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- using System;
- using System.Collections.Generic;
- using MongoDB.Bson.Serialization.Attributes;
- namespace ET
- {
- [Flags]
- public enum EntityStatus: byte
- {
- None = 0,
- IsFromPool = 1,
- IsRegister = 1 << 1,
- IsComponent = 1 << 2,
- IsCreated = 1 << 3,
- IsNew = 1 << 4,
- }
- public partial class Entity: DisposeObject
- {
- #if ENABLE_VIEW && UNITY_EDITOR
- private UnityEngine.GameObject viewGO;
- #endif
- [BsonIgnore]
- public long InstanceId
- {
- get;
- protected set;
- }
- protected Entity()
- {
- }
- [BsonIgnore]
- private EntityStatus status = EntityStatus.None;
- [BsonIgnore]
- private bool IsFromPool
- {
- get => (this.status & EntityStatus.IsFromPool) == EntityStatus.IsFromPool;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsFromPool;
- }
- else
- {
- this.status &= ~EntityStatus.IsFromPool;
- }
- }
- }
- [BsonIgnore]
- protected bool IsRegister
- {
- get => (this.status & EntityStatus.IsRegister) == EntityStatus.IsRegister;
- set
- {
- if (this.IsRegister == value)
- {
- return;
- }
- if (value)
- {
- this.status |= EntityStatus.IsRegister;
- }
- else
- {
- this.status &= ~EntityStatus.IsRegister;
- }
- if (!value)
- {
- Root.Instance.Remove(this.InstanceId);
- }
- else
- {
- Root.Instance.Add(this);
- EventSystem.Instance.RegisterSystem(this);
- }
- #if ENABLE_VIEW && UNITY_EDITOR
- if (value)
- {
- this.viewGO = new UnityEngine.GameObject(this.ViewName);
- this.viewGO.AddComponent<ComponentView>().Component = this;
- this.viewGO.transform.SetParent(this.Parent == null?
- UnityEngine.GameObject.Find("Global").transform : this.Parent.viewGO.transform);
- }
- else
- {
- UnityEngine.Object.Destroy(this.viewGO);
- }
- #endif
- }
- }
- protected virtual string ViewName
- {
- get
- {
- return this.GetType().Name;
- }
- }
- [BsonIgnore]
- private bool IsComponent
- {
- get => (this.status & EntityStatus.IsComponent) == EntityStatus.IsComponent;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsComponent;
- }
- else
- {
- this.status &= ~EntityStatus.IsComponent;
- }
- }
- }
- [BsonIgnore]
- protected bool IsCreated
- {
- get => (this.status & EntityStatus.IsCreated) == EntityStatus.IsCreated;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsCreated;
- }
- else
- {
- this.status &= ~EntityStatus.IsCreated;
- }
- }
- }
- [BsonIgnore]
- protected bool IsNew
- {
- get => (this.status & EntityStatus.IsNew) == EntityStatus.IsNew;
- set
- {
- if (value)
- {
- this.status |= EntityStatus.IsNew;
- }
- else
- {
- this.status &= ~EntityStatus.IsNew;
- }
- }
- }
- [BsonIgnore]
- public bool IsDisposed => this.InstanceId == 0;
- [BsonIgnore]
- protected Entity parent;
- // 可以改变parent,但是不能设置为null
- [BsonIgnore]
- public Entity Parent
- {
- get => this.parent;
- private set
- {
- if (value == null)
- {
- throw new Exception($"cant set parent null: {this.GetType().Name}");
- }
- if (value == this)
- {
- throw new Exception($"cant set parent self: {this.GetType().Name}");
- }
- // 严格限制parent必须要有domain,也就是说parent必须在数据树上面
- if (value.Domain == null)
- {
- throw new Exception($"cant set parent because parent domain is null: {this.GetType().Name} {value.GetType().Name}");
- }
- if (this.parent != null) // 之前有parent
- {
- // parent相同,不设置
- if (this.parent == value)
- {
- Log.Error($"重复设置了Parent: {this.GetType().Name} parent: {this.parent.GetType().Name}");
- return;
- }
- this.parent.RemoveFromChildren(this);
- }
- this.parent = value;
- this.IsComponent = false;
- this.parent.AddToChildren(this);
- this.Domain = this.parent.domain;
- }
- }
- // 该方法只能在AddComponent中调用,其他人不允许调用
- [BsonIgnore]
- private Entity ComponentParent
- {
- set
- {
- if (value == null)
- {
- throw new Exception($"cant set parent null: {this.GetType().Name}");
- }
- if (value == this)
- {
- throw new Exception($"cant set parent self: {this.GetType().Name}");
- }
- // 严格限制parent必须要有domain,也就是说parent必须在数据树上面
- if (value.Domain == null)
- {
- throw new Exception($"cant set parent because parent domain is null: {this.GetType().Name} {value.GetType().Name}");
- }
- if (this.parent != null) // 之前有parent
- {
