FastStreamComponent.cs 292 B

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  1. 
  2. using SuperSocket.ClientEngine;
  3. namespace ET.Server
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class FastStreamComponent : Entity, IAwake, IDestroy
  7. {
  8. [StaticField]
  9. public static FastStreamComponent Instance;
  10. public EasyClient FastStreamClient;
  11. }
  12. }