310001.xml 3.3 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SpellTemplate type="CommonAI.Zone.SpellTemplate">
  3. <AOEMType>Linear</AOEMType>
  4. <AudioName>/res/sound/dynamic/ui/role_attack_02.assetbundles</AudioName>
  5. <BodyHeight>0.00</BodyHeight>
  6. <BodyShape>Round</BodyShape>
  7. <BodySize>0.10</BodySize>
  8. <BoomerangFlyTime>1000</BoomerangFlyTime>
  9. <BoomerangHangtime>1000</BoomerangHangtime>
  10. <ClientVisible>True</ClientVisible>
  11. <Distance>10.00</Distance>
  12. <EffectAddSpeed>1.00</EffectAddSpeed>
  13. <ExpectTarget>Enemy</ExpectTarget>
  14. <FanAngle>0.00</FanAngle>
  15. <FileBodyScale>1.00</FileBodyScale>
  16. <FileName>vfx_chr_fashi_sj_01</FileName>
  17. <HeightUpdate>False</HeightUpdate>
  18. <HitIntervalMS>0</HitIntervalMS>
  19. <HitOnExplosion>False</HitOnExplosion>
  20. <ID>310001</ID>
  21. <IsAudioLoop>False</IsAudioLoop>
  22. <IsBindingDirection>False</IsBindingDirection>
  23. <IsBindingOrbit>False</IsBindingOrbit>
  24. <IsCycAnim>True</IsCycAnim>
  25. <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame">
  26. <element type="CommonAI.Zone.SpellTemplate+KeyFrame">
  27. <Attack type="CommonAI.Zone.AttackProp">
  28. <Attack>0</Attack>
  29. <CrushPercent>0.00</CrushPercent>
  30. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  31. <HitMoveMType>BySenderPosition</HitMoveMType>
  32. <IsDamageProtect>False</IsDamageProtect>
  33. <KnockOutTimeMS>0</KnockOutTimeMS>
  34. <MaskDamage>False</MaskDamage>
  35. <MaskHitFly>False</MaskHitFly>
  36. <MaskKnockDown>False</MaskKnockDown>
  37. <MaskMustCritical>False</MaskMustCritical>
  38. <MaskMustHit>False</MaskMustHit>
  39. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  40. <DamageModiferID>0</DamageModiferID>
  41. <DamagePerID>0</DamagePerID>
  42. <SkillTemplateID>310000</SkillTemplateID>
  43. </Properties>
  44. <StopFrameMS>0</StopFrameMS>
  45. <Weight>1</Weight>
  46. <property.SerialNumber>4638200</property.SerialNumber>
  47. </Attack>
  48. <FrameMS>0</FrameMS>
  49. </element>
  50. </KeyFrames>
  51. <LifeTimeMS>500</LifeTimeMS>
  52. <MaxAffectUnit>0</MaxAffectUnit>
  53. <MaxMoveDistance>0.00</MaxMoveDistance>
  54. <MSpeed_MAX>100.00</MSpeed_MAX>
  55. <MSpeed_MIN>-100.00</MSpeed_MIN>
  56. <MSpeedAcc>0.00</MSpeedAcc>
  57. <MSpeedAdd>0.00</MSpeedAdd>
  58. <MSpeedSEC>9.00</MSpeedSEC>
  59. <MType>Immovability</MType>
  60. <Name>普攻爆炸</Name>
  61. <OrbitDistance>0.00</OrbitDistance>
  62. <ParabolaHeight>0.00</ParabolaHeight>
  63. <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
  64. <FileBodyScale_X>0.80</FileBodyScale_X>
  65. <FileBodyScale_Y>0.80</FileBodyScale_Y>
  66. <FileBodyScale_Z>0.80</FileBodyScale_Z>
  67. <IsRefineSoul>False</IsRefineSoul>
  68. <NeedTargetType>ALL</NeedTargetType>
  69. </Properties>
  70. <RectWide>1.00</RectWide>
  71. <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
  72. <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
  73. <RotateSpeedSEC>0.00</RotateSpeedSEC>
  74. <SeekingCooldownMS>1000</SeekingCooldownMS>
  75. <SeekingExpectTarget>Random</SeekingExpectTarget>
  76. <SeekingRange>10.00</SeekingRange>
  77. <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
  78. <SpecialEffect>None</SpecialEffect>
  79. <SpecialEffectParam>0.00</SpecialEffectParam>
  80. <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
  81. <property.EditorPath>法术/正式玩家/法师ext/普攻爆炸(310001)</property.EditorPath>
  82. </SpellTemplate>