- // parent相同,不设置
- if (this.parent == value)
- {
- Log.Error($"重复设置了Parent: {this.GetType().Name} parent: {this.parent.GetType().Name}");
- return;
- }
- this.parent.RemoveFromComponents(this);
- }
- this.parent = value;
- this.IsComponent = true;
- this.parent.AddToComponents(this);
- this.Domain = this.parent.domain;
- }
- }
- public T GetParent<T>() where T : Entity
- {
- return this.Parent as T;
- }
- [BsonIgnoreIfDefault]
- [BsonDefaultValue(0L)]
- [BsonElement]
- [BsonId]
- public long Id
- {
- get;
- set;
- }
- [BsonIgnore]
- protected Entity domain;
- [BsonIgnore]
- public Entity Domain
- {
- get
- {
- return this.domain;
- }
- private set
- {
- if (value == null)
- {
- throw new Exception($"domain cant set null: {this.GetType().Name}");
- }
- if (this.domain == value)
- {
- return;
- }
- Entity preDomain = this.domain;
- this.domain = value;
- if (preDomain == null)
- {
- this.InstanceId = IdGenerater.Instance.GenerateInstanceId();
- this.IsRegister = true;
- // 反序列化出来的需要设置父子关系
- if (this.componentsDB != null)
- {
- foreach (Entity component in this.componentsDB)
- {
- component.IsComponent = true;
- this.Components.Add(component.GetType(), component);
- component.parent = this;
- }
- }
- if (this.childrenDB != null)
- {
- foreach (Entity child in this.childrenDB)
- {
- child.IsComponent = false;
- this.Children.Add(child.Id, child);
- child.parent = this;
- }
- }
- }
- // 递归设置孩子的Domain
- if (this.children != null)
- {
- foreach (Entity entity in this.children.Values)
- {
- entity.Domain = this.domain;
- }
- }
- if (this.components != null)
- {
- foreach (Entity component in this.components.Values)
- {
- component.Domain = this.domain;
- }
- }
- if (!this.IsCreated)
- {
- this.IsCreated = true;
- EventSystem.Instance.Deserialize(this);
- }
- }
- }
- [BsonElement("Children")]
- [BsonIgnoreIfNull]
- private HashSet<Entity> childrenDB;
- [BsonIgnore]
- private Dictionary<long, Entity> children;
- [BsonIgnore]
- public Dictionary<long, Entity> Children
- {
- get
- {
- return this.children ??= ObjectPool.Instance.Fetch<Dictionary<long, Entity>>();
- }
- }
- private void AddToChildren(Entity entity)
- {
- this.Children.Add(entity.Id, entity);
- this.AddToChildrenDB(entity);
- }
- private void RemoveFromChildren(Entity entity)
- {
- if (this.children == null)
- {
- return;
- }
- this.children.Remove(entity.Id);
- if (this.children.Count == 0)
- {
- ObjectPool.Instance.Recycle(this.children);
- this.children = null;
- }
- this.RemoveFromChildrenDB(entity);
- }
- private void AddToChildrenDB(Entity entity)
- {
- if (!(entity is ISerializeToEntity))
- {
- return;
- }
- this.childrenDB ??= ObjectPool.Instance.Fetch<HashSet<Entity>>();
- this.childrenDB.Add(entity);
- }
- private void RemoveFromChildrenDB(Entity entity)
- {
- if (!(entity is ISerializeToEntity))
- {
- return;
- }
- if (this.childrenDB == null)
- {
- return;
- }
- this.childrenDB.Remove(entity);
- if (this.childrenDB.Count == 0 && this.IsNew)
- {
- ObjectPool.Instance.Recycle(this.childrenDB);
- this.childrenDB = null;
- }
- }
- [BsonElement("C")]
- [BsonIgnoreIfNull]
- private HashSet<Entity> componentsDB;
- [BsonIgnore]
- private Dictionary<Type, Entity> components;
- [BsonIgnore]
- public Dictionary<Type, Entity> Components
- {
- get
- {
- return this.components ??= ObjectPool.Instance.Fetch<Dictionary<Type, Entity>>();
- }
- }
- public override void Dispose()
- {
- if (this.IsDisposed)
- {
- return;
- }
- this.IsRegister = false;
- this.InstanceId = 0;
- // 清理Children
- if (this.children != null)
- {
- foreach (Entity child in this.children.Values)
- {
- child.Dispose();
- }
- this.children.Clear();
- ObjectPool.Instance.Recycle(this.children);
- this.children = null;
- if (this.childrenDB != null)
- {
- this.childrenDB.Clear();
- // 创建的才需要回到池中,从db中不需要回收
- if (this.IsNew)
- {
- ObjectPool.Instance.Recycle(this.childrenDB);
- this.childrenDB = null;
- }
- }
- }
- // 清理Component
- if (this.components != null)
- {
- foreach (KeyValuePair<Type, Entity> kv in this.components)
- {
- kv.Value.Dispose();
- }
- this.components.Clear();
- ObjectPool.Instance.Recycle(this.components);
