12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879808182838485868788899091929394959697989910010110210310410510610710810911011111211311411511611711811912012112212312412512612712812913013113213313413513613713813914014114214314414514614714814915015115215315415515615715815916016116216316416516616716816917017117217317417517617717817918018118218318418518618718818919019119219319419519619719819920020120220320420520620720820921021121221321421521621721821922022122222322422522622722822923023123223323423523623723823924024124224324424524624724824925025125225325425525625725825926026126226326426526626726826927027127227327427527627727827928028128228328428528628728828929029129229329429529629729829930030130230330430530630730830931031131231331431531631731831932032132232332432532632732832933033133233333433533633733833934034134234334434534634734834935035135235335435535635735835936036136236336436536636736836937037137237337437537637737837938038138238338438538638738838939039139239339439539639739839940040140240340440540640740840941041141241341441541641741841942042142242342442542642742842943043143243343443543643743843944044144244344444544644744844945045145245345445545645745845946046146246346446546646746846947047147247347447547647747847948048148248348448548648748848949049149249349449549649749849950050150250350450550650750850951051151251351451551651751851952052152252352452552652752852953053153253353453553653753853954054154254354454554654754854955055155255355455555655755855956056156256356456556656756856957057157257357457557657757857958058158258358458558658758858959059159259359459559659759859960060160260360460560660760860961061161261361461561661761861962062162262362462562662762862963063163263363463563663763863964064164264364464564664764864965065165265365465565665765865966066166266366466566666766866967067167267367467567667767867968068168268368468568668768868969069169269369469569669769869970070170270370470570670770870971071171271371471571671771871972072172272372472572672772872973073173273373473573673773873974074174274374474574674774874975075175275375475575675775875976076176276376476576676776876977077177277377477577677777877978078178278378478578678778878979079179279379479579679779879980080180280380480580680780880981081181281381481581681781881982082182282382482582682782882983083183283383483583683783883984084184284384484584684784884985085185285385485585685785885986086186286386486586686786886987087187287387487587687787887988088188288388488588688788888989089189289389489589689789889990090190290390490590690790890991091191291391491591691791891992092192292392492592692792892993093193293393493593693793893994094194294394494594694794894995095195295395495595695795895996096196296396496596696796896997097197297397497597697797897998098198298398498598698798898999099199299399499599699799899910001001100210031004100510061007100810091010101110121013101410151016101710181019102010211022102310241025102610271028102910301031103210331034103510361037103810391040104110421043104410451046104710481049105010511052105310541055105610571058105910601061106210631064106510661067106810691070107110721073107410751076107710781079108010811082108310841085108610871088108910901091109210931094109510961097109810991100110111021103110411051106110711081109111011111112111311141115111611171118111911201121112211231124112511261127112811291130113111321133113411351136113711381139114011411142114311441145114611471148114911501151115211531154115511561157115811591160116111621163116411651166116711681169117011711172117311741175117611771178117911801181118211831184118511861187118811891190119111921193119411951196119711981199120012011202120312041205120612071208120912101211121212131214121512161217121812191220122112221223122412251226122712281229123012311232123312341235123612371238123912401241124212431244124512461247124812491250125112521253125412551256125712581259126012611262126312641265126612671268126912701271127212731274127512761277127812791280128112821283128412851286128712881289129012911292129312941295129612971298129913001301130213031304130513061307130813091310131113121313131413151316131713181319132013211322132313241325132613271328132913301331133213331334133513361337133813391340134113421343134413451346134713481349135013511352135313541355135613571358135913601361136213631364136513661367136813691370137113721373137413751376137713781379138013811382138313841385138613871388138913901391139213931394139513961397139813991400140114021403140414051406140714081409141014111412141314141415141614171418141914201421142214231424142514261427142814291430143114321433143414351436143714381439144014411442144314441445144614471448144914501451145214531454145514561457145814591460146114621463146414651466146714681469147014711472147314741475147614771478147914801481148214831484148514861487148814891490149114921493149414951496149714981499150015011502150315041505150615071508150915101511151215131514151515161517151815191520152115221523152415251526152715281529153015311532153315341535153615371538153915401541154215431544154515461547154815491550155115521553155415551556155715581559156015611562156315641565156615671568156915701571157215731574157515761577157815791580158115821583158415851586158715881589159015911592159315941595159615971598159916001601160216031604160516061607160816091610161116121613161416151616161716181619162016211622162316241625162616271628162916301631163216331634163516361637163816391640164116421643164416451646164716481649165016511652165316541655165616571658165916601661166216631664166516661667166816691670167116721673167416751676167716781679168016811682168316841685168616871688168916901691169216931694169516961697169816991700170117021703170417051706170717081709171017111712171317141715171617171718171917201721172217231724172517261727172817291730173117321733173417351736173717381739174017411742174317441745174617471748174917501751175217531754175517561757175817591760176117621763176417651766176717681769177017711772177317741775177617771778177917801781178217831784178517861787178817891790179117921793179417951796179717981799180018011802180318041805180618071808180918101811181218131814181518161817181818191820182118221823182418251826182718281829183018311832183318341835183618371838183918401841184218431844184518461847184818491850185118521853185418551856185718581859186018611