10098.xml 119 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512151315141515151615171518151915201521152215231524152515261527152815291530153115321533153415351536153715381539154015411542154315441545154615471548154915501551155215531554155515561557155815591560156115621563156415651566156715681569157015711572157315741575157615771578157915801581158215831584158515861587158815891590159115921593159415951596159715981599160016011602160316041605160616071608160916101611161216131614161516161617161816191620162116221623162416251626162716281629163016311632163316341635163616371638163916401641164216431644164516461647164816491650165116521653165416551656165716581659166016611662166316641665166616671668166916701671167216731674167516761677167816791680168116821683168416851686168716881689169016911692169316941695169616971698169917001701170217031704170517061707170817091710171117121713171417151716171717181719172017211722172317241725172617271728172917301731173217331734173517361737173817391740174117421743174417451746174717481749175017511752175317541755175617571758175917601761176217631764176517661767176817691770177117721773177417751776177717781779178017811782178317841785178617871788178917901791179217931794179517961797179817991800180118021803180418051806180718081809181018111812181318141815181618171818181918201821182218231824182518261827182818291830183118321833183418351836183718381839184018411842184318441845184618471848184918501851185218531854185518561857185818591860186118621863186418651866186718681869187018711872187318741875187618771878187918801881188218831884188518861887188818891890189118921893189418951896189718981899190019011902190319041905190619071908190919101911191219131914191519161917191819191920192119221923192419251926192719281929193019311932193319341935193619371938193919401941194219431944194519461947194819491950195119521953195419551956195719581959196019611962196319641965196619671968196919701971197219731974197519761977197819791980198119821983198419851986198719881989199019911992199319941995199619971998199920002001200220032004200520062007200820092010201120122013201420152016201720182019202020212022202320242025202620272028202920302031203220332034203520362037203820392040204120422043204420452046204720482049205020512052205320542055205620572058205920602061206220632064206520662067206820692070207120722073207420752076207720782079208020812082208320842085208620872088208920902091209220932094209520962097209820992100210121022103210421052106210721082109211021112112211321142115211621172118211921202121212221232124212521262127212821292130213121322133213421352136213721382139214021412142214321442145214621472148214921502151215221532154215521562157215821592160216121622163216421652166216721682169217021712172217321742175217621772178217921802181218221832184218521862187218821892190219121922193219421952196219721982199220022012202220322042205220622072208220922102211221222132214221522162217221822192220222122222223222422252226222722282229223022312232223322342235223622372238223922402241224222432244224522462247224822492250225122522253225422552256225722582259226022612262
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SceneData type="CommonAI.Zone.ZoneEditor.SceneData">
  3. <Abilities element_type="CommonAI.Zone.ZoneEditor.SceneAbilityData" />
  4. <Areas element_type="CommonAI.Zone.ZoneEditor.AreaData" />
  5. <BGM>music_cangmanggucheng</BGM>
  6. <BlockSeekCritical>5.00</BlockSeekCritical>
  7. <canRiding>False</canRiding>
  8. <ClientSyncRange>50.00</ClientSyncRange>
  9. <Decorations element_type="CommonAI.Zone.ZoneEditor.DecorationData">
  10. <element type="CommonAI.Zone.ZoneEditor.DecorationData">
  11. <Abilities element_type="CommonAI.Zone.ZoneEditor.DecorationAbilityData" />
  12. <Blockable>True</Blockable>
  13. <BlockValue>-16711936</BlockValue>
  14. <Color>-16711936</Color>
  15. <Direction>0.00</Direction>
  16. <Enable>True</Enable>
  17. <GridSizeH>0.00</GridSizeH>
  18. <GridSizeW>0.00</GridSizeW>
  19. <H>1.00</H>
  20. <Height>0.00</Height>
  21. <LableColor>-1</LableColor>
  22. <LableOffsetX>0.00</LableOffsetX>
  23. <LableOffsetY>15.00</LableOffsetY>
  24. <LableOutline>False</LableOutline>
  25. <LableSize>20</LableSize>
  26. <MapShow>False</MapShow>
  27. <Name>塔一栅栏1</Name>
  28. <OffsetX>0.00</OffsetX>
  29. <OffsetY>0.00</OffsetY>
  30. <RegionType>STRIP</RegionType>
  31. <SavePath></SavePath>
  32. <Scale>0.00</Scale>
  33. <StripDirection>2.35</StripDirection>
  34. <UnitIcon></UnitIcon>
  35. <UnitName></UnitName>
  36. <W>60.00</W>
  37. <X>239.17</X>
  38. <Y>104.60</Y>
  39. </element>
  40. </Decorations>
  41. <DefaultUnitLevel>0</DefaultUnitLevel>
  42. <EnvironmentVars element_type="CommonAI.ZoneEditor.ZoneVar" />
  43. <Events element_type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  44. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  45. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  46. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  47. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
  48. <EventName>创建工具人</EventName>
  49. </element>
  50. </Datas>
  51. </Actions>
  52. <Active>True</Active>
  53. <Comment></Comment>
  54. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  55. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  56. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  57. </Datas>
  58. </Conditions>
  59. <DelayTimeMS>0</DelayTimeMS>
  60. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  61. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  62. </LocalVars>
  63. <Name>开局扫镜头</Name>
  64. <SavePath></SavePath>
  65. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  66. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  67. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  68. <Message>ClientIsReady</Message>
  69. </element>
  70. </Datas>
  71. </Triggers>
  72. </element>
  73. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  74. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  75. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  76. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  77. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.CameraMoveToByTime">
  78. <Height type="CommonAI.Zone.ZoneEditor.EventTrigger.RealValue+VALUE">
  79. <Value>45.00</Value>
  80. </Height>
  81. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  82. <X>150.00</X>
  83. <Y>-3.16</Y>
  84. </Position>
  85. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  86. <templateIOd>1</templateIOd>
  87. </Sender>
  88. <TotalTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  89. <Value>6000</Value>
  90. </TotalTimeMS>
  91. </DelayAction>
  92. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  93. <Value>5000</Value>
  94. </DelayTimeMS>
  95. </element>
  96. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
  97. <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  98. <X>150.00</X>
  99. <Y>80.00</Y>
  100. </Pos>
  101. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  102. <templateIOd>1</templateIOd>
  103. </Unit>
  104. </element>
  105. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
  106. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
  107. <EditorName>怪一出生地</EditorName>
  108. </Flag>
  109. </element>
  110. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
  111. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
  112. <EditorName>塔一栅栏4</EditorName>
  113. </Flag>
  114. </element>
  115. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DoAction3">
  116. <Action1 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
  117. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
  118. <EditorName>塔一栅栏1</EditorName>
  119. </Flag>
  120. </Action1>
  121. <Action2 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
  122. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
  123. <EditorName>塔一栅栏2</EditorName>
  124. </Flag>
  125. </Action2>
  126. <Action3 type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagCloseAction">
  127. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorDecoration">
  128. <EditorName>塔一栅栏3</EditorName>
  129. </Flag>
  130. </Action3>
  131. </element>
  132. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
  133. <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  134. <X>110.00</X>
  135. <Y>80.00</Y>
  136. </Pos>
  137. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  138. <templateIOd>2</templateIOd>
  139. </Unit>
  140. </element>
  141. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
  142. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  143. <Value>Dead:Tower1</Value>
  144. </Message>
  145. </element>
  146. </Datas>
  147. </Actions>
  148. <Active>False</Active>
  149. <Comment></Comment>
  150. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  151. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  152. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  153. </Datas>
  154. </Conditions>
  155. <DelayTimeMS>0</DelayTimeMS>
  156. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  157. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  158. </LocalVars>
  159. <Name>塔一攻破,镜头移向塔二</Name>
  160. <SavePath></SavePath>
  161. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  162. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  163. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
  164. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
  165. <EditorName>一塔</EditorName>
  166. </Unit>
  167. </element>
  168. </Datas>
  169. </Triggers>
  170. </element>
  171. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  172. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  173. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  174. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  175. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.CameraMoveToByTime">
  176. <Height type="CommonAI.Zone.ZoneEditor.EventTrigger.RealValue+VALUE">
  177. <Value>45.00</Value>
  178. </Height>
  179. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  180. <X>70.00</X>
  181. <Y>-3.16</Y>
  182. </Position>
  183. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  184. <templateIOd>1</templateIOd>
  185. </Sender>
  186. <TotalTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  187. <Value>5000</Value>
  188. </TotalTimeMS>
  189. </DelayAction>
  190. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  191. <Value>2000</Value>
  192. </DelayTimeMS>
  193. </element>
  194. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
  195. <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  196. <X>70.00</X>
  197. <Y>90.00</Y>
  198. </Pos>
  199. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  200. <templateIOd>1</templateIOd>
  201. </Unit>
  202. </element>
  203. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
  204. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  205. <Value>Dead:Tower2</Value>
  206. </Message>
  207. </element>
  208. </Datas>
  209. </Actions>
  210. <Active>False</Active>
  211. <Comment></Comment>
  212. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  213. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  214. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  215. </Datas>
  216. </Conditions>
  217. <DelayTimeMS>0</DelayTimeMS>
  218. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  219. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  220. </LocalVars>
  221. <Name>塔二攻破,镜头移向塔三</Name>
  222. <SavePath></SavePath>
  223. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  224. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  225. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
