RVONavmeshEditor.cs 224 B

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  1. using UnityEditor;
  2. using Pathfinding.RVO;
  3. namespace Pathfinding {
  4. [CustomEditor(typeof(RVONavmesh))]
  5. public class RVONavmeshEditor : Editor {
  6. public override void OnInspectorGUI () {
  7. DrawDefaultInspector();
  8. }
  9. }
  10. }