- this.components = null;
- // 创建的才需要回到池中,从db中不需要回收
- if (this.componentsDB != null)
- {
- this.componentsDB.Clear();
- if (this.IsNew)
- {
- ObjectPool.Instance.Recycle(this.componentsDB);
- this.componentsDB = null;
- }
- }
- }
- // 触发Destroy事件
- if (this is IDestroy)
- {
- EventSystem.Instance.Destroy(this);
- }
- this.domain = null;
- if (this.parent != null && !this.parent.IsDisposed)
- {
- if (this.IsComponent)
- {
- this.parent.RemoveComponent(this);
- }
- else
- {
- this.parent.RemoveFromChildren(this);
- }
- }
- this.parent = null;
- base.Dispose();
- if (this.IsFromPool)
- {
- ObjectPool.Instance.Recycle(this);
- }
- status = EntityStatus.None;
- }
- private void AddToComponentsDB(Entity component)
- {
- if (!(component is ISerializeToEntity))
- {
- return;
- }
- this.componentsDB ??= ObjectPool.Instance.Fetch<HashSet<Entity>>();
- this.componentsDB.Add(component);
- }
- private void RemoveFromComponentsDB(Entity component)
- {
- if (!(component is ISerializeToEntity))
- {
- return;
- }
- if (this.componentsDB == null)
- {
- return;
- }
- this.componentsDB.Remove(component);
- if (this.componentsDB.Count == 0 && this.IsNew)
- {
- ObjectPool.Instance.Recycle(this.componentsDB);
- this.componentsDB = null;
- }
- }
- private void AddToComponents(Entity component)
- {
- this.Components.Add(component.GetType(), component);
- this.AddToComponentsDB(component);
- }
- private void RemoveFromComponents(Entity component)
- {
- if (this.components == null)
- {
- return;
- }
- this.components.Remove(component.GetType());
- if (this.components.Count == 0)
- {
- ObjectPool.Instance.Recycle(this.components);
- this.components = null;
- }
- this.RemoveFromComponentsDB(component);
- }
- public K GetChild<K>(long id) where K: Entity
- {
- if (this.children == null)
- {
- return null;
- }
- this.children.TryGetValue(id, out Entity child);
- return child as K;
- }
- public void RemoveChild(long id)
- {
- if (this.children == null)
- {
- return;
- }
- if (!this.children.TryGetValue(id, out Entity child))
- {
- return;
- }
- this.children.Remove(id);
- child.Dispose();
- }
- public void RemoveComponent<K>() where K : Entity
- {
- if (this.IsDisposed)
- {
- return;
- }
- if (this.components == null)
- {
- return;
- }
- Type type = typeof (K);
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
- this.RemoveFromComponents(c);
- c.Dispose();
- }
- public void RemoveComponent(Entity component)
- {
- if (this.IsDisposed)
- {
- return;
- }
- if (this.components == null)
- {
- return;
- }
- Entity c = this.GetComponent(component.GetType());
- if (c == null)
- {
- return;
- }
- if (c.InstanceId != component.InstanceId)
- {
- return;
- }
- this.RemoveFromComponents(c);
- c.Dispose();
- }
- public void RemoveComponent(Type type)
- {
- if (this.IsDisposed)
- {
- return;
- }
- Entity c = this.GetComponent(type);
- if (c == null)
- {
- return;
- }
- RemoveFromComponents(c);
- c.Dispose();
- }
- public K GetComponent<K>() where K : Entity
- {
- if (this.components == null)
- {
- return null;
- }
- Entity component;
- if (!this.components.TryGetValue(typeof (K), out component))
- {
- return default;
- }
- // 如果有IGetComponent接口,则触发GetComponentSystem
- if (this is IGetComponent)
- {
- EventSystem.Instance.GetComponent(this, component);
- }
- return (K) component;
- }
- public Entity GetComponent(Type type)
- {
- if (this.components == null)
- {
- return null;
- }
- Entity component;
- if (!this.components.TryGetValue(type, out component))
- {
- return null;
- }
- // 如果有IGetComponent接口,则触发GetComponentSystem
- if (this is IGetComponent)
- {
- EventSystem.Instance.GetComponent(this, component);
- }
- return component;
- }
- private static Entity Create(Type type, bool isFromPool)
- {
- Entity component;
- if (isFromPool)
- {
- component = (Entity)ObjectPool.Instance.Fetch(type);
- }
- else
- {
- component = Activator.CreateInstance(type) as Entity;
- }
- component.IsFromPool = isFromPool;
- component.IsCreated = true;
- component.IsNew = true;
- component.Id = 0;
- return component;
- }
- public Entity AddComponent(Entity component)
- {