  226. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
  227. <EditorName>二塔</EditorName>
  228. </Unit>
  229. </element>
  230. </Datas>
  231. </Triggers>
  232. </element>
  233. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  234. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  235. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  236. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  237. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  238. <Direction>0.00</Direction>
  239. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  240. <Value>3</Value>
  241. </Force>
  242. <hpPrecent>100</hpPrecent>
  243. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  244. <X>300.00</X>
  245. <Y>90.00</Y>
  246. </Position>
  247. <unique>True</unique>
  248. <UnitLevel>0</UnitLevel>
  249. <UnitTemplateID>223</UnitTemplateID>
  250. </DelayAction>
  251. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  252. <Value>1000</Value>
  253. </DelayTimeMS>
  254. </element>
  255. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
  256. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
  257. <EditorName>怪一出生地</EditorName>
  258. </Flag>
  259. </element>
  260. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagOpenAction">
  261. <Flag type="CommonAI.Zone.ZoneEditor.EventTrigger.FlagValue+EditorRegion">
  262. <EditorName>怪二出生地</EditorName>
  263. </Flag>
  264. </element>
  265. </Datas>
  266. </Actions>
  267. <Active>True</Active>
  268. <Comment></Comment>
  269. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  270. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  271. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  272. </Datas>
  273. </Conditions>
  274. <DelayTimeMS>0</DelayTimeMS>
  275. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  276. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  277. </LocalVars>
  278. <Name>第一波BOSS</Name>
  279. <SavePath></SavePath>
  280. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  281. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  282. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  283. <Message>StartRefreshMonster</Message>
  284. </element>
  285. </Datas>
  286. </Triggers>
  287. </element>
  288. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  289. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  290. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  291. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  292. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  293. <Direction>0.00</Direction>
  294. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  295. <Value>3</Value>
  296. </Force>
  297. <hpPrecent>100</hpPrecent>
  298. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  299. <X>280.00</X>
  300. <Y>75.00</Y>
  301. </Position>
  302. <unique>True</unique>
  303. <UnitLevel>0</UnitLevel>
  304. <UnitTemplateID>233</UnitTemplateID>
  305. </DelayAction>
  306. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  307. <Value>1000</Value>
  308. </DelayTimeMS>
  309. </element>
  310. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  311. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  312. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  313. <Value>bosscome:2</Value>
  314. </Message>
  315. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  316. </DelayAction>
  317. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  318. <Value>1000</Value>
  319. </DelayTimeMS>
  320. </element>
  321. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  322. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  323. <Direction>0.00</Direction>
  324. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  325. <Value>3</Value>
  326. </Force>
  327. <hpPrecent>100</hpPrecent>
  328. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  329. <X>300.00</X>
  330. <Y>90.00</Y>
  331. </Position>
  332. <unique>True</unique>
  333. <UnitLevel>0</UnitLevel>
  334. <UnitTemplateID>213</UnitTemplateID>
  335. </DelayAction>
  336. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  337. <Value>5000</Value>
  338. </DelayTimeMS>
  339. </element>
  340. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  341. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  342. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  343. <Value>bosscome:3</Value>
  344. </Message>
  345. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  346. </DelayAction>
  347. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  348. <Value>5000</Value>
  349. </DelayTimeMS>
  350. </element>
  351. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  352. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  353. <Direction>0.00</Direction>
  354. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  355. <Value>3</Value>
  356. </Force>
  357. <hpPrecent>100</hpPrecent>
  358. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  359. <X>300.00</X>
  360. <Y>90.00</Y>
  361. </Position>
  362. <unique>True</unique>
  363. <UnitLevel>0</UnitLevel>
  364. <UnitTemplateID>203</UnitTemplateID>
  365. </DelayAction>
  366. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  367. <Value>15000</Value>
  368. </DelayTimeMS>
  369. </element>
  370. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  371. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  372. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  373. <Value>bosscome:4</Value>
  374. </Message>
  375. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  376. </DelayAction>
  377. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  378. <Value>15000</Value>
  379. </DelayTimeMS>
  380. </element>
  381. </Datas>
  382. </Actions>
  383. <Active>True</Active>
  384. <Comment></Comment>
  385. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  386. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  387. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  388. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  389. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsAlived">
  390. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  391. <templateIOd>1001</templateIOd>
  392. </Unit>
  393. </Condition1>
  394. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  395. <Value>True</Value>
  396. </Condition2>
  397. <Op>EQUAL</Op>
  398. </Value>
  399. </element>
  400. </Datas>
  401. </Conditions>
  402. <DelayTimeMS>0</DelayTimeMS>
  403. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  404. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  405. </LocalVars>
  406. <Name>第二波BOSS加强版</Name>
  407. <SavePath></SavePath>
  408. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  409. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  410. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventEndInvoke">
  411. <EventName>BOSS死亡1</EventName>
  412. </element>
  413. </Datas>
  414. </Triggers>
  415. </element>
  416. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  417. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  418. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  419. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameOverAction">
  420. <WinForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  421. <Value>1</Value>
  422. </WinForce>
  423. </element>
  424. </Datas>
  425. </Actions>
  426. <Active>False</Active>
  427. <Comment></Comment>
  428. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  429. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  430. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  431. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  432. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
  433. <Key>BossDead1</Key>
  434. </Condition1>
  435. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  436. <Value>True</Value>
  437. </Condition2>
  438. <Op>EQUAL</Op>
  439. </Value>
  440. </element>
  441. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  442. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  443. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
  444. <Key>BossDead2</Key>
  445. </Condition1>
  446. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  447. <Value>True</Value>
  448. </Condition2>
  449. <Op>EQUAL</Op>
  450. </Value>
  451. </element>
  452. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  453. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  454. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
  455. <Key>BossDead3</Key>
  456. </Condition1>
  457. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  458. <Value>True</Value>
  459. </Condition2>
  460. <Op>EQUAL</Op>
  461. </Value>
  462. </element>
  463. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  464. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  465. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetEnvironmentAsBoolean">
  466. <Key>BossDead4</Key>
  467. </Condition1>
  468. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  469. <Value>True</Value>
  470. </Condition2>
  471. <Op>EQUAL</Op>
  472. </Value>
  473. </element>
  474. </Datas>
  475. </Conditions>
  476. <DelayTimeMS>0</DelayTimeMS>
  477. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  478. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  479. </LocalVars>
  480. <Name>游戏胜利检测</Name>
  481. <SavePath></SavePath>
  482. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  483. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  484. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
  485. <EventName>游戏胜利检测</EventName>
  486. </element>
  487. </Datas>
  488. </Triggers>
  489. </element>
  490. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  491. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  492. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  493. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SendMessageToGS">
  494. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  495. <Value>Dead:Tower1</Value>
  496. </Message>
  497. </element>
  498. </Datas>
  499. </Actions>
  500. <Active>True</Active>
  501. <Comment></Comment>
  502. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  503. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  504. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  505. </Datas>
  506. </Conditions>
  507. <DelayTimeMS>0</DelayTimeMS>
  508. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  509. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  510. </LocalVars>
  511. <Name>游戏失败</Name>
  512. <SavePath></SavePath>
  513. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  514. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  515. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDead">
  516. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Editor">
  517. <EditorName>一塔</EditorName>
  518. </Unit>
  519. </element>
  520. </Datas>
  521. </Triggers>
  522. </element>
  523. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  524. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  525. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  526. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  527. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitEventTriggerActive">
  528. <EventName>怪一出生地</EventName>
  529. </DelayAction>
  530. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  531. <Value>10000</Value>
  532. </DelayTimeMS>
  533. </element>
  534. </Datas>
  535. </Actions>
