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- using System.Threading;
- namespace Pathfinding {
-
- class ThreadControlQueue {
- public class QueueTerminationException : System.Exception {
- }
- Path head;
- Path tail;
- readonly System.Object lockObj = new System.Object();
- readonly int numReceivers;
- bool blocked;
-
-
-
-
- int blockedReceivers;
-
-
-
-
- bool starving;
-
-
-
-
- bool terminate;
- ManualResetEvent block = new ManualResetEvent(true);
-
-
-
-
-
- public ThreadControlQueue (int numReceivers) {
- this.numReceivers = numReceivers;
- }
-
- public bool IsEmpty {
- get {
- return head == null;
- }
- }
-
- public bool IsTerminating {
- get {
- return terminate;
- }
- }
-
- public void Block () {
- lock (lockObj) {
- blocked = true;
- block.Reset();
- }
- }
-
-
-
-
-
- public void Unblock () {
- lock (lockObj) {
- blocked = false;
- block.Set();
- }
- }
-
-
-
-
- public void Lock () {
- Monitor.Enter(lockObj);
- }
-
- public void Unlock () {
- Monitor.Exit(lockObj);
- }
-
- public bool AllReceiversBlocked {
- get {
- lock (lockObj) {
- return blocked && blockedReceivers == numReceivers;
- }
- }
- }
-
- public void PushFront (Path path) {
- lock (lockObj) {
-
- if (terminate) return;
- if (tail == null) {
- head = path;
- tail = path;
- if (starving && !blocked) {
- starving = false;
- block.Set();
- } else {
- starving = false;
- }
- } else {
- path.next = head;
- head = path;
- }
- }
- }
-
- public void Push (Path path) {
- lock (lockObj) {
-
- if (terminate) return;
- if (tail == null) {
- head = path;
- tail = path;
- if (starving && !blocked) {
- starving = false;
- block.Set();
- } else {
- starving = false;
- }
- } else {
- tail.next = path;
- tail = path;
- }
- }
- }
- void Starving () {
- starving = true;
- block.Reset();
- }
-
- public void TerminateReceivers () {
- lock (lockObj) {
- terminate = true;
- block.Set();
- }
- }
-
-
-
-
-
-
-
-
- public Path Pop () {
- Monitor.Enter(lockObj);
- try {
- if (terminate) {
- blockedReceivers++;
- throw new QueueTerminationException();
- }
- if (head == null) {
- Starving();
- }
- while (blocked || starving) {
- blockedReceivers++;
- if (blockedReceivers > numReceivers) {
- throw new System.InvalidOperationException("More receivers are blocked than specified in constructor ("+blockedReceivers + " > " + numReceivers+")");
- }
- Monitor.Exit(lockObj);
- block.WaitOne();
- Monitor.Enter(lockObj);
- if (terminate) {
- throw new QueueTerminationException();
- }
- blockedReceivers--;
- if (head == null) {
- Starving();
- }
- }
- Path p = head;
- var newHead = head.next;
- if (newHead == null) {
- tail = null;
- }
- head.next = null;
- head = newHead;
- return p;
- } finally {
-
-
-
-
-
- if (Monitor.IsEntered(lockObj)) {
- Monitor.Exit(lockObj);
- }
- }
- }
-
-
-
-
-
- public void ReceiverTerminated () {
- Monitor.Enter(lockObj);
- blockedReceivers++;
- Monitor.Exit(lockObj);
- }
-
-
-
-
-
-
-
-
-
-
- public Path PopNoBlock (bool blockedBefore) {
- Monitor.Enter(lockObj);
- try {
- if (terminate) {
- blockedReceivers++;
- throw new QueueTerminationException();
- }
- if (head == null) {
- Starving();
- }
- if (blocked || starving) {
- if (!blockedBefore) {
- blockedReceivers++;
- if (terminate) throw new QueueTerminationException();
- if (blockedReceivers == numReceivers) {
-
- } else if (blockedReceivers > numReceivers) {
- throw new System.InvalidOperationException("More receivers are blocked than specified in constructor ("+blockedReceivers + " > " + numReceivers+")");
- }
- }
- return null;
- }
- if (blockedBefore) {
- blockedReceivers--;
- }
- Path p = head;
- var newHead = head.next;
- if (newHead == null) {
- tail = null;
- }
- head.next = null;
- head = newHead;
- return p;
- } finally {
- Monitor.Exit(lockObj);
- }
- }
- }
- }
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