310004.xml 4.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SpellTemplate type="CommonAI.Zone.SpellTemplate">
  3. <AOEMType>Linear</AOEMType>
  4. <BodyHeight>0.00</BodyHeight>
  5. <BodyShape>Round</BodyShape>
  6. <BodySize>0.10</BodySize>
  7. <BoomerangFlyTime>1000</BoomerangFlyTime>
  8. <BoomerangHangtime>1000</BoomerangHangtime>
  9. <ClientVisible>True</ClientVisible>
  10. <Distance>10.00</Distance>
  11. <EffectAddSpeed>1.00</EffectAddSpeed>
  12. <ExpectTarget>Enemy</ExpectTarget>
  13. <FanAngle>0.00</FanAngle>
  14. <FileBodyScale>1.00</FileBodyScale>
  15. <FileName>vfx_chr_fashi_skill06_10</FileName>
  16. <HeightUpdate>False</HeightUpdate>
  17. <HitIntervalMS>0</HitIntervalMS>
  18. <HitOnExplosion>True</HitOnExplosion>
  19. <HitOnExplosionKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
  20. <Attack type="CommonAI.Zone.AttackProp">
  21. <Attack>0</Attack>
  22. <CrushPercent>0.00</CrushPercent>
  23. <DamageActionName>f_hurt</DamageActionName>
  24. <Effect type="CommonAI.Zone.LaunchEffect">
  25. <BindBody>False</BindBody>
  26. <EarthQuakeMS>0</EarthQuakeMS>
  27. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  28. <EffectAddSpeed>1.00</EffectAddSpeed>
  29. <EffectHight>1.00</EffectHight>
  30. <EffectOffsetX>0.00</EffectOffsetX>
  31. <EffectOffsetY>0.00</EffectOffsetY>
  32. <EffectTimeMS>0</EffectTimeMS>
  33. <IsLoop>False</IsLoop>
  34. <IsSyncSenderRotation>True</IsSyncSenderRotation>
  35. <Name>vfx_chr_fashi_skill06_15</Name>
  36. <RType>None</RType>
  37. <ScaleToBodySize>1.20</ScaleToBodySize>
  38. <SoundName>/res/sound/dynamic/ui/role_attack_03.assetbundles</SoundName>
  39. <property.SerialNumber>16024002</property.SerialNumber>
  40. </Effect>
  41. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  42. <HitMoveMType>BySenderPosition</HitMoveMType>
  43. <IsDamageProtect>False</IsDamageProtect>
  44. <KnockOutTimeMS>250</KnockOutTimeMS>
  45. <MaskDamage>True</MaskDamage>
  46. <MaskHitFly>False</MaskHitFly>
  47. <MaskKnockDown>False</MaskKnockDown>
  48. <MaskMustCritical>False</MaskMustCritical>
  49. <MaskMustHit>False</MaskMustHit>
  50. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  51. <DamageModiferID>3</DamageModiferID>
  52. <DamagePerID>3</DamagePerID>
  53. <SkillTemplateID>310000</SkillTemplateID>
  54. </Properties>
  55. <StopFrameMS>0</StopFrameMS>
  56. <Weight>40</Weight>
  57. <property.SerialNumber>16024001</property.SerialNumber>
  58. </Attack>
  59. <Effect type="CommonAI.Zone.LaunchEffect">
  60. <BindBody>True</BindBody>
  61. <EarthQuakeMS>500</EarthQuakeMS>
  62. <EarthQuakeXYZ>0.40</EarthQuakeXYZ>
  63. <EffectAddSpeed>1.00</EffectAddSpeed>
  64. <EffectHight>0.00</EffectHight>
  65. <EffectOffsetX>0.00</EffectOffsetX>
  66. <EffectOffsetY>0.00</EffectOffsetY>
  67. <EffectTimeMS>0</EffectTimeMS>
  68. <IsLoop>False</IsLoop>
  69. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  70. <RType>None</RType>
  71. <ScaleToBodySize>0.00</ScaleToBodySize>
  72. <property.SerialNumber>16024000</property.SerialNumber>
  73. </Effect>
  74. <FrameMS>0</FrameMS>
  75. </HitOnExplosionKeyFrame>
  76. <ID>310004</ID>
  77. <IsAudioLoop>False</IsAudioLoop>
  78. <IsBindingDirection>False</IsBindingDirection>
  79. <IsBindingOrbit>False</IsBindingOrbit>
  80. <IsCycAnim>True</IsCycAnim>
  81. <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
  82. <LifeTimeMS>250</LifeTimeMS>
  83. <MaxAffectUnit>0</MaxAffectUnit>
  84. <MaxMoveDistance>9.00</MaxMoveDistance>
  85. <MSpeed_MAX>100.00</MSpeed_MAX>
  86. <MSpeed_MIN>-100.00</MSpeed_MIN>
  87. <MSpeedAcc>0.00</MSpeedAcc>
  88. <MSpeedAdd>2.00</MSpeedAdd>
  89. <MSpeedSEC>35.00</MSpeedSEC>
  90. <MType>Missile</MType>
  91. <Name>剑影强化1-6</Name>
  92. <OrbitDistance>0.00</OrbitDistance>
  93. <ParabolaHeight>0.00</ParabolaHeight>
  94. <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
  95. <FileBodyScale_X>2.00</FileBodyScale_X>
  96. <FileBodyScale_Y>2.00</FileBodyScale_Y>
  97. <FileBodyScale_Z>2.00</FileBodyScale_Z>
  98. <IsRefineSoul>False</IsRefineSoul>
  99. <NeedTargetType>ALL</NeedTargetType>
  100. </Properties>
  101. <RectWide>1.00</RectWide>
  102. <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
  103. <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
  104. <RotateSpeedSEC>0.00</RotateSpeedSEC>
  105. <SeekingCooldownMS>1000</SeekingCooldownMS>
  106. <SeekingExpectTarget>Random</SeekingExpectTarget>
  107. <SeekingRange>10.00</SeekingRange>
  108. <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
  109. <SpecialEffect>None</SpecialEffect>
  110. <SpecialEffectParam>0.00</SpecialEffectParam>
  111. <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
  112. <property.EditorPath>法术/正式玩家/法师ext/剑影强化1-6(310004)</property.EditorPath>
  113. </SpellTemplate>