  536. <Active>False</Active>
  537. <Comment></Comment>
  538. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  539. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  540. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  541. </Datas>
  542. </Conditions>
  543. <DelayTimeMS>0</DelayTimeMS>
  544. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  545. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  546. </LocalVars>
  547. <Name>第三波BOSS</Name>
  548. <SavePath></SavePath>
  549. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  550. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  551. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SceneInitialized" />
  552. </Datas>
  553. </Triggers>
  554. </element>
  555. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  556. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  557. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  558. <element type="XmdsCommonServer.Plugin.Editor.SendXmdsBattleReportAction" />
  559. </Datas>
  560. </Actions>
  561. <Active>True</Active>
  562. <Comment></Comment>
  563. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  564. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  565. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  566. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  567. <Op>EQUAL</Op>
  568. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitForce">
  569. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  570. </Value1>
  571. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  572. <Value>3</Value>
  573. </Value2>
  574. </Value>
  575. </element>
  576. </Datas>
  577. </Conditions>
  578. <DelayTimeMS>0</DelayTimeMS>
  579. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  580. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  581. </LocalVars>
  582. <Name>单位受到伤害,发送战报</Name>
  583. <SavePath></SavePath>
  584. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  585. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  586. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitDamaged" />
  587. </Datas>
  588. </Triggers>
  589. </element>
  590. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  591. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  592. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  593. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  594. <Effect type="CommonAI.Zone.LaunchEffect">
  595. <BindBody>False</BindBody>
  596. <EarthQuakeMS>800</EarthQuakeMS>
  597. <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
  598. <EffectAddSpeed>1.00</EffectAddSpeed>
  599. <EffectHight>0.00</EffectHight>
  600. <EffectOffsetX>0.00</EffectOffsetX>
  601. <EffectOffsetY>0.00</EffectOffsetY>
  602. <EffectTimeMS>5000</EffectTimeMS>
  603. <IsLoop>False</IsLoop>
  604. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  605. <Name>chuanyunjian01</Name>
  606. <RType>None</RType>
  607. <ScaleToBodySize>0.00</ScaleToBodySize>
  608. <property.SerialNumber>30676699</property.SerialNumber>
  609. </Effect>
  610. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  611. </element>
  612. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
  613. <Key>HasCallHelp</Key>
  614. <SyncToClient>True</SyncToClient>
  615. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  616. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  617. <Value>True</Value>
  618. </Value>
  619. </element>
  620. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  621. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  622. <Value>towerhp</Value>
  623. </Message>
  624. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  625. </element>
  626. </Datas>
  627. </Actions>
  628. <Active>True</Active>
  629. <Comment></Comment>
  630. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  631. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  632. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  633. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  634. <Op>LESS_THAN</Op>
  635. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
  636. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  637. </Value1>
  638. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  639. <Value>5000</Value>
  640. </Value2>
  641. </Value>
  642. </element>
  643. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  644. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  645. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
  646. <Key>HasCallHelp</Key>
  647. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  648. </Condition1>
  649. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  650. <Value>True</Value>
  651. </Condition2>
  652. <Op>NOT_EQUAL</Op>
  653. </Value>
  654. </element>
  655. </Datas>
  656. </Conditions>
  657. <DelayTimeMS>0</DelayTimeMS>
  658. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  659. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  660. </LocalVars>
  661. <Name>塔一求救</Name>
  662. <SavePath></SavePath>
  663. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  664. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  665. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
  666. <UnitTemplateID>1001</UnitTemplateID>
  667. </element>
  668. </Datas>
  669. </Triggers>
  670. </element>
  671. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  672. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  673. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  674. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  675. <Effect type="CommonAI.Zone.LaunchEffect">
  676. <BindBody>False</BindBody>
  677. <EarthQuakeMS>800</EarthQuakeMS>
  678. <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
  679. <EffectAddSpeed>1.00</EffectAddSpeed>
  680. <EffectHight>0.00</EffectHight>
  681. <EffectOffsetX>0.00</EffectOffsetX>
  682. <EffectOffsetY>0.00</EffectOffsetY>
  683. <EffectTimeMS>5000</EffectTimeMS>
  684. <IsLoop>False</IsLoop>
  685. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  686. <Name>chuanyunjian01</Name>
  687. <RType>None</RType>
  688. <ScaleToBodySize>0.00</ScaleToBodySize>
  689. <property.SerialNumber>30678674</property.SerialNumber>
  690. </Effect>
  691. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  692. </element>
  693. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
  694. <Key>HasCallHelp</Key>
  695. <SyncToClient>True</SyncToClient>
  696. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  697. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  698. <Value>True</Value>
  699. </Value>
  700. </element>
  701. </Datas>
  702. </Actions>
  703. <Active>True</Active>
  704. <Comment></Comment>
  705. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  706. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  707. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  708. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  709. <Op>LESS_THAN</Op>
  710. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
  711. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  712. </Value1>
  713. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  714. <Value>1000</Value>
  715. </Value2>
  716. </Value>
  717. </element>
  718. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  719. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  720. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
  721. <Key>HasCallHelp</Key>
  722. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  723. </Condition1>
  724. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  725. <Value>True</Value>
  726. </Condition2>
  727. <Op>NOT_EQUAL</Op>
  728. </Value>
  729. </element>
  730. </Datas>
  731. </Conditions>
  732. <DelayTimeMS>0</DelayTimeMS>
  733. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  734. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  735. </LocalVars>
  736. <Name>塔二求救</Name>
  737. <SavePath></SavePath>
  738. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  739. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  740. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
  741. <UnitTemplateID>1002</UnitTemplateID>
  742. </element>
  743. </Datas>
  744. </Triggers>
  745. </element>
  746. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  747. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  748. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  749. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  750. <Effect type="CommonAI.Zone.LaunchEffect">
  751. <BindBody>False</BindBody>
  752. <EarthQuakeMS>800</EarthQuakeMS>
  753. <EarthQuakeXYZ>1.00</EarthQuakeXYZ>
  754. <EffectAddSpeed>1.00</EffectAddSpeed>
  755. <EffectHight>0.00</EffectHight>
  756. <EffectOffsetX>0.00</EffectOffsetX>
  757. <EffectOffsetY>0.00</EffectOffsetY>
  758. <EffectTimeMS>5000</EffectTimeMS>
  759. <IsLoop>False</IsLoop>
  760. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  761. <Name>chuanyunjian01</Name>
  762. <RType>None</RType>
  763. <ScaleToBodySize>0.00</ScaleToBodySize>
  764. <property.SerialNumber>30678676</property.SerialNumber>
  765. </Effect>
  766. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  767. </element>
  768. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetUnitBool">
  769. <Key>HasCallHelp</Key>
  770. <SyncToClient>True</SyncToClient>
  771. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  772. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  773. <Value>True</Value>
  774. </Value>
  775. </element>
  776. </Datas>
  777. </Actions>
  778. <Active>True</Active>
  779. <Comment></Comment>
  780. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  781. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  782. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  783. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  784. <Op>LESS_THAN</Op>
  785. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitHP">
  786. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  787. </Value1>
  788. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  789. <Value>1000</Value>
  790. </Value2>
  791. </Value>
  792. </element>
  793. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  794. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  795. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.GetUnitAsBoolean">
  796. <Key>HasCallHelp</Key>
  797. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  798. </Condition1>
  799. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  800. <Value>True</Value>
  801. </Condition2>
  802. <Op>NOT_EQUAL</Op>
  803. </Value>
  804. </element>
  805. </Datas>
  806. </Conditions>
  807. <DelayTimeMS>0</DelayTimeMS>
  808. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  809. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  810. </LocalVars>
  811. <Name>塔三求救</Name>
  812. <SavePath></SavePath>
  813. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  814. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  815. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitDamaged">
  816. <UnitTemplateID>1003</UnitTemplateID>
  817. </element>
  818. </Datas>
  819. </Triggers>
  820. </element>
  821. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  822. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  823. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  824. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
  825. <Key>BossDead1</Key>
  826. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  827. <Value>True</Value>
  828. </Value>
  829. </element>
