CommonProto_CS_10001.proto 742 B

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  1. syntax = "proto3";
  2. package ET;
  3. message PlayerBasic
  4. {
  5. int64 id = 1;
  6. string name = 2;
  7. int32 level = 3;
  8. int64 exp = 4;
  9. }
  10. message Player
  11. {
  12. int64 id = 1;
  13. string name = 2;
  14. int32 level = 3;
  15. int64 exp = 4;
  16. int32 vip = 5;
  17. int32 hp = 6;
  18. int32 mp = 7;
  19. int64 fightPower = 8;
  20. int64 gold = 9;
  21. int64 diamond = 10;
  22. int32 energy = 11;
  23. int32 areaId = 12;
  24. int64 instanceId = 13;
  25. int32 mapId = 14;
  26. }
  27. message SkillKeyStruct
  28. {
  29. int32 keyPos = 1;
  30. int32 baseSkillId = 2; //基础技能
  31. int32 advancedSkillId = 3; //当前佩戴的技能
  32. string icon = 4; //当前佩戴的技能icon
  33. int32 flag = 5; //0-为没开 1-为开启
  34. int32 unlockLevel = 6; //解锁等级
  35. string name = 7;
  36. string baseSkillIcon = 8;
  37. }