862186318641865186618671868186918701871187218731874187518761877187818791880188118821883188418851886188718881889189018911892189318941895189618971898189919001901190219031904190519061907190819091910191119121913191419151916191719181919192019211922192319241925192619271928192919301931193219331934193519361937193819391940194119421943194419451946194719481949195019511952195319541955195619571958195919601961196219631964196519661967196819691970197119721973197419751976197719781979198019811982198319841985198619871988198919901991199219931994199519961997199819992000200120022003200420052006200720082009201020112012201320142015201620172018201920202021202220232024202520262027202820292030203120322033203420352036203720382039204020412042204320442045204620472048204920502051205220532054205520562057205820592060206120622063206420652066206720682069207020712072207320742075207620772078207920802081208220832084208520862087208820892090209120922093209420952096209720982099210021012102210321042105210621072108210921102111211221132114211521162117211821192120212121222123212421252126212721282129213021312132213321342135213621372138213921402141214221432144214521462147214821492150215121522153215421552156215721582159216021612162216321642165216621672168216921702171217221732174217521762177217821792180218121822183218421852186218721882189219021912192219321942195219621972198219922002201220222032204220522062207220822092210221122122213221422152216221722182219222022212222222322242225222622272228222922302231223222332234223522362237223822392240224122422243224422452246224722482249225022512252225322542255225622572258225922602261226222632264226522662267226822692270227122722273227422752276227722782279228022812282228322842285228622872288228922902291229222932294229522962297229822992300230123022303230423052306230723082309231023112312231323142315231623172318231923202321232223232324232523262327232823292330233123322333233423352336233723382339234023412342234323442345234623472348234923502351235223532354235523562357235823592360236123622363236423652366236723682369237023712372237323742375237623772378237923802381238223832384238523862387238823892390239123922393239423952396239723982399240024012402240324042405240624072408240924102411241224132414241524162417241824192420242124222423242424252426242724282429243024312432243324342435243624372438243924402441244224432444244524462447244824492450245124522453245424552456245724582459246024612462246324642465246624672468246924702471247224732474247524762477247824792480248124822483248424852486248724882489249024912492249324942495249624972498249925002501250225032504250525062507250825092510251125122513251425152516251725182519252025212522252325242525252625272528252925302531253225332534253525362537253825392540254125422543254425452546254725482549255025512552255325542555255625572558255925602561256225632564256525662567256825692570257125722573257425752576257725782579258025812582258325842585258625872588258925902591259225932594259525962597259825992600260126022603260426052606260726082609261026112612261326142615261626172618261926202621262226232624262526262627262826292630263126322633263426352636263726382639264026412642264326442645264626472648264926502651265226532654265526562657265826592660266126622663266426652666266726682669267026712672267326742675267626772678267926802681268226832684268526862687268826892690269126922693269426952696269726982699270027012702270327042705270627072708270927102711271227132714271527162717271827192720272127222723272427252726272727282729273027312732273327342735273627372738273927402741274227432744274527462747274827492750275127522753275427552756275727582759276027612762276327642765276627672768276927702771277227732774277527762777277827792780278127822783278427852786278727882789279027912792279327942795279627972798279928002801280228032804280528062807280828092810281128122813281428152816281728182819282028212822282328242825282628272828282928302831283228332834283528362837283828392840284128422843284428452846284728482849285028512852285328542855285628572858285928602861286228632864286528662867286828692870287128722873287428752876287728782879288028812882288328842885288628872888288928902891289228932894289528962897289828992900290129022903290429052906290729082909291029112912291329142915291629172918291929202921292229232924292529262927292829292930293129322933293429352936293729382939294029412942294329442945294629472948294929502951295229532954295529562957295829592960296129622963296429652966296729682969297029712972297329742975297629772978297929802981298229832984298529862987298829892990299129922993299429952996299729982999300030013002300330043005300630073008300930103011301230133014301530163017301830193020302130223023302430253026302730283029303030313032303330343035303630373038303930403041304230433044304530463047304830493050305130523053305430553056305730583059306030613062306330643065306630673068306930703071307230733074307530763077307830793080308130823083308430853086308730883089309030913092309330943095309630973098309931003101310231033104310531063107310831093110311131123113311431153116311731183119312031213122312331243125312631273128312931303131313231333134313531363137313831393140314131423143314431453146314731483149315031513152315331543155315631573158315931603161316231633164316531663167316831693170317131723173317431753176317731783179318031813182318331843185318631873188318931903191319231933194319531963197319831993200320132023203320432053206320732083209321032113212321332143215321632173218321932203221322232233224322532263227322832293230323132323233323432353236323732383239324032413242324332443245324632473248324932503251325232533254325532563257325832593260326132623263326432653266326732683269327032713272327332743275327632773278327932803281328232833284328532863287328832893290329132923293329432953296329732983299330033013302330333043305330633073308330933103311331233133314331533163317331833193320332133223323332433253326332733283329333033313332333333343335333633373338333933403341334233433344334533463347334833493350335133523353335433553356335733583359336033613362336333643365336633673368336933703371 |
- <?xml version="1.0" encoding="utf-8"?>
- <SceneData type="CommonAI.Zone.ZoneEditor.SceneData">
- <Abilities element_type="CommonAI.Zone.ZoneEditor.SceneAbilityData" />
- <Areas element_type="CommonAI.Zone.ZoneEditor.AreaData" />
