PlayerHelper.cs 1.4 KB

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  1. using System.Text.Json;
  2. namespace ET.Server
  3. {
  4. /// <summary>
  5. /// 玩家工具类
  6. /// </summary>
  7. public static class PlayerHelper
  8. {
  9. /// <summary>
  10. /// 玩家基础信息转proto
  11. /// </summary>
  12. /// <param name="playerInfo"></param>
  13. /// <returns></returns>
  14. public static PlayerBasic PlayerInfoToPlayerBasicProto(PlayerInfo playerInfo)
  15. {
  16. return new PlayerBasic()
  17. {
  18. id = playerInfo.PlayerId.ToString(),
  19. uid = playerInfo.UserId.ToString(),
  20. name = playerInfo.Name,
  21. level = playerInfo.Level,
  22. exp = playerInfo.Exp,
  23. };
  24. }
  25. /// <summary>
  26. /// 玩家信息转proto
  27. /// </summary>
  28. /// <param name="player"></param>
  29. /// <returns></returns>
  30. public static Player PlayerInfoToProto(WNPlayer player)
  31. {
  32. return new Player()
  33. {
  34. id = player.GetId().ToString(),
  35. uid = player.GetUserId().ToString(),
  36. name = player.GetName(),
  37. level = player.GetLevel(),
  38. exp = player.GetExp(),
  39. vip = 0,
  40. hp = 1000,
  41. mp = 0,
  42. fightPower = 5,
  43. gold = player.GetGold(),
  44. diamond = 77,
  45. energy = 0,
  46. };
  47. }
  48. }
  49. }