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- using System;
- namespace ET
- {
- /**
- * 静态常量值
- */
- public static class ConstValue
- {
- /** session过期时间 **/
- public const int SessionTimeoutTime = 30 * 1000;
- /** 心跳开关 **/
- public static int HeartBeatPower = 1;
- /** 心跳超时时间 **/
- public const int HeartBeatTimeoutTime = 3 * 1000;
- }
- public enum BattlePushCnst
- {
- FastStreamPush = 1,
- BattleClear
- }
- public enum BattleNotify
- {
- ClientIsReady,
- StartRefreshMonster,
- CameraOk,
- }
- }
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