GTree.cs 16 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using FairyGUI.Utils;
  4. namespace FairyGUI
  5. {
  6. /// <summary>
  7. ///
  8. /// </summary>
  9. public class GTree : GList
  10. {
  11. public delegate void TreeNodeRenderDelegate(GTreeNode node, GComponent obj);
  12. public delegate void TreeNodeWillExpandDelegate(GTreeNode node, bool expand);
  13. /// <summary>
  14. /// 当TreeNode需要更新时回调
  15. /// </summary>
  16. public TreeNodeRenderDelegate treeNodeRender;
  17. /// <summary>
  18. /// 当TreeNode即将展开或者收缩时回调。可以在回调中动态增加子节点。
  19. /// </summary>
  20. public TreeNodeWillExpandDelegate treeNodeWillExpand;
  21. int _indent;
  22. GTreeNode _rootNode;
  23. int _clickToExpand;
  24. bool _expandedStatusInEvt;
  25. private static List<int> helperIntList = new List<int>();
  26. /// <summary>
  27. ///
  28. /// </summary>
  29. public GTree()
  30. {
  31. _indent = 30;
  32. _rootNode = new GTreeNode(true);
  33. _rootNode._SetTree(this);
  34. _rootNode.expanded = true;
  35. }
  36. /// <summary>
  37. /// TreeView的顶层节点,这是个虚拟节点,也就是他不会显示出来。
  38. /// </summary>
  39. public GTreeNode rootNode
  40. {
  41. get { return _rootNode; }
  42. }
  43. /// <summary>
  44. /// TreeView每级的缩进,单位像素。
  45. /// </summary>
  46. public int indent
  47. {
  48. get { return _indent; }
  49. set { _indent = value; }
  50. }
  51. /// <summary>
  52. ///
  53. /// </summary>
  54. public int clickToExpand
  55. {
  56. get { return _clickToExpand; }
  57. set { _clickToExpand = value; }
  58. }
  59. /// <summary>
  60. ///
  61. /// </summary>
  62. /// <returns></returns>
  63. public GTreeNode GetSelectedNode()
  64. {
  65. int i = this.selectedIndex;
  66. if (i != -1)
  67. return (GTreeNode)this.GetChildAt(i)._treeNode;
  68. else
  69. return null;
  70. }
  71. /// <summary>
  72. ///
  73. /// </summary>
  74. /// <returns></returns>
  75. public List<GTreeNode> GetSelectedNodes()
  76. {
  77. return GetSelectedNodes(null);
  78. }
  79. /// <summary>
  80. ///
  81. /// </summary>
  82. /// <param name="result"></param>
  83. /// <returns></returns>
  84. public List<GTreeNode> GetSelectedNodes(List<GTreeNode> result)
  85. {
  86. if (result == null)
  87. result = new List<GTreeNode>();
  88. helperIntList.Clear();
  89. List<int> sels = GetSelection(helperIntList);
  90. int cnt = sels.Count;
  91. for (int i = 0; i < cnt; i++)
  92. {
  93. GTreeNode node = GetChildAt(sels[i])._treeNode;
  94. result.Add(node);
  95. }
  96. return result;
  97. }
  98. /// <summary>
  99. ///
  100. /// </summary>
  101. /// <param name="node"></param>
  102. public void SelectNode(GTreeNode node)
  103. {
  104. SelectNode(node, false);
  105. }
  106. /// <summary>
  107. ///
  108. /// </summary>
  109. /// <param name="node"></param>
  110. /// <param name="scrollItToView"></param>
  111. public void SelectNode(GTreeNode node, bool scrollItToView)
  112. {
  113. GTreeNode parentNode = node.parent;
  114. while (parentNode != null && parentNode != _rootNode)
  115. {
  116. parentNode.expanded = true;
  117. parentNode = parentNode.parent;
  118. }
  119. AddSelection(GetChildIndex(node.cell), scrollItToView);
  120. }
  121. /// <summary>
  122. ///
  123. /// </summary>
  124. /// <param name="node"></param>
  125. public void UnselectNode(GTreeNode node)
  126. {
  127. RemoveSelection(GetChildIndex(node.cell));