  830. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
  831. <EventName>游戏胜利检测</EventName>
  832. </element>
  833. </Datas>
  834. </Actions>
  835. <Active>True</Active>
  836. <Comment></Comment>
  837. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  838. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  839. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  840. </Datas>
  841. </Conditions>
  842. <DelayTimeMS>0</DelayTimeMS>
  843. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  844. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  845. </LocalVars>
  846. <Name>BOSS死亡1</Name>
  847. <SavePath></SavePath>
  848. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  849. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  850. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
  851. <UnitTemplateID>223</UnitTemplateID>
  852. </element>
  853. </Datas>
  854. </Triggers>
  855. </element>
  856. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  857. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  858. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  859. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
  860. <Key>BossDead2</Key>
  861. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  862. <Value>True</Value>
  863. </Value>
  864. </element>
  865. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
  866. <EventName>游戏胜利检测</EventName>
  867. </element>
  868. </Datas>
  869. </Actions>
  870. <Active>True</Active>
  871. <Comment></Comment>
  872. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  873. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  874. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  875. </Datas>
  876. </Conditions>
  877. <DelayTimeMS>0</DelayTimeMS>
  878. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  879. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  880. </LocalVars>
  881. <Name>BOSS死亡2</Name>
  882. <SavePath></SavePath>
  883. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  884. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  885. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
  886. <UnitTemplateID>233</UnitTemplateID>
  887. </element>
  888. </Datas>
  889. </Triggers>
  890. </element>
  891. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  892. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  893. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  894. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
  895. <Key>BossDead3</Key>
  896. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  897. <Value>True</Value>
  898. </Value>
  899. </element>
  900. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
  901. <EventName>游戏胜利检测</EventName>
  902. </element>
  903. </Datas>
  904. </Actions>
  905. <Active>True</Active>
  906. <Comment></Comment>
  907. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  908. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  909. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  910. </Datas>
  911. </Conditions>
  912. <DelayTimeMS>0</DelayTimeMS>
  913. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  914. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  915. </LocalVars>
  916. <Name>BOSS死亡3</Name>
  917. <SavePath></SavePath>
  918. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  919. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  920. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
  921. <UnitTemplateID>213</UnitTemplateID>
  922. </element>
  923. </Datas>
  924. </Triggers>
  925. </element>
  926. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  927. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  928. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  929. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SetEnvironmentBool">
  930. <Key>BossDead4</Key>
  931. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  932. <Value>True</Value>
  933. </Value>
  934. </element>
  935. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventTriggerActive">
  936. <EventName>游戏胜利检测</EventName>
  937. </element>
  938. </Datas>
  939. </Actions>
  940. <Active>True</Active>
  941. <Comment></Comment>
  942. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  943. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  944. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  945. </Datas>
  946. </Conditions>
  947. <DelayTimeMS>0</DelayTimeMS>
  948. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  949. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  950. </LocalVars>
  951. <Name>BOSS死亡4</Name>
  952. <SavePath></SavePath>
  953. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  954. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  955. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
  956. <UnitTemplateID>203</UnitTemplateID>
  957. </element>
  958. </Datas>
  959. </Triggers>
  960. </element>
  961. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  962. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  963. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  964. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  965. <Direction>0.00</Direction>
  966. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  967. <Value>3</Value>
  968. </Force>
  969. <hpPrecent>100</hpPrecent>
  970. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  971. <X>200.00</X>
  972. <Y>80.00</Y>
  973. </Position>
  974. <unique>False</unique>
  975. <UnitLevel>0</UnitLevel>
  976. <UnitTemplateID>203</UnitTemplateID>
  977. </element>
  978. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  979. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  980. <Direction>0.00</Direction>
  981. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  982. <Value>3</Value>
  983. </Force>
  984. <hpPrecent>100</hpPrecent>
  985. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  986. <X>200.00</X>
  987. <Y>80.00</Y>
  988. </Position>
  989. <unique>False</unique>
  990. <UnitLevel>0</UnitLevel>
  991. <UnitTemplateID>213</UnitTemplateID>
  992. </DelayAction>
  993. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  994. <Value>7000</Value>
  995. </DelayTimeMS>
  996. </element>
  997. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  998. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  999. <Direction>0.00</Direction>
  1000. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1001. <Value>3</Value>
  1002. </Force>
  1003. <hpPrecent>100</hpPrecent>
  1004. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  1005. <X>200.00</X>
  1006. <Y>80.00</Y>
  1007. </Position>
  1008. <unique>False</unique>
  1009. <UnitLevel>0</UnitLevel>
  1010. <UnitTemplateID>223</UnitTemplateID>
  1011. </DelayAction>
  1012. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1013. <Value>15000</Value>
  1014. </DelayTimeMS>
  1015. </element>
  1016. </Datas>
  1017. </Actions>
  1018. <Active>True</Active>
  1019. <Comment></Comment>
  1020. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1021. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1022. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  1023. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+BooleanComparison">
  1024. <Condition1 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+UnitIsDead">
  1025. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1026. <templateIOd>1001</templateIOd>
  1027. </Unit>
  1028. </Condition1>
  1029. <Condition2 type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+VALUE">
  1030. <Value>True</Value>
  1031. </Condition2>
  1032. <Op>EQUAL</Op>
  1033. </Value>
  1034. </element>
  1035. </Datas>
  1036. </Conditions>
  1037. <DelayTimeMS>0</DelayTimeMS>
  1038. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1039. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1040. </LocalVars>
  1041. <Name>第二波BOSS普通版</Name>
  1042. <SavePath></SavePath>
  1043. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1044. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1045. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.SpecifyUnitIDDead">
  1046. <UnitTemplateID>233</UnitTemplateID>
  1047. </element>
  1048. </Datas>
  1049. </Triggers>
  1050. </element>
  1051. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1052. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1053. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1054. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1055. <Effect type="CommonAI.Zone.LaunchEffect">
  1056. <BindBody>False</BindBody>
  1057. <EarthQuakeMS>0</EarthQuakeMS>
  1058. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1059. <EffectAddSpeed>1.00</EffectAddSpeed>
  1060. <EffectHight>10.00</EffectHight>
  1061. <EffectOffsetX>0.00</EffectOffsetX>
  1062. <EffectOffsetY>0.00</EffectOffsetY>
  1063. <EffectTimeMS>0</EffectTimeMS>
  1064. <IsLoop>False</IsLoop>
  1065. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1066. <Name>Icon_tiantianquan</Name>
  1067. <RType>None</RType>
  1068. <ScaleToBodySize>0.00</ScaleToBodySize>
  1069. <property.SerialNumber>30688255</property.SerialNumber>
  1070. </Effect>
  1071. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1072. <templateIOd>1</templateIOd>
  1073. </Unit>
  1074. </element>
  1075. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1076. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
  1077. <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1078. <TriggerID>10114</TriggerID>
  1079. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
  1080. </Action>
  1081. <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1082. <Value>1</Value>
  1083. </SelectForce>
  1084. </DelayAction>
  1085. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1086. <Value>1400</Value>
  1087. </DelayTimeMS>
  1088. </element>
  1089. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1090. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1091. <Effect type="CommonAI.Zone.LaunchEffect">
  1092. <BindBody>False</BindBody>
  1093. <EarthQuakeMS>0</EarthQuakeMS>
  1094. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1095. <EffectAddSpeed>1.00</EffectAddSpeed>
  1096. <EffectHight>0.00</EffectHight>
  1097. <EffectOffsetX>0.00</EffectOffsetX>
  1098. <EffectOffsetY>0.00</EffectOffsetY>
  1099. <EffectTimeMS>0</EffectTimeMS>
  1100. <IsLoop>False</IsLoop>
  1101. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1102. <Name>nengliangguangquan_lvse</Name>
  1103. <RType>None</RType>
  1104. <ScaleToBodySize>0.00</ScaleToBodySize>
  1105. <property.SerialNumber>30688272</property.SerialNumber>
  1106. </Effect>
  1107. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1108. <templateIOd>3</templateIOd>
  1109. </Unit>
  1110. </DelayAction>
  1111. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1112. <Value>700</Value>
  1113. </DelayTimeMS>
  1114. </element>
  1115. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1116. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1117. <Value>item:3</Value>
  1118. </Message>
  1119. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1120. </element>
  1121. </Datas>
  1122. </Actions>
  1123. <Active>True</Active>
  1124. <Comment></Comment>
  1125. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1126. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1127. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1128. </Datas>
  1129. </Conditions>
  1130. <DelayTimeMS>0</DelayTimeMS>
  1131. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1132. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1133. </LocalVars>
