123456789101112131415161718192021222324252627282930313233343536 |
- using FairyGUI;
- using UnityEngine;
- namespace ET.Client
- {
- [ObjectSystem]
- public class GlobalViewMgr : Singleton<GlobalViewMgr>, ISingletonAwake
- {
-
- public Camera BattleCamera;
- public Transform Global;
- public Transform Unit { get; set; }
- public Transform RecycleNode { get; set; }
- public GComponent HeadbarView { get; set; }
- public void Awake()
- {
- Global = GameObject.Find( "/Global" ).transform;
- Unit = GameObject.Find( "/Global/Unit" ).transform;
- RecycleNode = GameObject.Find( "/Global/RecycleNode" ).transform;
- BattleCamera = GameObject.Find( "/Global/BattleCamera" ).GetComponent<Camera>();
- CameraMgr.Init();
- CreateHeadBar().Coroutine();
- }
- private async ETTask CreateHeadBar()
- {
-
- var root = await UIHelper.Create("HeadBar", "HeadBarRoot", 0);
- HeadbarView = root;
-
- }
- }
- }
|