UnitSystem.cs 224 B

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  1. namespace ET
  2. {
  3. [ObjectSystem]
  4. public class UnitSystem: AwakeSystem<Unit, int>
  5. {
  6. protected override void Awake(Unit self, int configId)
  7. {
  8. self.ConfigId = configId;
  9. }
  10. }
  11. }