OperaComponent.cs 219 B

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  1. using System;
  2. using UnityEngine;
  3. namespace ET.Client
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class OperaComponent: Entity, IAwake, IUpdate
  7. {
  8. public Vector3 ClickPoint;
  9. public int mapMask;
  10. }
  11. }