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- using FairyGUI.Utils;
- namespace FairyGUI
- {
- public class ChangePageAction : ControllerAction
- {
- public string objectId;
- public string controllerName;
- public string targetPage;
- public ChangePageAction()
- {
- }
- override protected void Enter(Controller controller)
- {
- if (string.IsNullOrEmpty(controllerName))
- return;
- GComponent gcom;
- if (!string.IsNullOrEmpty(objectId))
- gcom = controller.parent.GetChildById(objectId) as GComponent;
- else
- gcom = controller.parent;
- if (gcom != null)
- {
- Controller cc = gcom.GetController(controllerName);
- if (cc != null && cc != controller && !cc.changing)
- {
- if (this.targetPage == "~1")
- {
- if (controller.selectedIndex < cc.pageCount)
- cc.selectedIndex = controller.selectedIndex;
- }
- else if (this.targetPage == "~2")
- cc.selectedPage = controller.selectedPage;
- else
- cc.selectedPageId = this.targetPage;
- }
- }
- }
- override public void Setup(ByteBuffer buffer)
- {
- base.Setup(buffer);
- objectId = buffer.ReadS();
- controllerName = buffer.ReadS();
- targetPage = buffer.ReadS();
- }
- }
- }
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