- <BGM>music_cangmanggucheng</BGM>
- <BlockSeekCritical>5.00</BlockSeekCritical>
- <canRiding>False</canRiding>
- <ClientSyncRange>50.00</ClientSyncRange>
- <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData" />
- <DefaultUnitLevel>0</DefaultUnitLevel>
- <EnvironmentVars element_type="CommonAI.ZoneEditor.ZoneVar">
- <element type="CommonAI.ZoneEditor.ZoneVar">
- <Key>BossDead1</Key>
- <SyncToClient>False</SyncToClient>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Value>
- </element>
- <element type="CommonAI.ZoneEditor.ZoneVar">
- <Key>BossDead2</Key>
- <SyncToClient>False</SyncToClient>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Value>
- </element>
- <element type="CommonAI.ZoneEditor.ZoneVar">
- <Key>BossDead3</Key>
- <SyncToClient>False</SyncToClient>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Value>
- </element>
- <element type="CommonAI.ZoneEditor.ZoneVar">
- <Key>BossDead4</Key>
- <SyncToClient>False</SyncToClient>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Value>
- </element>
- </EnvironmentVars>
- <Events element_type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>112.00</X>
- <Y>231.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>87.00</X>
- <Y>183.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitName>NPC2</UnitName>
- <UnitTemplateID>2</UnitTemplateID>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>103.00</X>
- <Y>197.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitName>NPC3</UnitName>
- <UnitTemplateID>3</UnitTemplateID>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.35</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>100.00</X>
- <Y>265.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitName>NPC4</UnitName>
- <UnitTemplateID>4</UnitTemplateID>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>99001</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10014</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10014</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>2</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10014</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>3</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10014</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>开局创建工具人</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>ClientIsReady</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-1出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-2出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-3出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>190.00</X>
- <Y>133.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitName>Tower2</UnitName>
- <UnitTemplateID>1002</UnitTemplateID>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
- <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitPauseAction">
- <Pause type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Pause>
- <PauseTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>10000</Value>
- </PauseTimeMS>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action1>
- <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action2>
- <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.DoNoting" />
- </Action>
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </SelectForce>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>181.00</X>
- <Y>97.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>200.00</X>
- <Y>143.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>2</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>190.00</X>
- <Y>133.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>3</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>-2.79</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>193.00</X>
- <Y>65.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Dead:Tower1</Value>
- </Message>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Camera1_2</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>2000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>7000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>6000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>塔一攻破,镜头移向塔二</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
- <EditorName>一塔</EditorName>
- </Unit>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-1出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-2出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-3出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>104.00</X>
- <Y>69.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitName>Tower3</UnitName>
- <UnitTemplateID>1003</UnitTemplateID>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
- <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitPauseAction">
- <Pause type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Pause>
- <PauseTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>10000</Value>
- </PauseTimeMS>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action1>
- <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>70.00</X>
- <Y>110.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action2>
- <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.DoNoting" />
- </Action>
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </SelectForce>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>70.00</X>
- <Y>66.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>116.00</X>
- <Y>60.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>2</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>0.00</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>104.00</X>
- <Y>69.00</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>3</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
- <Direction>2.27</Direction>
- <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>41.50</X>
- <Y>42.50</Y>
- </Pos>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Dead:Tower2</Value>
- </Message>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Camera2_3</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>2000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.RemoveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>7000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>6000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1002</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>塔二攻破,镜头移向塔三</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameOverAction">
