UnitListComponent.cs 327 B

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  1. 
  2. using CommonLang;
  3. namespace ET.Client
  4. {
  5. [ComponentOf(typeof(Scene))]
  6. public class UnitListComponent : Entity, IAwake, IDestroy
  7. {
  8. [StaticField]
  9. public static UnitListComponent Instance;
  10. public BattleActor Actor { get; set; }
  11. public HashMap<uint, BattleObject> UnitList;
  12. }
  13. }