  1134. <Name>道具--52甜甜圈</Name>
  1135. <SavePath></SavePath>
  1136. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1137. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1138. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1139. <Message>TiktokGift_52</Message>
  1140. </element>
  1141. </Datas>
  1142. </Triggers>
  1143. </element>
  1144. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1145. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1146. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1147. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1148. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
  1149. <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1150. <TriggerID>10114</TriggerID>
  1151. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
  1152. </Action>
  1153. <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1154. <Value>1</Value>
  1155. </SelectForce>
  1156. </DelayAction>
  1157. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1158. <Value>1400</Value>
  1159. </DelayTimeMS>
  1160. </element>
  1161. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1162. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1163. <Effect type="CommonAI.Zone.LaunchEffect">
  1164. <BindBody>False</BindBody>
  1165. <EarthQuakeMS>0</EarthQuakeMS>
  1166. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1167. <EffectAddSpeed>1.00</EffectAddSpeed>
  1168. <EffectHight>0.00</EffectHight>
  1169. <EffectOffsetX>0.00</EffectOffsetX>
  1170. <EffectOffsetY>0.00</EffectOffsetY>
  1171. <EffectTimeMS>0</EffectTimeMS>
  1172. <IsLoop>False</IsLoop>
  1173. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1174. <Name>nengliangguangquan_hongse</Name>
  1175. <RType>None</RType>
  1176. <ScaleToBodySize>0.00</ScaleToBodySize>
  1177. <property.SerialNumber>30688961</property.SerialNumber>
  1178. </Effect>
  1179. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1180. <templateIOd>3</templateIOd>
  1181. </Unit>
  1182. </DelayAction>
  1183. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1184. <Value>700</Value>
  1185. </DelayTimeMS>
  1186. </element>
  1187. </Datas>
  1188. </Actions>
  1189. <Active>True</Active>
  1190. <Comment></Comment>
  1191. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1192. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1193. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1194. </Datas>
  1195. </Conditions>
  1196. <DelayTimeMS>0</DelayTimeMS>
  1197. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1198. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1199. </LocalVars>
  1200. <Name>点赞--能量爆发</Name>
  1201. <SavePath></SavePath>
  1202. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1203. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1204. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1205. <Message>TiktokLike_energy</Message>
  1206. </element>
  1207. </Datas>
  1208. </Triggers>
  1209. </element>
  1210. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1211. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1212. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1213. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1214. <Effect type="CommonAI.Zone.LaunchEffect">
  1215. <BindBody>False</BindBody>
  1216. <EarthQuakeMS>0</EarthQuakeMS>
  1217. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1218. <EffectAddSpeed>1.00</EffectAddSpeed>
  1219. <EffectHight>10.00</EffectHight>
  1220. <EffectOffsetX>0.00</EffectOffsetX>
  1221. <EffectOffsetY>0.00</EffectOffsetY>
  1222. <EffectTimeMS>0</EffectTimeMS>
  1223. <IsLoop>False</IsLoop>
  1224. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1225. <Name>Icon_nemhliangdianchi</Name>
  1226. <RType>None</RType>
  1227. <ScaleToBodySize>0.00</ScaleToBodySize>
  1228. <property.SerialNumber>30688257</property.SerialNumber>
  1229. </Effect>
  1230. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1231. <templateIOd>1</templateIOd>
  1232. </Unit>
  1233. </element>
  1234. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1235. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.EveryForceUnitDoAction">
  1236. <Action type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1237. <TriggerID>10114</TriggerID>
  1238. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PickingIteratingUnit" />
  1239. </Action>
  1240. <SelectForce type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1241. <Value>1</Value>
  1242. </SelectForce>
  1243. </DelayAction>
  1244. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1245. <Value>1200</Value>
  1246. </DelayTimeMS>
  1247. </element>
  1248. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1249. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1250. <Effect type="CommonAI.Zone.LaunchEffect">
  1251. <BindBody>False</BindBody>
  1252. <EarthQuakeMS>0</EarthQuakeMS>
  1253. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1254. <EffectAddSpeed>1.00</EffectAddSpeed>
  1255. <EffectHight>0.00</EffectHight>
  1256. <EffectOffsetX>0.00</EffectOffsetX>
  1257. <EffectOffsetY>0.00</EffectOffsetY>
  1258. <EffectTimeMS>0</EffectTimeMS>
  1259. <IsLoop>False</IsLoop>
  1260. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1261. <Name>nengliangguangquan_jinse</Name>
  1262. <RType>None</RType>
  1263. <ScaleToBodySize>0.00</ScaleToBodySize>
  1264. <property.SerialNumber>30688274</property.SerialNumber>
  1265. </Effect>
  1266. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1267. <templateIOd>3</templateIOd>
  1268. </Unit>
  1269. </DelayAction>
  1270. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1271. <Value>600</Value>
  1272. </DelayTimeMS>
  1273. </element>
  1274. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1275. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1276. <Value>item:4</Value>
  1277. </Message>
  1278. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1279. </element>
  1280. </Datas>
  1281. </Actions>
  1282. <Active>True</Active>
  1283. <Comment></Comment>
  1284. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1285. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1286. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1287. </Datas>
  1288. </Conditions>
  1289. <DelayTimeMS>0</DelayTimeMS>
  1290. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1291. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1292. </LocalVars>
  1293. <Name>道具--99能量电池</Name>
  1294. <SavePath></SavePath>
  1295. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1296. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1297. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1298. <Message>TiktokGift_99</Message>
  1299. </element>
  1300. </Datas>
  1301. </Triggers>
  1302. </element>
  1303. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1304. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1305. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1306. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1307. <Effect type="CommonAI.Zone.LaunchEffect">
  1308. <BindBody>False</BindBody>
  1309. <EarthQuakeMS>0</EarthQuakeMS>
  1310. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1311. <EffectAddSpeed>1.00</EffectAddSpeed>
  1312. <EffectHight>10.00</EffectHight>
  1313. <EffectOffsetX>0.00</EffectOffsetX>
  1314. <EffectOffsetY>0.00</EffectOffsetY>
  1315. <EffectTimeMS>0</EffectTimeMS>
  1316. <IsLoop>False</IsLoop>
  1317. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1318. <Name>icon_zhadan</Name>
  1319. <RType>None</RType>
  1320. <ScaleToBodySize>0.00</ScaleToBodySize>
  1321. <property.SerialNumber>30688259</property.SerialNumber>
  1322. </Effect>
  1323. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1324. <templateIOd>1</templateIOd>
  1325. </Unit>
  1326. </element>
  1327. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1328. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
  1329. <Spell type="CommonAI.Zone.LaunchSpell">
  1330. <Angle>0.00</Angle>
  1331. <ChainLevel>0</ChainLevel>
  1332. <Count>1</Count>
  1333. <FromUnitBody>False</FromUnitBody>
  1334. <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
  1335. <LaunchPercent>100.00</LaunchPercent>
  1336. <LaunchSpellHeight>60.00</LaunchSpellHeight>
  1337. <LaunchSpellRadius>0.00</LaunchSpellRadius>
  1338. <PType>POS_TYPE_DEFAULT_SINGLE</PType>
  1339. <SeekingTargetExpect>TheOne</SeekingTargetExpect>
  1340. <SeekingTargetRange>300.00</SeekingTargetRange>
  1341. <SenderUnit>Sender</SenderUnit>
  1342. <SpellID>90211</SpellID>
  1343. <SpellRange>1</SpellRange>
  1344. <StartAngle>0.00</StartAngle>
  1345. <xModify>0.00</xModify>
  1346. <xyModifyType>Relative</xyModifyType>
  1347. <yModify>0.00</yModify>
  1348. <property.SerialNumber>30688241</property.SerialNumber>
  1349. </Spell>
  1350. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1351. <templateIOd>2</templateIOd>
  1352. </Unit>
  1353. </DelayAction>
  1354. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1355. <Value>1000</Value>
  1356. </DelayTimeMS>
  1357. </element>
  1358. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1359. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1360. <Value>item:5</Value>
  1361. </Message>
  1362. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1363. </element>
  1364. </Datas>
  1365. </Actions>
  1366. <Active>True</Active>
  1367. <Comment></Comment>
  1368. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1369. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1370. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1371. </Datas>
  1372. </Conditions>
  1373. <DelayTimeMS>0</DelayTimeMS>
  1374. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1375. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1376. </LocalVars>
  1377. <Name>道具--199恶魔炸弹</Name>
  1378. <SavePath></SavePath>
  1379. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1380. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1381. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1382. <Message>TiktokGift_199</Message>
  1383. </element>
  1384. </Datas>
  1385. </Triggers>
  1386. </element>
  1387. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1388. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1389. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1390. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1391. <Effect type="CommonAI.Zone.LaunchEffect">
  1392. <BindBody>False</BindBody>
  1393. <EarthQuakeMS>0</EarthQuakeMS>
  1394. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1395. <EffectAddSpeed>1.00</EffectAddSpeed>
  1396. <EffectHight>10.00</EffectHight>
  1397. <EffectOffsetX>0.00</EffectOffsetX>
  1398. <EffectOffsetY>0.00</EffectOffsetY>
  1399. <EffectTimeMS>0</EffectTimeMS>
  1400. <IsLoop>False</IsLoop>
  1401. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1402. <Name>Icon_shenmikongtou</Name>
  1403. <RType>None</RType>
  1404. <ScaleToBodySize>0.00</ScaleToBodySize>
  1405. <property.SerialNumber>30688261</property.SerialNumber>
  1406. </Effect>
  1407. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1408. <templateIOd>1</templateIOd>
  1409. </Unit>
  1410. </element>
  1411. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1412. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitLaunchSpellAction">
  1413. <Spell type="CommonAI.Zone.LaunchSpell">
  1414. <Angle>0.00</Angle>
  1415. <ChainLevel>0</ChainLevel>
  1416. <Count>1</Count>
  1417. <FromUnitBody>False</FromUnitBody>
