GlobalViewComponent.cs 418 B

1234567891011121314151617
  1. using UnityEngine;
  2. namespace ET.Client
  3. {
  4. [ComponentOf(typeof(Scene))]
  5. public class GlobalViewComponent: Entity, IAwake
  6. {
  7. [StaticField]
  8. public static GlobalViewComponent Instance;
  9. //public Camera UICamera;
  10. public Camera BattleCamera;
  11. public Transform Global;
  12. public Transform Unit { get; set; }
  13. public Transform RecycleNode { get; set; }
  14. }
  15. }