- <WinForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </WinForce>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
- <Key>BossDead1</Key>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
- <Key>BossDead2</Key>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
- <Key>BossDead3</Key>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
- <Key>BossDead4</Key>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>游戏胜利检测</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
- <EventName>游戏胜利检测</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameOverActionVar">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value></Value>
- </Message>
- <WinForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </WinForce>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1003</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>游戏失败</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>800</EarthQuakeMS>
- <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>5000</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>chuanyunjian01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692005</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
- <Key>HasCallHelp</Key>
- <SyncToClient>True</SyncToClient>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>towerhp</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>LESS_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>6000</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
- <Key>HasCallHelp</Key>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>NOT_EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>塔一求救</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
- <UnitTemplateID>1001</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>800</EarthQuakeMS>
- <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>5000</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>chuanyunjian01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692007</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
- <Key>HasCallHelp</Key>
- <SyncToClient>True</SyncToClient>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>towerhp</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>LESS_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>10000</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
- <Key>HasCallHelp</Key>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>NOT_EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>塔二求救</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
- <UnitTemplateID>1002</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>800</EarthQuakeMS>
- <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>5000</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>chuanyunjian01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692009</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
- <Key>HasCallHelp</Key>
- <SyncToClient>True</SyncToClient>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>towerhp</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>LESS_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>12000</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
- <Key>HasCallHelp</Key>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>NOT_EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>塔三求救</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
- <UnitTemplateID>1003</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
- <Key>BossDead1</Key>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
- <EventName>游戏胜利检测</EventName>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS死亡1</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
- <UnitTemplateID>223</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
- <Key>BossDead2</Key>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
- <EventName>游戏胜利检测</EventName>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS死亡2</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
- <UnitTemplateID>233</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
- <Key>BossDead3</Key>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
- <EventName>游戏胜利检测</EventName>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS死亡3</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
- <UnitTemplateID>213</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
- <Key>BossDead4</Key>
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
- <EventName>游戏胜利检测</EventName>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS死亡4</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
- <UnitTemplateID>203</UnitTemplateID>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Dead:{objid}</Value>
- </Message>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>单位死亡通报游戏服</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDead" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>Revive:{objid}</Value>
- </Message>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>单位复活通报游戏服</Name>
- <SavePath></SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitRebirth" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>mobang</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692011</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>fuhuo_lv1</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692013</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>700</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--1仙女棒</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_1</Message>
- <TriggerUnits></TriggerUnits>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>jiaonang_hong</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692015</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>fuhuo_lv1</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692017</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>700</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--10能力药丸</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_10</Message>
