EditorLayout.cs 7.1 KB

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.IO;
  4. using System.Linq;
  5. using UnityEditor;
  6. using UnityEngine;
  7. namespace ET
  8. {
  9. public static class Styles
  10. {
  11. private static GUIStyle _sectionHeader;
  12. private static GUIStyle _sectionContent;
  13. public static GUIStyle sectionHeader
  14. {
  15. get
  16. {
  17. if (Styles._sectionHeader == null)
  18. Styles._sectionHeader = new GUIStyle((GUIStyle) "OL Title");
  19. return Styles._sectionHeader;
  20. }
  21. }
  22. public static GUIStyle sectionContent
  23. {
  24. get
  25. {
  26. if (Styles._sectionContent == null)
  27. {
  28. Styles._sectionContent = new GUIStyle((GUIStyle) "OL Box");
  29. Styles._sectionContent.stretchHeight = false;
  30. }
  31. return Styles._sectionContent;
  32. }
  33. }
  34. }
  35. public static class EditorLayout
  36. {
  37. private const int DEFAULT_FOLDOUT_MARGIN = 11;
  38. public static T GetWindow<T>(string title, Vector2 size) where T : EditorWindow
  39. {
  40. T window = EditorWindow.GetWindow<T>(true, title);
  41. window.minSize = window.maxSize = size;
  42. return window;
  43. }
  44. public static Texture2D LoadTexture(string label)
  45. {
  46. string[] assets = AssetDatabase.FindAssets(label);
  47. if (assets.Length != 0)
  48. {
  49. string guid = assets[0];
  50. if (guid != null)
  51. return AssetDatabase.LoadAssetAtPath<Texture2D>(AssetDatabase.GUIDToAssetPath(guid));
  52. }
  53. return (Texture2D) null;
  54. }
  55. public static Rect DrawTexture(Texture2D texture)
  56. {
  57. if (!((UnityEngine.Object) texture != (UnityEngine.Object) null))
  58. return new Rect();
  59. Rect aspectRect = GUILayoutUtility.GetAspectRect((float) ((double) texture.width / (double) texture.height),
  60. new GUILayoutOption[1] { GUILayout.ExpandWidth(true) });
  61. GUI.DrawTexture(aspectRect, (Texture) texture, ScaleMode.ScaleAndCrop);
  62. return aspectRect;
  63. }
  64. public static bool ObjectFieldButton(string label, string buttonText)
  65. {
  66. EditorGUILayout.BeginHorizontal();
  67. EditorGUILayout.LabelField(label, new GUILayoutOption[1] { GUILayout.Width(146f) });
  68. if (buttonText.Length > 24)
  69. buttonText = "..." + buttonText.Substring(buttonText.Length - 24);
  70. int num = GUILayout.Button(buttonText, EditorStyles.objectField, new GUILayoutOption[0])? 1 : 0;
  71. EditorGUILayout.EndHorizontal();
  72. return num != 0;
  73. }
  74. public static string ObjectFieldOpenFolderPanel(string label, string buttonText, string defaultPath)
  75. {
  76. if (!EditorLayout.ObjectFieldButton(label, buttonText))
  77. return (string) null;
  78. string str = defaultPath ?? "Assets/";
  79. if (!Directory.Exists(str))
  80. str = "Assets/";
  81. return EditorUtility.OpenFolderPanel(label, str, string.Empty).Replace(Directory.GetCurrentDirectory() + "/", string.Empty);
  82. }
  83. public static string ObjectFieldOpenFilePanel(string label, string buttonText, string defaultPath)
  84. {
  85. if (!EditorLayout.ObjectFieldButton(label, buttonText))
  86. return (string) null;
  87. string str = defaultPath ?? "Assets/";
  88. if (!File.Exists(str))
  89. str = "Assets/";
  90. return EditorUtility.OpenFilePanel(label, str, "dll").Replace(Directory.GetCurrentDirectory() + "/", string.Empty);
  91. }
  92. public static bool MiniButton(string c)
  93. {
  94. return EditorLayout.miniButton(c, EditorStyles.miniButton);
  95. }
  96. public static bool MiniButtonLeft(string c)
  97. {
  98. return EditorLayout.miniButton(c, EditorStyles.miniButtonLeft);
  99. }
  100. public static bool MiniButtonMid(string c)
  101. {
  102. return EditorLayout.miniButton(c, EditorStyles.miniButtonMid);
  103. }
  104. public static bool MiniButtonRight(string c)
  105. {
  106. return EditorLayout.miniButton(c, EditorStyles.miniButtonRight);
  107. }
  108. private static bool miniButton(string c, GUIStyle style)
  109. {
  110. GUILayoutOption[] guiLayoutOptionArray1;
  111. if (c.Length != 1)
  112. guiLayoutOptionArray1 = new GUILayoutOption[0];
  113. else
  114. guiLayoutOptionArray1 = new GUILayoutOption[1] { GUILayout.Width(19f) };
  115. GUILayoutOption[] guiLayoutOptionArray2 = guiLayoutOptionArray1;
  116. int num = GUILayout.Button(c, style, guiLayoutOptionArray2)? 1 : 0;
  117. if (num == 0)
  118. return num != 0;
  119. GUI.FocusControl((string) null);
  120. return num != 0;
  121. }
  122. public static bool Foldout(bool foldout, string content, int leftMargin = 11)
  123. {
  124. return EditorLayout.Foldout(foldout, content, EditorStyles.foldout, leftMargin);
  125. }
  126. public static bool Foldout(bool foldout, string content, GUIStyle style, int leftMargin = 11)
  127. {
  128. EditorGUILayout.BeginHorizontal();
  129. GUILayout.Space((float) leftMargin);
  130. foldout = EditorGUILayout.Foldout(foldout, content, style);
  131. EditorGUILayout.EndHorizontal();
  132. return foldout;
  133. }
  134. public static string SearchTextField(string searchString)
  135. {
  136. bool changed = GUI.changed;
  137. GUILayout.BeginHorizontal();
  138. searchString = GUILayout.TextField(searchString, GUI.skin.FindStyle("ToolbarSeachTextField"), new GUILayoutOption[0]);
  139. if (GUILayout.Button(string.Empty, GUI.skin.FindStyle("ToolbarSeachCancelButton"), new GUILayoutOption[0]))
  140. searchString = string.Empty;
  141. GUILayout.EndHorizontal();
  142. GUI.changed = changed;
  143. return searchString;
  144. }
  145. public static bool MatchesSearchString(string str, string search)
  146. {
  147. string[] strArray = search.Split(new char[1] { ' ' }, StringSplitOptions.RemoveEmptyEntries);
  148. if (strArray.Length != 0)
  149. return ((IEnumerable<string>) strArray).Any<string>(new Func<string, bool>(str.Contains));
  150. return true;
  151. }
  152. public static bool DrawSectionHeaderToggle(string header, bool value)
  153. {
  154. return GUILayout.Toggle(value, header, Styles.sectionHeader, new GUILayoutOption[0]);
  155. }
  156. public static void BeginSectionContent()
  157. {
  158. EditorGUILayout.BeginVertical(Styles.sectionContent, new GUILayoutOption[0]);
  159. }
  160. public static void EndSectionContent()
  161. {
  162. EditorGUILayout.EndVertical();
  163. }
  164. public static Rect BeginVerticalBox()
  165. {
  166. return EditorGUILayout.BeginVertical(GUI.skin.box, new GUILayoutOption[0]);
  167. }
  168. public static void EndVerticalBox()
  169. {
  170. EditorGUILayout.EndVertical();
  171. }
  172. }
  173. }