- Type type = component.GetType();
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- component.ComponentParent = this;
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component;
- }
- public Entity AddComponent(Type type, bool isFromPool = false)
- {
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component);
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component;
- }
- public K AddComponent<K>(bool isFromPool = false) where K : Entity, IAwake, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component);
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component as K;
- }
- public K AddComponent<K, P1>(P1 p1, bool isFromPool = false) where K : Entity, IAwake<P1>, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, p1);
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component as K;
- }
- public K AddComponent<K, P1, P2>(P1 p1, P2 p2, bool isFromPool = false) where K : Entity, IAwake<P1, P2>, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, p1, p2);
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component as K;
- }
- public K AddComponent<K, P1, P2, P3>(P1 p1, P2 p2, P3 p3, bool isFromPool = false) where K : Entity, IAwake<P1, P2, P3>, new()
- {
- Type type = typeof (K);
- if (this.components != null && this.components.ContainsKey(type))
- {
- throw new Exception($"entity already has component: {type.FullName}");
- }
- Entity component = Create(type, isFromPool);
- component.Id = this.Id;
- component.ComponentParent = this;
- EventSystem.Instance.Awake(component, p1, p2, p3);
- if (this is IAddComponent)
- {
- EventSystem.Instance.AddComponent(this, component);
- }
- return component as K;
- }
- public Entity AddChild(Entity entity)
- {
- entity.Parent = this;
- return entity;
- }
- public T AddChild<T>(bool isFromPool = false) where T : Entity, IAwake
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = IdGenerater.Instance.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component);
- return component;
- }
- public T AddChild<T, A>(A a, bool isFromPool = false) where T : Entity, IAwake<A>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = IdGenerater.Instance.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, a);
- return component;
- }
- public T AddChild<T, A, B>(A a, B b, bool isFromPool = false) where T : Entity, IAwake<A, B>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = IdGenerater.Instance.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, a, b);
- return component;
- }
- public T AddChild<T, A, B, C>(A a, B b, C c, bool isFromPool = false) where T : Entity, IAwake<A, B, C>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = IdGenerater.Instance.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, a, b, c);
- return component;
- }
- public T AddChild<T, A, B, C, D>(A a, B b, C c, D d, bool isFromPool = false) where T : Entity, IAwake<A, B, C, D>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = IdGenerater.Instance.GenerateId();
- component.Parent = this;
- EventSystem.Instance.Awake(component, a, b, c, d);
- return component;
- }
- public T AddChildWithId<T>(long id, bool isFromPool = false) where T : Entity, IAwake, new()
- {
- Type type = typeof (T);
- T component = Entity.Create(type, isFromPool) as T;
- component.Id = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component);
- return component;
- }
- public T AddChildWithId<T, A>(long id, A a, bool isFromPool = false) where T : Entity, IAwake<A>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, a);
- return component;
- }
- public T AddChildWithId<T, A, B>(long id, A a, B b, bool isFromPool = false) where T : Entity, IAwake<A, B>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, a, b);
- return component;
- }
- public T AddChildWithId<T, A, B, C>(long id, A a, B b, C c, bool isFromPool = false) where T : Entity, IAwake<A, B, C>
- {
- Type type = typeof (T);
- T component = (T) Entity.Create(type, isFromPool);
- component.Id = id;
- component.Parent = this;
- EventSystem.Instance.Awake(component, a, b, c);
- return component;
- }
- }
- }
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