#if !NO_RUNTIME using System; namespace ProtoBuf.Serializers { sealed class UInt32Serializer : IProtoSerializer { static readonly Type expectedType = typeof(uint); public UInt32Serializer(ProtoBuf.Meta.TypeModel model) { } public Type ExpectedType => expectedType; bool IProtoSerializer.RequiresOldValue => false; bool IProtoSerializer.ReturnsValue => true; public object Read(object value, ProtoReader source) { Helpers.DebugAssert(value == null); // since replaces return source.ReadUInt32(); } public void Write(object value, ProtoWriter dest) { ProtoWriter.WriteUInt32((uint)value, dest); } #if FEAT_COMPILER void IProtoSerializer.EmitWrite(Compiler.CompilerContext ctx, Compiler.Local valueFrom) { ctx.EmitBasicWrite("WriteUInt32", valueFrom); } void IProtoSerializer.EmitRead(Compiler.CompilerContext ctx, Compiler.Local valueFrom) { ctx.EmitBasicRead("ReadUInt32", ctx.MapType(typeof(uint))); } #endif } } #endif