- <TriggerUnits></TriggerUnits>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>10.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>Icon_tiantianquan</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692019</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>foot</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>1500</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>icon_shengji</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692021</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>800</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReplaceUnitAction">
- <IDDiff type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </IDDiff>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>2000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--52甜甜圈</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_52</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>10.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>Icon_tiantianquan</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692023</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>foot</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>1500</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>icon_shengji</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692025</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>800</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10046</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>2000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--52甜甜圈_ext</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_52_ext</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>10.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>Icon_nemhliangdianchi</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692027</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>nengliangguangquan_jinse</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692029</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>3</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>600</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10054</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </Action>
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1200</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsDead">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </Action>
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1500</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--99能量电池</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_99</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>10.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>icon_zhadan</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692031</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
- <Spell type="CommonAI.Zone.LaunchSpell">
- <Angle>0.00</Angle>
- <ChainLevel>0</ChainLevel>
- <Count>1</Count>
- <FromUnitBody>False</FromUnitBody>
- <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
- <LaunchPercent>100.00</LaunchPercent>
- <LaunchSpellHeight>60.00</LaunchSpellHeight>
- <LaunchSpellRadius>0.00</LaunchSpellRadius>
- <PType>POS_TYPE_DEFAULT_SINGLE</PType>
- <SeekingTargetExpect>TheOne</SeekingTargetExpect>
- <SeekingTargetRange>300.00</SeekingTargetRange>
- <SenderUnit>Sender</SenderUnit>
- <SpellID>90211</SpellID>
- <SpellRange>1</SpellRange>
- <StartAngle>0.00</StartAngle>
- <xModify>0.00</xModify>
- <xyModifyType>Relative</xyModifyType>
- <yModify>0.00</yModify>
- <property.SerialNumber>30692033</property.SerialNumber>
- </Spell>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>2</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--199恶魔炸弹</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_199</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>10.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>Icon_shenmikongtou</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692035</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>4</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
- <Spell type="CommonAI.Zone.LaunchSpell">
- <Angle>0.00</Angle>
- <ChainLevel>0</ChainLevel>
- <Count>1</Count>
- <FromUnitBody>False</FromUnitBody>
- <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
- <LaunchPercent>100.00</LaunchPercent>
- <LaunchSpellHeight>60.00</LaunchSpellHeight>
- <LaunchSpellRadius>0.00</LaunchSpellRadius>
- <PType>POS_TYPE_DEFAULT_SINGLE</PType>
- <SeekingTargetExpect>TheOne</SeekingTargetExpect>
- <SeekingTargetRange>300.00</SeekingTargetRange>
- <SenderUnit>Sender</SenderUnit>
- <SpellID>90212</SpellID>
- <SpellRange>1</SpellRange>
- <StartAngle>0.00</StartAngle>
- <xModify>0.00</xModify>
- <xyModifyType>Relative</xyModifyType>
- <yModify>0.00</yModify>
- <property.SerialNumber>30692037</property.SerialNumber>
- </Spell>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>2</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>道具--520神秘空投</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokGift_520</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>like_energy</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>False</BindBody>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>nengliangguangquan_hongse</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692039</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>3</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>700</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
- <TriggerID>10054</TriggerID>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </Action>
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1400</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>点赞--能量爆发</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokLike_energy</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>200</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>200</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>200</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>foot</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>15.00</EffectHight>
- <EffectOffsetX>2.00</EffectOffsetX>
- <EffectOffsetY>2.00</EffectOffsetY>
- <EffectTimeMS>1500</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>huixue01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692041</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>foot</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>15.00</EffectHight>
- <EffectOffsetX>-2.00</EffectOffsetX>
- <EffectOffsetY>-2.00</EffectOffsetY>
