900111.xml 4.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <SpellTemplate type="CommonAI.Zone.SpellTemplate">
  3. <AOEMType>Linear</AOEMType>
  4. <BodyHeight>0.50</BodyHeight>
  5. <BodyShape>Fan</BodyShape>
  6. <BodySize>30.00</BodySize>
  7. <BoomerangFlyTime>1000</BoomerangFlyTime>
  8. <BoomerangHangtime>1000</BoomerangHangtime>
  9. <ClientVisible>True</ClientVisible>
  10. <Distance>8.00</Distance>
  11. <EffectAddSpeed>1.00</EffectAddSpeed>
  12. <ExpectTarget>Enemy</ExpectTarget>
  13. <FanAngle>30.00</FanAngle>
  14. <FileBodyScale>1.75</FileBodyScale>
  15. <FileName>boss_Shade03</FileName>
  16. <HeightUpdate>False</HeightUpdate>
  17. <HitIntervalKeyFrame type="CommonAI.Zone.SpellTemplate+KeyFrame">
  18. <Attack type="CommonAI.Zone.AttackProp">
  19. <Attack>0</Attack>
  20. <CrushPercent>0.00</CrushPercent>
  21. <Effect type="CommonAI.Zone.LaunchEffect">
  22. <BindBody>True</BindBody>
  23. <BindPartName>chest</BindPartName>
  24. <EarthQuakeMS>0</EarthQuakeMS>
  25. <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
  26. <EffectAddSpeed>1.00</EffectAddSpeed>
  27. <EffectHight>0.00</EffectHight>
  28. <EffectOffsetX>0.00</EffectOffsetX>
  29. <EffectOffsetY>0.00</EffectOffsetY>
  30. <EffectTimeMS>800</EffectTimeMS>
  31. <IsLoop>False</IsLoop>
  32. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  33. <Name>vfx_mon_attack_bing_02</Name>
  34. <RType>None</RType>
  35. <ScaleToBodySize>0.00</ScaleToBodySize>
  36. <property.SerialNumber>30678697</property.SerialNumber>
  37. </Effect>
  38. <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
  39. <HitMoveMType>BySenderPosition</HitMoveMType>
  40. <IsDamageProtect>False</IsDamageProtect>
  41. <KnockOutTimeMS>0</KnockOutTimeMS>
  42. <MaskDamage>False</MaskDamage>
  43. <MaskHitFly>False</MaskHitFly>
  44. <MaskKnockDown>False</MaskKnockDown>
  45. <MaskMustCritical>False</MaskMustCritical>
  46. <MaskMustHit>False</MaskMustHit>
  47. <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
  48. <DamageModiferID>1</DamageModiferID>
  49. <DamagePerID>1</DamagePerID>
  50. <SkillTemplateID>900111</SkillTemplateID>
  51. </Properties>
  52. <StopFrameMS>0</StopFrameMS>
  53. <Weight>1</Weight>
  54. <property.SerialNumber>9148878</property.SerialNumber>
  55. </Attack>
  56. <Effect type="CommonAI.Zone.LaunchEffect">
  57. <BindBody>True</BindBody>
  58. <EarthQuakeMS>200</EarthQuakeMS>
  59. <EarthQuakeXYZ>0.20</EarthQuakeXYZ>
  60. <EffectAddSpeed>1.00</EffectAddSpeed>
  61. <EffectHight>0.00</EffectHight>
  62. <EffectOffsetX>0.00</EffectOffsetX>
  63. <EffectOffsetY>0.00</EffectOffsetY>
  64. <EffectTimeMS>0</EffectTimeMS>
  65. <IsLoop>False</IsLoop>
  66. <IsSyncSenderRotation>False</IsSyncSenderRotation>
  67. <RType>None</RType>
  68. <ScaleToBodySize>0.00</ScaleToBodySize>
  69. <SoundName>/res/sound/dynamic/monster/monster_skill/common_skill_fire_01.assetbundles</SoundName>
  70. <property.SerialNumber>9148881</property.SerialNumber>
  71. </Effect>
  72. <FrameMS>0</FrameMS>
  73. </HitIntervalKeyFrame>
  74. <HitIntervalMS>600</HitIntervalMS>
  75. <HitOnExplosion>False</HitOnExplosion>
  76. <ID>900111</ID>
  77. <IsAudioLoop>False</IsAudioLoop>
  78. <IsBindingDirection>False</IsBindingDirection>
  79. <IsBindingOrbit>False</IsBindingOrbit>
  80. <IsCycAnim>True</IsCycAnim>
  81. <KeyFrames element_type="CommonAI.Zone.SpellTemplate+KeyFrame" />
  82. <LifeTimeMS>3000</LifeTimeMS>
  83. <MaxAffectUnit>0</MaxAffectUnit>
  84. <MaxMoveDistance>0.00</MaxMoveDistance>
  85. <MSpeed_MAX>100.00</MSpeed_MAX>
  86. <MSpeed_MIN>-100.00</MSpeed_MIN>
  87. <MSpeedAcc>0.00</MSpeedAcc>
  88. <MSpeedAdd>0.00</MSpeedAdd>
  89. <MSpeedSEC>9.00</MSpeedSEC>
  90. <MType>Immovability</MType>
  91. <Name>火焰</Name>
  92. <OrbitDistance>0.00</OrbitDistance>
  93. <ParabolaHeight>0.00</ParabolaHeight>
  94. <Properties type="XmdsCommon.Plugin.XmdsSpellProperties">
  95. <FileBodyScale_X>1.00</FileBodyScale_X>
  96. <FileBodyScale_Y>1.00</FileBodyScale_Y>
  97. <FileBodyScale_Z>1.00</FileBodyScale_Z>
  98. <IsRefineSoul>False</IsRefineSoul>
  99. <NeedTargetType>ALL</NeedTargetType>
  100. </Properties>
  101. <RectWide>3.00</RectWide>
  102. <RemoveOnBindingSkillOver>False</RemoveOnBindingSkillOver>
  103. <RemoveOnBindingUncontrollable>False</RemoveOnBindingUncontrollable>
  104. <RotateSpeedSEC>0.00</RotateSpeedSEC>
  105. <SeekingCooldownMS>1000</SeekingCooldownMS>
  106. <SeekingExpectTarget>Random</SeekingExpectTarget>
  107. <SeekingRange>10.00</SeekingRange>
  108. <SeekingTurningAngleSEC>3.00</SeekingTurningAngleSEC>
  109. <SpecialEffect>None</SpecialEffect>
  110. <SpecialEffectParam>0.00</SpecialEffectParam>
  111. <StopBindingSkillOnRemoved>False</StopBindingSkillOnRemoved>
  112. <property.EditorPath>法术/BOSS AOE伤害/寒霜/火焰(900111)</property.EditorPath>
  113. </SpellTemplate>