  128. }
  129. /// <summary>
  130. ///
  131. /// </summary>
  132. public void ExpandAll()
  133. {
  134. ExpandAll(_rootNode);
  135. }
  136. /// <summary>
  137. ///
  138. /// </summary>
  139. /// <param name="folderNode"></param>
  140. public void ExpandAll(GTreeNode folderNode)
  141. {
  142. folderNode.expanded = true;
  143. int cnt = folderNode.numChildren;
  144. for (int i = 0; i < cnt; i++)
  145. {
  146. GTreeNode node = folderNode.GetChildAt(i);
  147. if (node.isFolder)
  148. ExpandAll(node);
  149. }
  150. }
  151. /// <summary>
  152. ///
  153. /// </summary>
  154. /// <param name="folderNode"></param>
  155. public void CollapseAll()
  156. {
  157. CollapseAll(_rootNode);
  158. }
  159. /// <summary>
  160. ///
  161. /// </summary>
  162. /// <param name="folderNode"></param>
  163. public void CollapseAll(GTreeNode folderNode)
  164. {
  165. if (folderNode != _rootNode)
  166. folderNode.expanded = false;
  167. int cnt = folderNode.numChildren;
  168. for (int i = 0; i < cnt; i++)
  169. {
  170. GTreeNode node = folderNode.GetChildAt(i);
  171. if (node.isFolder)
  172. CollapseAll(node);
  173. }
  174. }
  175. /// <summary>
  176. ///
  177. /// </summary>
  178. /// <param name="node"></param>
  179. void CreateCell(GTreeNode node)
  180. {
  181. GComponent child = itemPool.GetObject(string.IsNullOrEmpty(node._resURL) ? this.defaultItem : node._resURL) as GComponent;
  182. if (child == null)
  183. throw new Exception("FairyGUI: cannot create tree node object.");
  184. child.displayObject.home = this.displayObject.cachedTransform;
  185. child._treeNode = node;
  186. node._cell = child;
  187. GObject indentObj = node.cell.GetChild("indent");
  188. if (indentObj != null)
  189. indentObj.width = (node.level - 1) * indent;
  190. Controller cc;
  191. cc = child.GetController("expanded");
  192. if (cc != null)
  193. {
  194. cc.onChanged.Add(__expandedStateChanged);
  195. cc.selectedIndex = node.expanded ? 1 : 0;
  196. }
  197. cc = child.GetController("leaf");
  198. if (cc != null)
  199. cc.selectedIndex = node.isFolder ? 0 : 1;
  200. if (node.isFolder)
  201. child.onTouchBegin.Add(__cellTouchBegin);
  202. if (treeNodeRender != null)
  203. treeNodeRender(node, node._cell);
  204. }
  205. /// <summary>
  206. ///
  207. /// </summary>
  208. /// <param name="node"></param>
  209. internal void _AfterInserted(GTreeNode node)
  210. {
  211. if (node._cell == null)
  212. CreateCell(node);
  213. int index = GetInsertIndexForNode(node);
  214. AddChildAt(node.cell, index);
  215. if (treeNodeRender != null)
  216. treeNodeRender(node, node._cell);
  217. if (node.isFolder && node.expanded)
  218. CheckChildren(node, index);
  219. }
  220. /// <summary>
  221. ///
  222. /// </summary>
  223. /// <param name="node"></param>
  224. /// <returns></returns>
  225. int GetInsertIndexForNode(GTreeNode node)
  226. {
  227. GTreeNode prevNode = node.GetPrevSibling();
  228. if (prevNode == null)
  229. prevNode = node.parent;
  230. int insertIndex = GetChildIndex(prevNode.cell) + 1;
  231. int myLevel = node.level;
  232. int cnt = this.numChildren;
  233. for (int i = insertIndex; i < cnt; i++)
  234. {
  235. GTreeNode testNode = GetChildAt(i)._treeNode;
  236. if (testNode.level <= myLevel)
  237. break;
  238. insertIndex++;
  239. }
  240. return insertIndex;