- <EffectTimeMS>1000</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>huixue01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692043</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
- <Effect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>foot</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>15.00</EffectHight>
- <EffectOffsetX>-2.00</EffectOffsetX>
- <EffectOffsetY>-2.00</EffectOffsetY>
- <EffectTimeMS>1000</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>huixue01</Name>
- <RType>None</RType>
- <ScaleToBodySize>0.00</ScaleToBodySize>
- <property.SerialNumber>30692045</property.SerialNumber>
- </Effect>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>点赞--每满100</Name>
- <SavePath>礼物事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>TiktokLike_100</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>bosscome:1</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>223</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>223</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>223</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS_Come1</Name>
- <SavePath>BOSS出现事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>bosscome:2</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>233</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>233</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>233</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS_Come2</Name>
- <SavePath>BOSS出现事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>bosscome:3</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>213</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>213</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>213</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS_Come3</Name>
- <SavePath>BOSS出现事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
- <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
- <Value>bosscome:4</Value>
- </Message>
- <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>-1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>203</templateIOd>
- </Unit>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitAddHPAction">
- <AddHP type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </AddHP>
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>203</templateIOd>
- </Unit>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>203</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>BOSS_Come4</Name>
- <SavePath>BOSS出现事件</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>227.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>223</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>6000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-1出生地</EditorName>
- </Flag>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B1刷怪</Name>
- <SavePath>第一战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>StartRefreshMonster</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-2出生地</EditorName>
- </Flag>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-1出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-2出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>GREATER_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B1刷怪2</Name>
- <SavePath>第一战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>227.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>233</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>227.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>213</UnitTemplateID>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>8000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>227.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>203</UnitTemplateID>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>60000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪1-3出生地</EditorName>
- </Flag>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>15000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>第二波BOSS加强版</Name>
- <SavePath>第一战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
- <EventName>BOSS死亡1</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-1出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-2出生地</EditorName>
- </Flag>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>GREATER_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30</Value>
- </Value2>
- </Condition>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B2刷怪</Name>
- <SavePath>第二战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>StartRefreshMonster2</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-2出生地</EditorName>
- </Flag>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-1出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-2出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>GREATER_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B2刷怪2</Name>
- <SavePath>第二战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>233</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>213</UnitTemplateID>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>8000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>203</UnitTemplateID>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>45000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B2-第二波大BOSS</Name>
- <SavePath>第二战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
- <EventName>BOSS死亡1</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>213</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪2-3出生地</EditorName>
- </Flag>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>8000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>150.00</X>
- <Y>100.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>203</UnitTemplateID>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Condition>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B2-第三波大BOSS</Name>
- <SavePath>第二战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
- <EventName>BOSS死亡2</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-1出生地</EditorName>
- </Flag>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.ConditionAction">
- <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-2出生地</EditorName>
- </Flag>
- </Action>
- <Condition type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>GREATER_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30</Value>
