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- using System.Collections.Generic;
- using System.Net.Sockets;
- namespace ET.Server
- {
- public static class BenchmarkClientComponentSystem
- {
- public class AwakeSystem: AwakeSystem<BenchmarkClientComponent>
- {
- protected override void Awake(BenchmarkClientComponent self)
- {
- for (int i = 0; i < 50; ++i)
- {
- self.Start().Coroutine();
- }
- }
- }
- private static async ETTask Start(this BenchmarkClientComponent self)
- {
- await ETTask.CompletedTask;
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- }
- }
- }
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