namespace ET
{
    [UniqueId(100, 10000)]
    public static class TimerInvokeType
    {
        // 框架层的timer type 100-200
        public const int WaitTimer = 100;
        public const int SessionIdleChecker = 101;
        public const int ActorLocationSenderChecker = 102;
        public const int ActorMessageSenderChecker = 103;

        // 逻辑层的timer type 200-300
        public const int ClientPing = 201;
        public const int AITimer = 202;
        public const int SessionAcceptTimeout = 203;
        public const int HeartBeatTimeout = 204;
    }
}