  1418. <IsAutoSeekingTarget>True</IsAutoSeekingTarget>
  1419. <LaunchPercent>100.00</LaunchPercent>
  1420. <LaunchSpellHeight>60.00</LaunchSpellHeight>
  1421. <LaunchSpellRadius>0.00</LaunchSpellRadius>
  1422. <PType>POS_TYPE_DEFAULT_SINGLE</PType>
  1423. <SeekingTargetExpect>TheOne</SeekingTargetExpect>
  1424. <SeekingTargetRange>300.00</SeekingTargetRange>
  1425. <SenderUnit>Sender</SenderUnit>
  1426. <SpellID>90212</SpellID>
  1427. <SpellRange>1</SpellRange>
  1428. <StartAngle>0.00</StartAngle>
  1429. <xModify>0.00</xModify>
  1430. <xyModifyType>Relative</xyModifyType>
  1431. <yModify>0.00</yModify>
  1432. <property.SerialNumber>30688244</property.SerialNumber>
  1433. </Spell>
  1434. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1435. <templateIOd>2</templateIOd>
  1436. </Unit>
  1437. </DelayAction>
  1438. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1439. <Value>1000</Value>
  1440. </DelayTimeMS>
  1441. </element>
  1442. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1443. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1444. <Value>item:6</Value>
  1445. </Message>
  1446. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1447. </element>
  1448. </Datas>
  1449. </Actions>
  1450. <Active>True</Active>
  1451. <Comment></Comment>
  1452. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1453. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1454. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1455. </Datas>
  1456. </Conditions>
  1457. <DelayTimeMS>0</DelayTimeMS>
  1458. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1459. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1460. </LocalVars>
  1461. <Name>道具--520神秘空投</Name>
  1462. <SavePath></SavePath>
  1463. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1464. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1465. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1466. <Message>TiktokGift_520</Message>
  1467. </element>
  1468. </Datas>
  1469. </Triggers>
  1470. </element>
  1471. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1472. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1473. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1474. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1475. <TriggerID>99001</TriggerID>
  1476. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1477. <templateIOd>1001</templateIOd>
  1478. </Unit>
  1479. </element>
  1480. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTransportAction">
  1481. <Pos type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  1482. <X>230.00</X>
  1483. <Y>135.00</Y>
  1484. </Pos>
  1485. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1486. <templateIOd>1</templateIOd>
  1487. </Unit>
  1488. </element>
  1489. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  1490. <Direction>0.00</Direction>
  1491. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1492. <Value>1</Value>
  1493. </Force>
  1494. <hpPrecent>100</hpPrecent>
  1495. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  1496. <X>190.00</X>
  1497. <Y>80.00</Y>
  1498. </Position>
  1499. <unique>True</unique>
  1500. <UnitLevel>0</UnitLevel>
  1501. <UnitName>NPC2</UnitName>
  1502. <UnitTemplateID>2</UnitTemplateID>
  1503. </element>
  1504. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitAction">
  1505. <Direction>0.00</Direction>
  1506. <Force type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1507. <Value>1</Value>
  1508. </Force>
  1509. <hpPrecent>100</hpPrecent>
  1510. <Position type="CommonAI.Zone.ZoneEditor.EventTrigger.PositionValue+VALUE">
  1511. <X>210.00</X>
  1512. <Y>70.00</Y>
  1513. </Position>
  1514. <unique>True</unique>
  1515. <UnitLevel>0</UnitLevel>
  1516. <UnitName>NPC3</UnitName>
  1517. <UnitTemplateID>3</UnitTemplateID>
  1518. </element>
  1519. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1520. <TriggerID>99001</TriggerID>
  1521. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1522. <templateIOd>1001</templateIOd>
  1523. </Unit>
  1524. </element>
  1525. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1526. <TriggerID>10014</TriggerID>
  1527. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1528. <templateIOd>1</templateIOd>
  1529. </Unit>
  1530. </element>
  1531. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1532. <TriggerID>10014</TriggerID>
  1533. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1534. <templateIOd>2</templateIOd>
  1535. </Unit>
  1536. </element>
  1537. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitTriggerEventAction">
  1538. <TriggerID>10014</TriggerID>
  1539. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+PointTemplateIDUnit">
  1540. <templateIOd>3</templateIOd>
  1541. </Unit>
  1542. </element>
  1543. </Datas>
  1544. </Actions>
  1545. <Active>False</Active>
  1546. <Comment></Comment>
  1547. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1548. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1549. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1550. </Datas>
  1551. </Conditions>
  1552. <DelayTimeMS>0</DelayTimeMS>
  1553. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1554. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1555. </LocalVars>
  1556. <Name>创建工具人</Name>
  1557. <SavePath></SavePath>
  1558. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1559. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1560. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.EventActiveInvoke">
  1561. <EventName>创建工具人</EventName>
  1562. </element>
  1563. </Datas>
  1564. </Triggers>
  1565. </element>
  1566. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1567. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1568. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1569. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1570. <Effect type="CommonAI.Zone.LaunchEffect">
  1571. <BindBody>False</BindBody>
  1572. <EarthQuakeMS>0</EarthQuakeMS>
  1573. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1574. <EffectAddSpeed>1.00</EffectAddSpeed>
  1575. <EffectHight>0.00</EffectHight>
  1576. <EffectOffsetX>0.00</EffectOffsetX>
  1577. <EffectOffsetY>0.00</EffectOffsetY>
  1578. <EffectTimeMS>0</EffectTimeMS>
  1579. <IsLoop>False</IsLoop>
  1580. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1581. <Name>jiaonang_hong</Name>
  1582. <RType>None</RType>
  1583. <ScaleToBodySize>0.00</ScaleToBodySize>
  1584. <property.SerialNumber>30688988</property.SerialNumber>
  1585. </Effect>
  1586. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1587. </element>
  1588. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1589. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1590. <Effect type="CommonAI.Zone.LaunchEffect">
  1591. <BindBody>False</BindBody>
  1592. <EarthQuakeMS>0</EarthQuakeMS>
  1593. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1594. <EffectAddSpeed>1.00</EffectAddSpeed>
  1595. <EffectHight>0.00</EffectHight>
  1596. <EffectOffsetX>0.00</EffectOffsetX>
  1597. <EffectOffsetY>0.00</EffectOffsetY>
  1598. <EffectTimeMS>0</EffectTimeMS>
  1599. <IsLoop>False</IsLoop>
  1600. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1601. <Name>fuhuo_lv1</Name>
  1602. <RType>None</RType>
  1603. <ScaleToBodySize>0.00</ScaleToBodySize>
  1604. <property.SerialNumber>30688992</property.SerialNumber>
  1605. </Effect>
  1606. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1607. </DelayAction>
  1608. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1609. <Value>700</Value>
  1610. </DelayTimeMS>
  1611. </element>
  1612. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1613. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
  1614. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1615. </DelayAction>
  1616. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1617. <Value>1000</Value>
  1618. </DelayTimeMS>
  1619. </element>
  1620. </Datas>
  1621. </Actions>
  1622. <Active>True</Active>
  1623. <Comment></Comment>
  1624. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1625. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1626. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1627. </Datas>
  1628. </Conditions>
  1629. <DelayTimeMS>0</DelayTimeMS>
  1630. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1631. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1632. </LocalVars>
  1633. <Name>道具--10能力药丸</Name>
  1634. <SavePath></SavePath>
  1635. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1636. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1637. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1638. <Message>TiktokGift_10</Message>
  1639. <TriggerUnits>1:2:1</TriggerUnits>
  1640. </element>
  1641. </Datas>
  1642. </Triggers>
  1643. </element>
  1644. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1645. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1646. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1647. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1648. <Effect type="CommonAI.Zone.LaunchEffect">
  1649. <BindBody>False</BindBody>
  1650. <EarthQuakeMS>0</EarthQuakeMS>
  1651. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1652. <EffectAddSpeed>1.00</EffectAddSpeed>
  1653. <EffectHight>0.00</EffectHight>
  1654. <EffectOffsetX>0.00</EffectOffsetX>
  1655. <EffectOffsetY>0.00</EffectOffsetY>
  1656. <EffectTimeMS>0</EffectTimeMS>
  1657. <IsLoop>False</IsLoop>
  1658. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1659. <Name>jiaonang_hong</Name>
  1660. <RType>None</RType>
  1661. <ScaleToBodySize>0.00</ScaleToBodySize>
  1662. <property.SerialNumber>30689010</property.SerialNumber>
  1663. </Effect>
  1664. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1665. </element>
  1666. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1667. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1668. <Effect type="CommonAI.Zone.LaunchEffect">
  1669. <BindBody>False</BindBody>
  1670. <EarthQuakeMS>0</EarthQuakeMS>
  1671. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1672. <EffectAddSpeed>1.00</EffectAddSpeed>
  1673. <EffectHight>0.00</EffectHight>
  1674. <EffectOffsetX>0.00</EffectOffsetX>
  1675. <EffectOffsetY>0.00</EffectOffsetY>
  1676. <EffectTimeMS>0</EffectTimeMS>
  1677. <IsLoop>False</IsLoop>
  1678. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1679. <Name>fuhuo_lv1</Name>
  1680. <RType>None</RType>
  1681. <ScaleToBodySize>0.00</ScaleToBodySize>
  1682. <property.SerialNumber>30689012</property.SerialNumber>
  1683. </Effect>
  1684. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1685. </DelayAction>
  1686. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1687. <Value>700</Value>
  1688. </DelayTimeMS>
  1689. </element>
  1690. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1691. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
  1692. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1693. </DelayAction>
  1694. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1695. <Value>1000</Value>
  1696. </DelayTimeMS>
  1697. </element>
  1698. </Datas>
  1699. </Actions>
  1700. <Active>True</Active>
  1701. <Comment></Comment>
  1702. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1703. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1704. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1705. </Datas>
  1706. </Conditions>
  1707. <DelayTimeMS>0</DelayTimeMS>
  1708. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1709. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1710. </LocalVars>
