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- public enum UnitHitEventState
- {
- Normal = 0,
- Crit = 1,
- Dodge = 2,
- Parry = 3,
- Absorb = 4,
- Immunity = 5,
- IronMaiden = 6,
- MP = 7,
- KillMonsterCrit = 8,
-
- PoisonBuff = 100,
- }
- public enum UnitActionSubStatus : int
- {
- None = 0,
- Stealth = 1 << 0,
- ChargeAtkIdle = 1 << 1,
- CanNotMove = 1 << 2,
- Mocking = 1 << 3,
- ChargeAtkMove = 1 << 4,
- }
- public enum SkillActiveState : byte
- {
- Active = 0,
- Deactive = 1,
- DeactiveAndPause = 2,
- Hide = 3,
- ActiveAndHide = 4,
- }
- public enum XmdsSkillType : byte
- {
- none = 0,
- active = 1,
- petGiveAcitve = 2,
- normalAtk = 3,
- passive = 4,
- petGivePassive = 5,
- cardSkill = 6,
- }
- public enum ActionEnum : byte
- {
- None = 0,
-
- chargeAtk = 1,
- IsAutoNext = 2,
- forbidNext = 3,
- forbidNext_lock = 4,
- showLeftTime = 5,
- forbidNext_showTime = 6,
- }
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