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- // asmdef Version Defines, enabled when com.unity.addressables is imported.
- #if UNITASK_ADDRESSABLE_SUPPORT
- using Cysharp.Threading.Tasks.Internal;
- using System;
- using System.Runtime.CompilerServices;
- using System.Runtime.ExceptionServices;
- using System.Threading;
- using UnityEngine.ResourceManagement.AsyncOperations;
- namespace Cysharp.Threading.Tasks
- {
- public static class AddressablesAsyncExtensions
- {
- #region AsyncOperationHandle
- public static UniTask.Awaiter GetAwaiter(this AsyncOperationHandle handle)
- {
- return ToUniTask(handle).GetAwaiter();
- }
- public static UniTask WithCancellation(this AsyncOperationHandle handle, CancellationToken cancellationToken)
- {
- return ToUniTask(handle, cancellationToken: cancellationToken);
- }
- public static UniTask ToUniTask(this AsyncOperationHandle handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
- {
- if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled(cancellationToken);
- if (!handle.IsValid())
- {
- // autoReleaseHandle:true handle is invalid(immediately internal handle == null) so return completed.
- return UniTask.CompletedTask;
- }
- if (handle.IsDone)
- {
- if (handle.Status == AsyncOperationStatus.Failed)
- {
- return UniTask.FromException(handle.OperationException);
- }
- return UniTask.CompletedTask;
- }
- return new UniTask(AsyncOperationHandleConfiguredSource.Create(handle, timing, progress, cancellationToken, out var token), token);
- }
- public struct AsyncOperationHandleAwaiter : ICriticalNotifyCompletion
- {
- AsyncOperationHandle handle;
- Action<AsyncOperationHandle> continuationAction;
- public AsyncOperationHandleAwaiter(AsyncOperationHandle handle)
- {
- this.handle = handle;
- this.continuationAction = null;
- }
- public bool IsCompleted => handle.IsDone;
- public void GetResult()
- {
- if (continuationAction != null)
- {
- handle.Completed -= continuationAction;
- continuationAction = null;
- }
- if (handle.Status == AsyncOperationStatus.Failed)
- {
- var e = handle.OperationException;
- handle = default;
- ExceptionDispatchInfo.Capture(e).Throw();
- }
- var result = handle.Result;
- handle = default;
- }
- public void OnCompleted(Action continuation)
- {
- UnsafeOnCompleted(continuation);
- }
- public void UnsafeOnCompleted(Action continuation)
- {
- Error.ThrowWhenContinuationIsAlreadyRegistered(continuationAction);
- continuationAction = PooledDelegate<AsyncOperationHandle>.Create(continuation);
- handle.Completed += continuationAction;
- }
- }
- sealed class AsyncOperationHandleConfiguredSource : IUniTaskSource, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource>
- {
- static TaskPool<AsyncOperationHandleConfiguredSource> pool;
- AsyncOperationHandleConfiguredSource nextNode;
- public ref AsyncOperationHandleConfiguredSource NextNode => ref nextNode;
- static AsyncOperationHandleConfiguredSource()
- {
- TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource), () => pool.Size);
- }
- readonly Action<AsyncOperationHandle> continuationAction;
- AsyncOperationHandle handle;
- CancellationToken cancellationToken;
- IProgress<float> progress;
- bool completed;
- UniTaskCompletionSourceCore<AsyncUnit> core;
- AsyncOperationHandleConfiguredSource()
- {
- continuationAction = Continuation;
- }
- public static IUniTaskSource Create(AsyncOperationHandle handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
- {
- if (cancellationToken.IsCancellationRequested)
- {
- return AutoResetUniTaskCompletionSource.CreateFromCanceled(cancellationToken, out token);
- }
- if (!pool.TryPop(out var result))
- {
- result = new AsyncOperationHandleConfiguredSource();
- }
- result.handle = handle;
- result.progress = progress;
- result.cancellationToken = cancellationToken;
- result.completed = false;
- TaskTracker.TrackActiveTask(result, 3);
- PlayerLoopHelper.AddAction(timing, result);
- handle.Completed += result.continuationAction;
- token = result.core.Version;
- return result;
- }
- void Continuation(AsyncOperationHandle _)
- {
- handle.Completed -= continuationAction;
- if (completed)
- {
- TryReturn();
- }
- else
- {
- completed = true;
- if (cancellationToken.IsCancellationRequested)
- {
- core.TrySetCanceled(cancellationToken);
- }
- else if (handle.Status == AsyncOperationStatus.Failed)
- {
- core.TrySetException(handle.OperationException);
- }
- else
- {
- core.TrySetResult(AsyncUnit.Default);
- }
- }
- }
- public void GetResult(short token)
- {
- core.GetResult(token);
- }
- public UniTaskStatus GetStatus(short token)
- {
- return core.GetStatus(token);
- }
- public UniTaskStatus UnsafeGetStatus()
- {
- return core.UnsafeGetStatus();
- }
- public void OnCompleted(Action<object> continuation, object state, short token)
- {