  1711. <Name>道具--10能力药丸(复活他人)</Name>
  1712. <SavePath></SavePath>
  1713. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1714. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1715. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1716. <Message>TiktokGift_10_ext</Message>
  1717. <TriggerUnits>1:3:1</TriggerUnits>
  1718. </element>
  1719. </Datas>
  1720. </Triggers>
  1721. </element>
  1722. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1723. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1724. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1725. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1726. <Effect type="CommonAI.Zone.LaunchEffect">
  1727. <BindBody>False</BindBody>
  1728. <EarthQuakeMS>0</EarthQuakeMS>
  1729. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1730. <EffectAddSpeed>1.00</EffectAddSpeed>
  1731. <EffectHight>0.00</EffectHight>
  1732. <EffectOffsetX>0.00</EffectOffsetX>
  1733. <EffectOffsetY>0.00</EffectOffsetY>
  1734. <EffectTimeMS>0</EffectTimeMS>
  1735. <IsLoop>False</IsLoop>
  1736. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1737. <Name>mobang</Name>
  1738. <RType>None</RType>
  1739. <ScaleToBodySize>0.00</ScaleToBodySize>
  1740. <property.SerialNumber>30688977</property.SerialNumber>
  1741. </Effect>
  1742. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1743. </element>
  1744. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1745. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1746. <Effect type="CommonAI.Zone.LaunchEffect">
  1747. <BindBody>False</BindBody>
  1748. <EarthQuakeMS>0</EarthQuakeMS>
  1749. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1750. <EffectAddSpeed>1.00</EffectAddSpeed>
  1751. <EffectHight>0.00</EffectHight>
  1752. <EffectOffsetX>0.00</EffectOffsetX>
  1753. <EffectOffsetY>0.00</EffectOffsetY>
  1754. <EffectTimeMS>0</EffectTimeMS>
  1755. <IsLoop>False</IsLoop>
  1756. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1757. <Name>fuhuo_lv1</Name>
  1758. <RType>None</RType>
  1759. <ScaleToBodySize>0.00</ScaleToBodySize>
  1760. <property.SerialNumber>30688990</property.SerialNumber>
  1761. </Effect>
  1762. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1763. </DelayAction>
  1764. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1765. <Value>700</Value>
  1766. </DelayTimeMS>
  1767. </element>
  1768. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1769. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
  1770. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1771. </DelayAction>
  1772. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1773. <Value>1000</Value>
  1774. </DelayTimeMS>
  1775. </element>
  1776. </Datas>
  1777. </Actions>
  1778. <Active>True</Active>
  1779. <Comment></Comment>
  1780. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1781. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1782. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1783. </Datas>
  1784. </Conditions>
  1785. <DelayTimeMS>0</DelayTimeMS>
  1786. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1787. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1788. </LocalVars>
  1789. <Name>道具--1仙女棒</Name>
  1790. <SavePath></SavePath>
  1791. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1792. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1793. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1794. <Message>TiktokGift_1</Message>
  1795. </element>
  1796. </Datas>
  1797. </Triggers>
  1798. </element>
  1799. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1800. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1801. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1802. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1803. <Effect type="CommonAI.Zone.LaunchEffect">
  1804. <BindBody>False</BindBody>
  1805. <EarthQuakeMS>0</EarthQuakeMS>
  1806. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1807. <EffectAddSpeed>1.00</EffectAddSpeed>
  1808. <EffectHight>0.00</EffectHight>
  1809. <EffectOffsetX>0.00</EffectOffsetX>
  1810. <EffectOffsetY>0.00</EffectOffsetY>
  1811. <EffectTimeMS>0</EffectTimeMS>
  1812. <IsLoop>False</IsLoop>
  1813. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1814. <Name>mobang</Name>
  1815. <RType>None</RType>
  1816. <ScaleToBodySize>0.00</ScaleToBodySize>
  1817. <property.SerialNumber>30689002</property.SerialNumber>
  1818. </Effect>
  1819. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1820. </element>
  1821. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1822. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.AddUnitEffect">
  1823. <Effect type="CommonAI.Zone.LaunchEffect">
  1824. <BindBody>False</BindBody>
  1825. <EarthQuakeMS>0</EarthQuakeMS>
  1826. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  1827. <EffectAddSpeed>1.00</EffectAddSpeed>
  1828. <EffectHight>0.00</EffectHight>
  1829. <EffectOffsetX>0.00</EffectOffsetX>
  1830. <EffectOffsetY>0.00</EffectOffsetY>
  1831. <EffectTimeMS>0</EffectTimeMS>
  1832. <IsLoop>False</IsLoop>
  1833. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  1834. <Name>fuhuo_lv1</Name>
  1835. <RType>None</RType>
  1836. <ScaleToBodySize>0.00</ScaleToBodySize>
  1837. <property.SerialNumber>30689004</property.SerialNumber>
  1838. </Effect>
  1839. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1840. </DelayAction>
  1841. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1842. <Value>700</Value>
  1843. </DelayTimeMS>
  1844. </element>
  1845. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.DelayedAction">
  1846. <DelayAction type="CommonAI.Zone.ZoneEditor.EventTrigger.ReviveUnitAction">
  1847. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1848. </DelayAction>
  1849. <DelayTimeMS type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1850. <Value>1000</Value>
  1851. </DelayTimeMS>
  1852. </element>
  1853. </Datas>
  1854. </Actions>
  1855. <Active>True</Active>
  1856. <Comment></Comment>
  1857. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1858. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1859. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.AlwaysTrue" />
  1860. </Datas>
  1861. </Conditions>
  1862. <DelayTimeMS>0</DelayTimeMS>
  1863. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1864. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1865. </LocalVars>
  1866. <Name>道具--1仙女棒(复活他人)</Name>
  1867. <SavePath></SavePath>
  1868. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1869. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1870. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.RecvMessageFromGS">
  1871. <Message>TiktokGift_1_ext</Message>
  1872. <TriggerUnits>1:1:1</TriggerUnits>
  1873. </element>
  1874. </Datas>
  1875. </Triggers>
  1876. </element>
  1877. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1878. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1879. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1880. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1881. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1882. <Value>bosscome:1</Value>
  1883. </Message>
  1884. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1885. </element>
  1886. </Datas>
  1887. </Actions>
  1888. <Active>True</Active>
  1889. <Comment></Comment>
  1890. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1891. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1892. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  1893. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  1894. <Op>EQUAL</Op>
  1895. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
  1896. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1897. </Value1>
  1898. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1899. <Value>223</Value>
  1900. </Value2>
  1901. </Value>
  1902. </element>
  1903. </Datas>
  1904. </Conditions>
  1905. <DelayTimeMS>0</DelayTimeMS>
  1906. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1907. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1908. </LocalVars>
  1909. <Name>BOSS_Come1</Name>
  1910. <SavePath></SavePath>
  1911. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1912. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1913. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
  1914. </Datas>
  1915. </Triggers>
  1916. </element>
  1917. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1918. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1919. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1920. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1921. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1922. <Value>bosscome:2</Value>
  1923. </Message>
  1924. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1925. </element>
  1926. </Datas>
  1927. </Actions>
  1928. <Active>True</Active>
  1929. <Comment></Comment>
  1930. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1931. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1932. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  1933. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  1934. <Op>EQUAL</Op>
  1935. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
  1936. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1937. </Value1>
  1938. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1939. <Value>233</Value>
  1940. </Value2>
  1941. </Value>
  1942. </element>
  1943. </Datas>
  1944. </Conditions>
  1945. <DelayTimeMS>0</DelayTimeMS>
  1946. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1947. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1948. </LocalVars>
  1949. <Name>BOSS_Come2</Name>
  1950. <SavePath></SavePath>
  1951. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1952. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1953. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
  1954. </Datas>
  1955. </Triggers>
  1956. </element>
  1957. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1958. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1959. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  1960. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  1961. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  1962. <Value>bosscome:3</Value>
  1963. </Message>
  1964. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1965. </element>
  1966. </Datas>
  1967. </Actions>
  1968. <Active>True</Active>
  1969. <Comment></Comment>
  1970. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  1971. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  1972. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  1973. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  1974. <Op>EQUAL</Op>
  1975. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
  1976. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  1977. </Value1>
  1978. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  1979. <Value>213</Value>
  1980. </Value2>
  1981. </Value>
  1982. </element>
  1983. </Datas>
  1984. </Conditions>
  1985. <DelayTimeMS>0</DelayTimeMS>
  1986. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  1987. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  1988. </LocalVars>
  1989. <Name>BOSS_Come3</Name>
  1990. <SavePath></SavePath>
  1991. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  1992. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  1993. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
  1994. </Datas>
  1995. </Triggers>
  1996. </element>
  1997. <element type="CommonAI.Zone.ZoneEditor.ZoneEvent">
  1998. <Actions type="CommonAI.Zone.ZoneEditor.EventActions">