  241. }
  242. /// <summary>
  243. ///
  244. /// </summary>
  245. /// <param name="node"></param>
  246. internal void _AfterRemoved(GTreeNode node)
  247. {
  248. RemoveNode(node);
  249. }
  250. /// <summary>
  251. ///
  252. /// </summary>
  253. /// <param name="node"></param>
  254. internal void _AfterExpanded(GTreeNode node)
  255. {
  256. if (node == _rootNode)
  257. {
  258. CheckChildren(_rootNode, 0);
  259. return;
  260. }
  261. if (this.treeNodeWillExpand != null)
  262. this.treeNodeWillExpand(node, true);
  263. if (node._cell == null)
  264. return;
  265. if (this.treeNodeRender != null)
  266. this.treeNodeRender(node, node._cell);
  267. Controller cc = node._cell.GetController("expanded");
  268. if (cc != null)
  269. cc.selectedIndex = 1;
  270. if (node._cell.parent != null)
  271. CheckChildren(node, GetChildIndex(node._cell));
  272. }
  273. /// <summary>
  274. ///
  275. /// </summary>
  276. /// <param name="node"></param>
  277. internal void _AfterCollapsed(GTreeNode node)
  278. {
  279. if (node == _rootNode)
  280. {
  281. CheckChildren(_rootNode, 0);
  282. return;
  283. }
  284. if (this.treeNodeWillExpand != null)
  285. this.treeNodeWillExpand(node, false);
  286. if (node._cell == null)
  287. return;
  288. if (this.treeNodeRender != null)
  289. this.treeNodeRender(node, node._cell);
  290. Controller cc = node._cell.GetController("expanded");
  291. if (cc != null)
  292. cc.selectedIndex = 0;
  293. if (node._cell.parent != null)
  294. HideFolderNode(node);
  295. }
  296. /// <summary>
  297. ///
  298. /// </summary>
  299. /// <param name="node"></param>
  300. internal void _AfterMoved(GTreeNode node)
  301. {
  302. int startIndex = GetChildIndex(node._cell);
  303. int endIndex;
  304. if (node.isFolder)
  305. endIndex = GetFolderEndIndex(startIndex, node.level);
  306. else
  307. endIndex = startIndex + 1;
  308. int insertIndex = GetInsertIndexForNode(node);
  309. int cnt = endIndex - startIndex;
  310. if (insertIndex < startIndex)
  311. {
  312. for (int i = 0; i < cnt; i++)
  313. {
  314. GObject obj = GetChildAt(startIndex + i);
  315. SetChildIndex(obj, insertIndex + i);
  316. }
  317. }
  318. else
  319. {
  320. for (int i = 0; i < cnt; i++)
  321. {
  322. GObject obj = GetChildAt(startIndex);
  323. SetChildIndex(obj, insertIndex);
  324. }
  325. }
  326. }
  327. private int GetFolderEndIndex(int startIndex, int level)
  328. {
  329. int cnt = this.numChildren;
  330. for (int i = startIndex + 1; i < cnt; i++)
  331. {
  332. GTreeNode node = GetChildAt(i)._treeNode;
  333. if (node.level <= level)
  334. return i;
  335. }
  336. return cnt;
  337. }
  338. /// <summary>
  339. ///
  340. /// </summary>
  341. /// <param name="folderNode"></param>
  342. /// <param name="index"></param>
  343. /// <returns></returns>
  344. int CheckChildren(GTreeNode folderNode, int index)
  345. {
  346. int cnt = folderNode.numChildren;
  347. for (int i = 0; i < cnt; i++)
  348. {
  349. index++;
  350. GTreeNode node = folderNode.GetChildAt(i);
  351. if (node.cell == null)
  352. CreateCell(node);
  353. if (node.cell.parent == null)
  354. AddChildAt(node.cell, index);
  355. if (node.isFolder && node.expanded)
  356. index = CheckChildren(node, index);
  357. }
  358. return index;
  359. }
  360. /// <summary>
  361. ///
  362. /// </summary>