- </Value2>
- </Condition>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B3刷怪</Name>
- <SavePath>第三战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
- <Message>StartRefreshMonster3</Message>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-2出生地</EditorName>
- </Flag>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1003</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>EQUAL</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </Value2>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-1出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>True</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanOperator">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+FlagEnabled">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-2出生地</EditorName>
- </Flag>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
- <Op>GREATER_THAN</Op>
- <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+ZoneTotalForceUnitCount">
- <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1</Value>
- </SelectForce>
- </Value1>
- <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>30</Value>
- </Value2>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B3刷怪2</Name>
- <SavePath>第三战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>70.00</X>
- <Y>111.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>233</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B3-第二只大BOSS</Name>
- <SavePath>第三战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
- <EventName>BOSS死亡1</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
- <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>70.00</X>
- <Y>111.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>213</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>1000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
- <Direction>0.00</Direction>
- <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>3</Value>
- </Force>
- <hpPrecent>100</hpPrecent>
- <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
- <X>70.00</X>
- <Y>111.00</Y>
- </Position>
- <unique>True</unique>
- <UnitLevel>0</UnitLevel>
- <UnitTemplateID>203</UnitTemplateID>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>8000</Value>
- </DelayTimeMS>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
- <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
- <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
- <EditorName>怪3-3出生地</EditorName>
- </Flag>
- </DelayAction>
- <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
- <Value>60000</Value>
- </DelayTimeMS>
- </element>
- </Datas>
- </Actions>
- <Active>True</Active>
- <Comment></Comment>
- <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1001</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
- <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
- <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
- <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
- <templateIOd>1002</templateIOd>
- </Unit>
- </Condition1>
- <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
- <Value>False</Value>
- </Condition2>
- <Op>EQUAL</Op>
- </Value>
- </element>
- </Datas>
- </Conditions>
- <DelayTimeMS>0</DelayTimeMS>
- <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
- <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
- </LocalVars>
- <Name>B3-后面二只大BOSS</Name>
- <SavePath>第三战场</SavePath>
- <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
- <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
- <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
- <EventName>BOSS死亡2</EventName>
- </element>
- </Datas>
- </Triggers>
- </element>
- </Events>
- <FileName>/res/scene/assets_unityarts_polygonnaturebiomes_pnb_enchanted_forest_scene.assetbundles</FileName>
- <ID>10099</ID>
- <isTeam>False</isTeam>
- <Items element_type="CommonAI.Zone.ZoneEditor.ItemData" />
- <killInterval>0</killInterval>
- <killMax>0</killMax>
- <killMaxCoolTime>0</killMaxCoolTime>
- <MaxPlayer>10</MaxPlayer>
- <MaxUnit>1500</MaxUnit>
- <MonsterAddPropPercentWithFloor>0.00</MonsterAddPropPercentWithFloor>
- <MonsterAddPropRatioWithLv>0.00</MonsterAddPropRatioWithLv>
- <Name>MapQuest1</Name>
- <Points element_type="CommonAI.Zone.ZoneEditor.PointData" />
- <Properties type="XmdsCommon.Plugin.XmdsSceneProperties">
- <AOIMaxRange>320</AOIMaxRange>
- <AOIMinRange>300</AOIMinRange>
- <BotTestTemplate>False</BotTestTemplate>
- <SavePlayerStatus>False</SavePlayerStatus>
- <ServerSceneData type="XmdsCommon.Plugin.XmdsServerSceneData">
- <AllowAutoGuard>0</AllowAutoGuard>
- <CalPKValue>True</CalPKValue>
- <CurAreaType>None</CurAreaType>
- <SceneHard>Normal-World</SceneHard>
- <UsespaceDiv>False</UsespaceDiv>
- </ServerSceneData>
- </Properties>
- <Regions element_type="CommonAI.Zone.ZoneEditor.RegionData" />
- <RemoveUnitOnDisconnect>True</RemoveUnitOnDisconnect>
- <sceneType>Normal</sceneType>
- <Terrain type="CommonAI.Zone.ZoneEditor.TerrainData">
- <GridCellH>2</GridCellH>
- <GridCellW>2</GridCellW>
- <TerrainTextData>
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,0,0,0,0,0,FF000000,FF000000,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF008000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF000000,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,FF000000,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,FF000000,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,FF000000,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,FF000000,FF000000,FF000000,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF000000,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF000000,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF000000,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,0,0,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,FF008000,FF000000,0,0,0,0,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF008000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,FF000000,FF000000,0,0,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
- </TerrainTextData>
- <XCount>125</XCount>
- <YCount>160</YCount>
- </Terrain>
- <TotalTimeLimitSEC>0</TotalTimeLimitSEC>
- <Units element_type="CommonAI.Zone.ZoneEditor.UnitData" />
- <property.EditorPath>场景/MapQuest1(10099)</property.EditorPath>
- </SceneData>
|