NetThreadComponent.cs 304 B

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  1. using System.Threading;
  2. namespace ET
  3. {
  4. [ComponentOf(typeof(Scene))]
  5. public class NetThreadComponent: Entity, IAwake, ILateUpdate, IDestroy
  6. {
  7. [StaticField]
  8. public static NetThreadComponent Instance;
  9. public Thread thread;
  10. public bool isStop;
  11. }
  12. }