  363. /// <param name="folderNode"></param>
  364. void HideFolderNode(GTreeNode folderNode)
  365. {
  366. int cnt = folderNode.numChildren;
  367. for (int i = 0; i < cnt; i++)
  368. {
  369. GTreeNode node = folderNode.GetChildAt(i);
  370. if (node.cell != null && node.cell.parent != null)
  371. RemoveChild(node.cell);
  372. if (node.isFolder && node.expanded)
  373. HideFolderNode(node);
  374. }
  375. }
  376. /// <summary>
  377. ///
  378. /// </summary>
  379. /// <param name="node"></param>
  380. void RemoveNode(GTreeNode node)
  381. {
  382. if (node.cell != null)
  383. {
  384. if (node.cell.parent != null)
  385. RemoveChild(node.cell);
  386. itemPool.ReturnObject(node.cell);
  387. node._cell._treeNode = null;
  388. node._cell = null;
  389. }
  390. if (node.isFolder)
  391. {
  392. int cnt = node.numChildren;
  393. for (int i = 0; i < cnt; i++)
  394. {
  395. GTreeNode node2 = node.GetChildAt(i);
  396. RemoveNode(node2);
  397. }
  398. }
  399. }
  400. void __cellTouchBegin(EventContext context)
  401. {
  402. GTreeNode node = ((GObject)context.sender)._treeNode;
  403. _expandedStatusInEvt = node.expanded;
  404. }
  405. void __expandedStateChanged(EventContext context)
  406. {
  407. Controller cc = (Controller)context.sender;
  408. GTreeNode node = cc.parent._treeNode;
  409. node.expanded = cc.selectedIndex == 1;
  410. }
  411. override protected void DispatchItemEvent(GObject item, EventContext context)
  412. {
  413. if (_clickToExpand != 0)
  414. {
  415. GTreeNode node = item._treeNode;
  416. if (node != null && _expandedStatusInEvt == node.expanded)
  417. {
  418. if (_clickToExpand == 2)
  419. {
  420. if (context.inputEvent.isDoubleClick)
  421. node.expanded = !node.expanded;
  422. }
  423. else
  424. node.expanded = !node.expanded;
  425. }
  426. }
  427. base.DispatchItemEvent(item, context);
  428. }
  429. override public void Setup_BeforeAdd(ByteBuffer buffer, int beginPos)
  430. {
  431. base.Setup_BeforeAdd(buffer, beginPos);
  432. buffer.Seek(beginPos, 9);
  433. _indent = buffer.ReadInt();
  434. _clickToExpand = buffer.ReadByte();
  435. }
  436. override protected void ReadItems(ByteBuffer buffer)
  437. {
  438. int nextPos;
  439. string str;
  440. bool isFolder;
  441. GTreeNode lastNode = null;
  442. int level;
  443. int prevLevel = 0;
  444. int cnt = buffer.ReadShort();
  445. for (int i = 0; i < cnt; i++)
  446. {
  447. nextPos = buffer.ReadUshort();
  448. nextPos += buffer.position;
  449. str = buffer.ReadS();
  450. if (str == null)
  451. {
  452. str = this.defaultItem;
  453. if (str == null)
  454. {
  455. buffer.position = nextPos;
  456. continue;
  457. }
  458. }
  459. isFolder = buffer.ReadBool();
  460. level = buffer.ReadByte();
  461. GTreeNode node = new GTreeNode(isFolder, str);
  462. node.expanded = true;
  463. if (i == 0)
  464. _rootNode.AddChild(node);
  465. else
  466. {
  467. if (level > prevLevel)
  468. lastNode.AddChild(node);
  469. else if (level < prevLevel)
  470. {
  471. for (int j = level; j <= prevLevel; j++)
  472. lastNode = lastNode.parent;
  473. lastNode.AddChild(node);
  474. }
  475. else
  476. lastNode.parent.AddChild(node);
  477. }
  478. lastNode = node;
  479. prevLevel = level;
  480. SetupItem(buffer, node.cell);
  481. buffer.position = nextPos;
  482. }
  483. }
  484. }
  485. }