- core.OnCompleted(continuation, state, token);
- }
- public bool MoveNext()
- {
- if (completed)
- {
- TryReturn();
- return false;
- }
- if (cancellationToken.IsCancellationRequested)
- {
- completed = true;
- core.TrySetCanceled(cancellationToken);
- return false;
- }
- if (progress != null && handle.IsValid())
- {
- progress.Report(handle.PercentComplete);
- }
- return true;
- }
- bool TryReturn()
- {
- TaskTracker.RemoveTracking(this);
- core.Reset();
- handle = default;
- progress = default;
- cancellationToken = default;
- return pool.TryPush(this);
- }
- }
- #endregion
- #region AsyncOperationHandle_T
- public static UniTask<T>.Awaiter GetAwaiter<T>(this AsyncOperationHandle<T> handle)
- {
- return ToUniTask(handle).GetAwaiter();
- }
- public static UniTask<T> WithCancellation<T>(this AsyncOperationHandle<T> handle, CancellationToken cancellationToken)
- {
- return ToUniTask(handle, cancellationToken: cancellationToken);
- }
- public static UniTask<T> ToUniTask<T>(this AsyncOperationHandle<T> handle, IProgress<float> progress = null, PlayerLoopTiming timing = PlayerLoopTiming.Update, CancellationToken cancellationToken = default(CancellationToken))
- {
- if (cancellationToken.IsCancellationRequested) return UniTask.FromCanceled<T>(cancellationToken);
- if (!handle.IsValid())
- {
- throw new Exception("Attempting to use an invalid operation handle");
- }
- if (handle.IsDone)
- {
- if (handle.Status == AsyncOperationStatus.Failed)
- {
- return UniTask.FromException<T>(handle.OperationException);
- }
- return UniTask.FromResult(handle.Result);
- }
- return new UniTask<T>(AsyncOperationHandleConfiguredSource<T>.Create(handle, timing, progress, cancellationToken, out var token), token);
- }
- sealed class AsyncOperationHandleConfiguredSource<T> : IUniTaskSource<T>, IPlayerLoopItem, ITaskPoolNode<AsyncOperationHandleConfiguredSource<T>>
- {
- static TaskPool<AsyncOperationHandleConfiguredSource<T>> pool;
- AsyncOperationHandleConfiguredSource<T> nextNode;
- public ref AsyncOperationHandleConfiguredSource<T> NextNode => ref nextNode;
- static AsyncOperationHandleConfiguredSource()
- {
- TaskPool.RegisterSizeGetter(typeof(AsyncOperationHandleConfiguredSource<T>), () => pool.Size);
- }
- readonly Action<AsyncOperationHandle<T>> continuationAction;
- AsyncOperationHandle<T> handle;
- CancellationToken cancellationToken;
- IProgress<float> progress;
- bool completed;
- UniTaskCompletionSourceCore<T> core;
- AsyncOperationHandleConfiguredSource()
- {
- continuationAction = Continuation;
- }
- public static IUniTaskSource<T> Create(AsyncOperationHandle<T> handle, PlayerLoopTiming timing, IProgress<float> progress, CancellationToken cancellationToken, out short token)
- {
- if (cancellationToken.IsCancellationRequested)
- {
- return AutoResetUniTaskCompletionSource<T>.CreateFromCanceled(cancellationToken, out token);
- }
- if (!pool.TryPop(out var result))
- {
- result = new AsyncOperationHandleConfiguredSource<T>();
- }
- result.handle = handle;
- result.cancellationToken = cancellationToken;
- result.completed = false;
- result.progress = progress;
- TaskTracker.TrackActiveTask(result, 3);
- PlayerLoopHelper.AddAction(timing, result);
- handle.Completed += result.continuationAction;
- token = result.core.Version;
- return result;
- }
- void Continuation(AsyncOperationHandle<T> argHandle)
- {
- handle.Completed -= continuationAction;
- if (completed)
- {
- TryReturn();
- }
- else
- {
- completed = true;
- if (cancellationToken.IsCancellationRequested)
- {
- core.TrySetCanceled(cancellationToken);
- }
- else if (argHandle.Status == AsyncOperationStatus.Failed)
- {
- core.TrySetException(argHandle.OperationException);
- }
- else
- {
- core.TrySetResult(argHandle.Result);
- }
- }
- }
- public T GetResult(short token)
- {
- return core.GetResult(token);
- }
- void IUniTaskSource.GetResult(short token)
- {
- GetResult(token);
- }
- public UniTaskStatus GetStatus(short token)
- {
- return core.GetStatus(token);
- }
- public UniTaskStatus UnsafeGetStatus()
- {
- return core.UnsafeGetStatus();
- }
- public void OnCompleted(Action<object> continuation, object state, short token)
- {
- core.OnCompleted(continuation, state, token);
- }
- public bool MoveNext()
- {
- if (completed)
- {
- TryReturn();
- return false;
- }
- if (cancellationToken.IsCancellationRequested)
- {
- completed = true;
- core.TrySetCanceled(cancellationToken);
- return false;
- }
- if (progress != null && handle.IsValid())
- {
- progress.Report(handle.PercentComplete);
- }
- return true;
- }
- bool TryReturn()
- {
- TaskTracker.RemoveTracking(this);
- core.Reset();
- handle = default;
- progress = default;
- cancellationToken = default;
- return pool.TryPush(this);
- }
- }
- #endregion
- }
- }
- #endif
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