGridMinSize), true);
remainSize -= child.height;
remainPercent -= child._sizePercentInGroup;
priorHandled = true;
}
float curY = this.y;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group != this)
continue;
if (_excludeInvisibles && !child.internalVisible3)
{
child.SetSize(child._rawWidth + dw, child._rawHeight, true);
continue;
}
if (!priorHandled || i != _mainChildIndex)
{
child.SetSize(child._rawWidth + dw, Mathf.Round(child._sizePercentInGroup / remainPercent * remainSize), true);
remainPercent -= child._sizePercentInGroup;
remainSize -= child.height;
}
child.yMin = curY;
if (child.height != 0)
curY += child.height + _lineGap;
}
}
_updating &= 1;
}
override protected void HandleAlphaChanged()
{
base.HandleAlphaChanged();
if (this.underConstruct || parent == null)
return;
int cnt = parent.numChildren;
float a = this.alpha;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group == this)
child.alpha = a;
}
}
override internal protected void HandleVisibleChanged()
{
if (parent == null)
return;
int cnt = parent.numChildren;
for (int i = 0; i < cnt; i++)
{
GObject child = parent.GetChildAt(i);
if (child.group == this)
child.HandleVisibleChanged();
}
}
override public void Setup_BeforeAdd(ByteBuffer buffer, int beginPos)
{
base.Setup_BeforeAdd(buffer, beginPos);
buffer.Seek(beginPos, 5);
_layout = (GroupLayoutType)buffer.ReadByte();
_lineGap = buffer.ReadInt();
_columnGap = buffer.ReadInt();
if (buffer.version >= 2)
{
_excludeInvisibles = buffer.ReadBool();
_autoSizeDisabled = buffer.ReadBool();
_mainGridIndex = buffer.ReadShort();
}
}
override public void Setup_AfterAdd(ByteBuffer buffer, int beginPos)
{
base.Setup_AfterAdd(buffer, beginPos);
if (!this.visible)
HandleVisibleChanged();
}
}
}