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- <?xml version="1.0" encoding="utf-8"?>
- <BuffTemplate type="CommonAI.Zone.BuffTemplate">
- <BindingEffect type="CommonAI.Zone.LaunchEffect">
- <BindBody>True</BindBody>
- <BindPartName>chest_buff</BindPartName>
- <EarthQuakeMS>0</EarthQuakeMS>
- <EarthQuakeXYZ>0.00</EarthQuakeXYZ>
- <EffectAddSpeed>1.00</EffectAddSpeed>
- <EffectHight>0.00</EffectHight>
- <EffectOffsetX>0.00</EffectOffsetX>
- <EffectOffsetY>0.00</EffectOffsetY>
- <EffectTimeMS>0</EffectTimeMS>
- <IsLoop>False</IsLoop>
- <IsSyncSenderRotation>False</IsSyncSenderRotation>
- <Name>vfx_mon_attack_huo_01</Name>
- <RType>None</RType>
- <ScaleToBodySize>1.00</ScaleToBodySize>
- <property.SerialNumber>24164011</property.SerialNumber>
- </BindingEffect>
- <BindingEffectList element_type="CommonAI.Zone.LaunchEffect" />
- <ClientVisible>True</ClientVisible>
- <ExclusiveCatgory>0</ExclusiveCatgory>
- <ExclusivePriority>0</ExclusivePriority>
- <FirstTimeEnable>True</FirstTimeEnable>
- <forceAdd>False</forceAdd>
- <HitIntervalMS>1500</HitIntervalMS>
- <HitKeyFrame type="CommonAI.Zone.BuffTemplate+KeyFrame">
- <Attack type="CommonAI.Zone.AttackProp">
- <Attack>10</Attack>
- <CrushPercent>0.00</CrushPercent>
- <HitMoveBodyAttackSize>1.00</HitMoveBodyAttackSize>
- <HitMoveMType>BySenderPosition</HitMoveMType>
- <IsDamageProtect>False</IsDamageProtect>
- <KnockOutTimeMS>0</KnockOutTimeMS>
- <MaskDamage>False</MaskDamage>
- <MaskHitFly>False</MaskHitFly>
- <MaskKnockDown>False</MaskKnockDown>
- <MaskMustCritical>False</MaskMustCritical>
- <MaskMustHit>False</MaskMustHit>
- <Properties type="XmdsCommon.Plugin.XmdsAttackProperties">
- <DamageModiferID>0</DamageModiferID>
- <DamagePerID>0</DamagePerID>
- <SkillTemplateID>0</SkillTemplateID>
- </Properties>
- <StopFrameMS>0</StopFrameMS>
- <Weight>1</Weight>
- <property.SerialNumber>26917075</property.SerialNumber>
- </Attack>
- <FrameMS>0</FrameMS>
- <Spell type="CommonAI.Zone.LaunchSpell">
- <Angle>0.00</Angle>
- <ChainLevel>0</ChainLevel>
- <Count>1</Count>
- <FromUnitBody>True</FromUnitBody>
- <IsAutoSeekingTarget>False</IsAutoSeekingTarget>
- <LaunchPercent>100.00</LaunchPercent>
- <LaunchSpellHeight>0.00</LaunchSpellHeight>
- <LaunchSpellRadius>0.00</LaunchSpellRadius>
- <PType>POS_TYPE_DEFAULT_SINGLE</PType>
- <SeekingTargetExpect>Random</SeekingTargetExpect>
- <SeekingTargetRange>10.00</SeekingTargetRange>
- <SenderUnit>Sender</SenderUnit>
- <SpellID>930200704</SpellID>
- <SpellRange>1</SpellRange>
- <StartAngle>0.00</StartAngle>
- <xModify>0.00</xModify>
- <xyModifyType>Relative</xyModifyType>
- <yModify>0.00</yModify>
- <property.SerialNumber>26917094</property.SerialNumber>
- </Spell>
- </HitKeyFrame>
- <ID>10114</ID>
- <IgnoreControl>False</IgnoreControl>
- <IsCancelBySelf>False</IsCancelBySelf>
- <IsCanMove>True</IsCanMove>
- <IsDuplicating>False</IsDuplicating>
- <IsHarmful>False</IsHarmful>
- <IsInvincible>False</IsInvincible>
- <IsInvisible>False</IsInvisible>
- <IsOverlay>False</IsOverlay>
- <IsPassive>False</IsPassive>
- <IsRemoveOnDead>False</IsRemoveOnDead>
- <IsRemoveOnSenderRemoved>True</IsRemoveOnSenderRemoved>
- <IsSilent>False</IsSilent>
- <KeyFrames element_type="CommonAI.Zone.BuffTemplate+KeyFrame" />
- <LifeTimeMS>0</LifeTimeMS>
- <MakeAvatar>False</MakeAvatar>
- <MakeStun>False</MakeStun>
- <MaxOverlay>1</MaxOverlay>
- <Name>加攻2</Name>
- <OverlayBindingEffect element_type="CommonAI.Zone.LaunchEffect" />
- <PlayType>All</PlayType>
- <Properties type="XmdsCommon.Plugin.XmdsBuffProperties">
- <BuffAbilityList element_type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
- <element type="XmdsCommon.Plugin.XmdsBuffProperties+XmdsBuffAbilityNode">
- <ability>PropChange</ability>
- </element>
- </BuffAbilityList>
- <Dispelled>True</Dispelled>
- <ShowBuffIcon>True</ShowBuffIcon>
- </Properties>
- <UnitChangeSkills>False</UnitChangeSkills>
- <UnitKeepSkillsID element_type="System.Int32" />
- <UnitSkills element_type="CommonAI.Zone.LaunchSkill" />
- <property.EditorPath>BUFF/事件Buff/北冥山/加攻2(10114)</property.EditorPath>
- </BuffTemplate>
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