310005.xml 4.8 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SpellTemplate type="CommonAI.Zone.SpellTemplate">
  3. <AOEMType>Linear</AOEMType>
  4. <BodyHeight>0.00</BodyHeight>
  5. <BodyShape>Round</BodyShape>
  6. <BodySize>0.10</BodySize>
  7. <BoomerangFlyTime>1000</BoomerangFlyTime>
  8. <BoomerangHangtime>1000</BoomerangHangtime>
  9. <ClientVisible>True</ClientVisible>
  10. <Distance>10.00</Distance>
  11. <EffectAddSpeed>1.00</EffectAddSpeed>
  12. <ExpectTarget>Enemy</ExpectTarget>
  13. <FanAngle>0.00</FanAngle>
  14. <FileBodyScale>1.00</FileBodyScale>
  15. <FileName>vfx_chr_fashi_skill06_09</FileName>
  16. <HeightUpdate>False</HeightUpdate>
  17. <HitIntervalKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
  18. <Attack type="CommonAI.Zone.AttackProp">
  19. <Attack>0</Attack>
  20. <CrushPercent>0.00</CrushPercent>
  21. <DamageActionName>f_hurt</DamageActionName>
  22. <Effect type="CommonAI.Zone.LaunchEffect">
  23. <BindBody>False</BindBody>
  24. <EarthQuakeMS>500</EarthQuakeMS>
  25. <EarthQuakeXYZ>0.50</EarthQuakeXYZ>
  26. <EffectAddSpeed>1.00</EffectAddSpeed>
  27. <EffectHight>1.00</EffectHight>
  28. <EffectOffsetX>0.00</EffectOffsetX>
  29. <EffectOffsetY>0.00</EffectOffsetY>
  30. <EffectTimeMS>0</EffectTimeMS>
  31. <IsLoop>False</IsLoop>
  32. <IsSyncSenderRotation>True</IsSyncSenderRotation>
  33. <Name>vfx_chr_fashi_skill06_14</Name>
  34. <RType>None</RType>
  35. <ScaleToBodySize>1.20</ScaleToBodySize>
  36. <SoundName>/res/sound/dynamic/ui/role_attack_03.assetbundles</SoundName>
  37. <property.SerialNumber>4662487</property.SerialNumber>
  38. </Effect>
  39. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  40. <HitMoveMType>BySenderPosition</HitMoveMType>
  41. <IsDamageProtect>False</IsDamageProtect>
  42. <KnockOutTimeMS>250</KnockOutTimeMS>
  43. <MaskDamage>True</MaskDamage>
  44. <MaskHitFly>False</MaskHitFly>
  45. <MaskKnockDown>False</MaskKnockDown>
  46. <MaskMustCritical>False</MaskMustCritical>
  47. <MaskMustHit>False</MaskMustHit>
  48. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  49. <DamageModiferID>4</DamageModiferID>
  50. <DamagePerID>4</DamagePerID>
  51. <SkillTemplateID>310000</SkillTemplateID>
  52. </Properties>
  53. <StopFrameMS>0</StopFrameMS>
  54. <Weight>40</Weight>
  55. <property.SerialNumber>4649711</property.SerialNumber>
  56. </Attack>
  57. <FrameMS>0</FrameMS>
  58. <Spell type="CommonAI.Zone.LaunchSpell">
  59. <Angle>0.00</Angle>
  60. <ChainLevel>0</ChainLevel>
  61. <Count>1</Count>
  62. <FromUnitBody>False</FromUnitBody>
  63. <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
  64. <LaunchPercent>100.00</LaunchPercent>
  65. <LaunchSpellHeight>0.00</LaunchSpellHeight>
  66. <LaunchSpellRadius>0.00</LaunchSpellRadius>
  67. <PType>POS_TYPE_DEFAULT_SINGLE</PType>
  68. <SeekingTargetExpect>Random</SeekingTargetExpect>
  69. <SeekingTargetRange>10.00</SeekingTargetRange>
  70. <SenderUnit>Sender</SenderUnit>
  71. <SpellID>310007</SpellID>
  72. <SpellRange>1</SpellRange>
  73. <StartAngle>0.00</StartAngle>
  74. <xModify>0.00</xModify>
  75. <xyModifyType>Relative</xyModifyType>
  76. <yModify>0.00</yModify>
  77. <property.SerialNumber>16024003</property.SerialNumber>
  78. </Spell>
  79. </HitIntervalKeyFrame>
  80. <HitIntervalMS>0</HitIntervalMS>
  81. <HitOnExplosion>False</HitOnExplosion>
  82. <ID>310005</ID>
  83. <IsAudioLoop>False</IsAudioLoop>
  84. <IsBindingDirection>False</IsBindingDirection>
  85. <IsBindingOrbit>False</IsBindingOrbit>
  86. <IsCycAnim>True</IsCycAnim>
  87. <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
  88. <LifeTimeMS>250</LifeTimeMS>
  89. <MaxAffectUnit>0</MaxAffectUnit>
  90. <MaxMoveDistance>9.00</MaxMoveDistance>
  91. <MSpeed_MAX>100.00</MSpeed_MAX>
  92. <MSpeed_MIN>-100.00</MSpeed_MIN>
  93. <MSpeedAcc>0.00</MSpeedAcc>
  94. <MSpeedAdd>2.00</MSpeedAdd>
  95. <MSpeedSEC>35.00</MSpeedSEC>
  96. <MType>Straight</MType>
  97. <Name>剑影强化2-5</Name>
  98. <OrbitDistance>0.00</OrbitDistance>
  99. <ParabolaHeight>0.00</ParabolaHeight>
  100. <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
  101. <FileBodyScale_X>2.00</FileBodyScale_X>
  102. <FileBodyScale_Y>2.00</FileBodyScale_Y>
  103. <FileBodyScale_Z>2.00</FileBodyScale_Z>
  104. <IsRefineSoul>False</IsRefineSoul>
  105. <NeedTargetType>ALL</NeedTargetType>
  106. </Properties>
  107. <RectWide>1.00</RectWide>
  108. <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
  109. <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
  110. <RotateSpeedSEC>0.00</RotateSpeedSEC>
  111. <SeekingCooldownMS>1000</SeekingCooldownMS>
  112. <SeekingExpectTarget>Random</SeekingExpectTarget>
  113. <SeekingRange>10.00</SeekingRange>
  114. <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
  115. <SpecialEffect>None</SpecialEffect>
  116. <SpecialEffectParam>0.00</SpecialEffectParam>
  117. <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
  118. <property.EditorPath>法术/正式玩家/法师ext/剑影强化2-5(310005)</property.EditorPath>
  119. </SpellTemplate>