  1999. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractAction">
  2000. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GameNotify">
  2001. <Message type="CommonAI.Zone.ZoneEditor.EventTrigger.StringValue+VALUE">
  2002. <Value>bosscome:4</Value>
  2003. </Message>
  2004. <Sender type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  2005. </element>
  2006. </Datas>
  2007. </Actions>
  2008. <Active>True</Active>
  2009. <Comment></Comment>
  2010. <Conditions type="CommonAI.Zone.ZoneEditor.EventConditions">
  2011. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractCondition">
  2012. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanCondition">
  2013. <Value type="CommonAI.Zone.ZoneEditor.EventTrigger.BooleanValue+IntegerComparison">
  2014. <Op>EQUAL</Op>
  2015. <Value1 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+UnitTemplateID">
  2016. <Unit type="CommonAI.Zone.ZoneEditor.EventTrigger.UnitValue+Trigging" />
  2017. </Value1>
  2018. <Value2 type="CommonAI.Zone.ZoneEditor.EventTrigger.IntegerValue+VALUE">
  2019. <Value>203</Value>
  2020. </Value2>
  2021. </Value>
  2022. </element>
  2023. </Datas>
  2024. </Conditions>
  2025. <DelayTimeMS>0</DelayTimeMS>
  2026. <LocalVars type="CommonAI.Zone.ZoneEditor.EventLocalVars">
  2027. <Datas element_type="CommonAI.Zone.EventTrigger.LocalVar" />
  2028. </LocalVars>
  2029. <Name>BOSS_Come4</Name>
  2030. <SavePath></SavePath>
  2031. <Triggers type="CommonAI.Zone.ZoneEditor.EventTriggers">
  2032. <Datas element_type="CommonAI.Zone.EventTrigger.AbstractTrigger">
  2033. <element type="CommonAI.Zone.ZoneEditor.EventTrigger.GenericUnitAdded" />
  2034. </Datas>
  2035. </Triggers>
  2036. </element>
  2037. </Events>
  2038. <FileName>/res/scene/sc_openmap_03.assetbundles</FileName>
  2039. <ID>10098</ID>
  2040. <isTeam>False</isTeam>
  2041. <Items element_type="CommonAI.Zone.ZoneEditor.ItemData" />
  2042. <killInterval>0</killInterval>
  2043. <killMax>0</killMax>
  2044. <killMaxCoolTime>0</killMaxCoolTime>
  2045. <MaxPlayer>10</MaxPlayer>
  2046. <MaxUnit>1000</MaxUnit>
  2047. <MonsterAddPropPercentWithFloor>0.00</MonsterAddPropPercentWithFloor>
  2048. <MonsterAddPropRatioWithLv>0.00</MonsterAddPropRatioWithLv>
  2049. <Name>stage1</Name>
  2050. <Points element_type="CommonAI.Zone.ZoneEditor.PointData" />
  2051. <Properties type="XmdsCommon.Plugin.XmdsSceneProperties">
  2052. <AOIMaxRange>300</AOIMaxRange>
  2053. <AOIMinRange>270</AOIMinRange>
  2054. <BotTestTemplate>False</BotTestTemplate>
  2055. <SavePlayerStatus>False</SavePlayerStatus>
  2056. <ServerSceneData type="XmdsCommon.Plugin.XmdsServerSceneData">
  2057. <AllowAutoGuard>0</AllowAutoGuard>
  2058. <CalPKValue>True</CalPKValue>
  2059. <CurAreaType>None</CurAreaType>
  2060. <SceneHard>Normal-World</SceneHard>
  2061. <UsespaceDiv>False</UsespaceDiv>
  2062. </ServerSceneData>
  2063. </Properties>
  2064. <Regions element_type="CommonAI.Zone.ZoneEditor.RegionData">
  2065. <element type="CommonAI.Zone.ZoneEditor.RegionData">
  2066. <Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
  2067. <element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
  2068. <AliveLimit>20</AliveLimit>
  2069. <Force>3</Force>
  2070. <forceMax>0</forceMax>
  2071. <forceMin>0</forceMin>
  2072. <IntervalMS>15000</IntervalMS>
  2073. <Name>YYDS</Name>
  2074. <OnceCount>3</OnceCount>
  2075. <PeaceTime>0</PeaceTime>
  2076. <ResetOnWithoutAlive>False</ResetOnWithoutAlive>
  2077. <StartDirection>3.14</StartDirection>
  2078. <StartPathHoldMaxTimeMS>0</StartPathHoldMaxTimeMS>
  2079. <StartPathHoldMinTimeMS>0</StartPathHoldMinTimeMS>
  2080. <StartTimeDelayMS>2000</StartTimeDelayMS>
  2081. <TFormation type="CommonAI.Zone.TeamFormation">
  2082. <SpacingSize>20.00</SpacingSize>
  2083. <SquareEachRowCount>0</SquareEachRowCount>
  2084. <TFormation>Beehive</TFormation>
  2085. </TFormation>
  2086. <TotalLimit>0</TotalLimit>
  2087. <UnitLevel>1</UnitLevel>
  2088. <UnitName>XXX</UnitName>
  2089. <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
  2090. <UnitTemplatesID element_type="System.Int32">
  2091. <element>201</element>
  2092. <element>202</element>
  2093. <element>211</element>
  2094. <element>212</element>
  2095. <element>221</element>
  2096. <element>222</element>
  2097. <element>231</element>
  2098. <element>232</element>
  2099. </UnitTemplatesID>
  2100. <WithoutAlive>False</WithoutAlive>
  2101. </element>
  2102. </Abilities>
  2103. <Color>-65536</Color>
  2104. <Enable>False</Enable>
  2105. <H>8.00</H>
  2106. <LableColor>-1</LableColor>
  2107. <LableOffsetX>0.00</LableOffsetX>
  2108. <LableOffsetY>15.00</LableOffsetY>
  2109. <LableOutline>False</LableOutline>
  2110. <LableSize>20</LableSize>
  2111. <MapShow>False</MapShow>
  2112. <Name>怪一出生地</Name>
  2113. <OffsetX>0.00</OffsetX>
  2114. <OffsetY>0.00</OffsetY>
  2115. <RegionType>STRIP</RegionType>
  2116. <SavePath></SavePath>
  2117. <StripDirection>0.00</StripDirection>
  2118. <UnitIcon></UnitIcon>
  2119. <UnitName>TTest</UnitName>
  2120. <W>8.00</W>
  2121. <X>260.00</X>
  2122. <Y>45.00</Y>
  2123. </element>
  2124. <element type="CommonAI.Zone.ZoneEditor.RegionData">
  2125. <Abilities element_type="CommonAI.Zone.ZoneEditor.RegionAbilityData">
  2126. <element type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData">
  2127. <AliveLimit>30</AliveLimit>
  2128. <Force>3</Force>
  2129. <forceMax>0</forceMax>
  2130. <forceMin>0</forceMin>
  2131. <IntervalMS>1000</IntervalMS>
  2132. <Name>YYDS</Name>
  2133. <OnceCount>3</OnceCount>
  2134. <PeaceTime>0</PeaceTime>
  2135. <ResetOnWithoutAlive>False</ResetOnWithoutAlive>
  2136. <StartDirection>3.14</StartDirection>
  2137. <StartPathHoldMaxTimeMS>0</StartPathHoldMaxTimeMS>
  2138. <StartPathHoldMinTimeMS>0</StartPathHoldMinTimeMS>
  2139. <StartTimeDelayMS>5000</StartTimeDelayMS>
  2140. <TFormation type="CommonAI.Zone.TeamFormation">
  2141. <SpacingSize>20.00</SpacingSize>
  2142. <SquareEachRowCount>0</SquareEachRowCount>
  2143. <TFormation>Beehive</TFormation>
  2144. </TFormation>
  2145. <TotalLimit>0</TotalLimit>
  2146. <UnitLevel>1</UnitLevel>
  2147. <UnitName>YYY</UnitName>
  2148. <UnitTemplates element_type="CommonAI.Zone.ZoneEditor.SpawnUnitAbilityData+SpawnUnit" />
  2149. <UnitTemplatesID element_type="System.Int32">
  2150. <element>201</element>
  2151. <element>202</element>
  2152. <element>211</element>
  2153. <element>212</element>
  2154. <element>221</element>
  2155. <element>222</element>
  2156. <element>231</element>
  2157. <element>232</element>
  2158. </UnitTemplatesID>
  2159. <WithoutAlive>False</WithoutAlive>
  2160. </element>
  2161. </Abilities>
  2162. <Color>-65536</Color>
  2163. <Enable>False</Enable>
  2164. <H>8.00</H>
  2165. <LableColor>-1</LableColor>
  2166. <LableOffsetX>0.00</LableOffsetX>
  2167. <LableOffsetY>15.00</LableOffsetY>
  2168. <LableOutline>False</LableOutline>
  2169. <LableSize>20</LableSize>
  2170. <MapShow>False</MapShow>
  2171. <Name>怪二出生地</Name>
  2172. <OffsetX>0.00</OffsetX>
  2173. <OffsetY>0.00</OffsetY>
  2174. <RegionType>STRIP</RegionType>
  2175. <SavePath></SavePath>
  2176. <StripDirection>0.00</StripDirection>
  2177. <UnitIcon></UnitIcon>
  2178. <UnitName>TTest</UnitName>
  2179. <W>8.00</W>
  2180. <X>280.00</X>
  2181. <Y>75.00</Y>
  2182. </element>
  2183. </Regions>
  2184. <RemoveUnitOnDisconnect>True</RemoveUnitOnDisconnect>
  2185. <sceneType>Normal</sceneType>
  2186. <Terrain type="CommonAI.Zone.ZoneEditor.TerrainData">
  2187. <GridCellH>4</GridCellH>
  2188. <GridCellW>4</GridCellW>
  2189. <TerrainTextData>
  2190. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2191. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2192. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2193. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2194. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2195. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2196. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2197. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2198. {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2199. {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2200. {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,FF000000,FF000000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2201. {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2202. {0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2203. {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2204. {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2205. {0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2206. {0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2207. {0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2208. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2209. {FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2210. {0,0,0,0,0,FF008000,FF008000,FF008000,FF008000,FF008000,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2211. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2212. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2213. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2214. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2215. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2216. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,FF000000,FF000000,0,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2217. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,FF000000,FF000000,0,0,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2218. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2219. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2220. {FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2221. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2222. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2223. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2224. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2225. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2226. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2227. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2228. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2229. {0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,FF000000,FF000000,FF000000,FF000000,FF008000,FF008000,FF000000,FF000000,FF000000,FF000000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0},
  2230. </TerrainTextData>
  2231. <XCount>120</XCount>
  2232. <YCount>40</YCount>
  2233. </Terrain>
  2234. <TotalTimeLimitSEC>60</TotalTimeLimitSEC>
  2235. <Units element_type="CommonAI.Zone.ZoneEditor.UnitData">
  2236. <element type="CommonAI.Zone.ZoneEditor.UnitData">
  2237. <Abilities element_type="CommonAI.Zone.ZoneEditor.UnitAbilityData" />
  2238. <Color>-16711936</Color>
  2239. <Direction>0.00</Direction>
  2240. <Enable>True</Enable>
  2241. <Force>1</Force>
  2242. <LableColor>-1</LableColor>
  2243. <LableOffsetX>0.00</LableOffsetX>
  2244. <LableOffsetY>15.00</LableOffsetY>
  2245. <LableOutline>False</LableOutline>
  2246. <LableSize>20</LableSize>
  2247. <MapShow>True</MapShow>
  2248. <Name>一塔</Name>
  2249. <OffsetX>0.00</OffsetX>
  2250. <OffsetY>0.00</OffsetY>
  2251. <SavePath></SavePath>
  2252. <Scale>1.00</Scale>
  2253. <UnitIcon></UnitIcon>
  2254. <UnitLevel>0</UnitLevel>
  2255. <UnitName>一塔</UnitName>
  2256. <UnitTemplateID>1001</UnitTemplateID>
  2257. <X>210.00</X>
  2258. <Y>70.00</Y>
  2259. </element>
  2260. </Units>
  2261. <property.EditorPath>场景/stage1(10098)</property.EditorPath>
  2262. </SceneData>