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8.3冰火特效修改

banlong 1 år sedan
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incheckning
0621df3da2

+ 4 - 4
Assets/Effects/ArtSource/Material/vfx_zhaohuanwu_xuedi.mat

@@ -8,17 +8,17 @@ Material:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_Name: vfx_zhaohuanwu_xuedi
-  m_Shader: {fileID: 4800000, guid: 124ac59ad9f4bdc418e1e3f37dac59b4, type: 3}
+  m_Shader: {fileID: 4800000, guid: 49b048e1267aca34db3869071f38358f, type: 3}
   m_ValidKeywords:
   - MASK
   - SCROLL
+  m_InvalidKeywords:
   - _COLORBLEND_MUL
   - _INPUTBLEND_MUL
-  m_InvalidKeywords: []
   m_LightmapFlags: 4
   m_EnableInstancingVariants: 0
   m_DoubleSidedGI: 0
-  m_CustomRenderQueue: 3001
+  m_CustomRenderQueue: -1
   stringTagMap: {}
   disabledShaderPasses: []
   m_SavedProperties:
@@ -137,7 +137,7 @@ Material:
     - _Color: {r: 1, g: 1, b: 1, a: 1}
     - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
     - _SpecColor: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
-    - _TintColor: {r: 1, g: 1, b: 1, a: 1}
+    - _TintColor: {r: 0.5188679, g: 0.5188679, b: 0.5188679, a: 1}
     - _UV: {r: 1, g: 1, b: 0, a: 0}
     - _UV2: {r: 1, g: 1, b: 0, a: 0}
   m_BuildTextureStacks: []

+ 19 - 19
Assets/Effects/Skill/wanjia_bingyunshi01.prefab

@@ -169,8 +169,8 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 5
-      minScalar: 3
+      scalar: 2
+      minScalar: 1
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -661,7 +661,7 @@ ParticleSystem:
   ShapeModule:
     serializedVersion: 6
     enabled: 1
-    type: 8
+    type: 0
     angle: 0.01
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
@@ -5109,7 +5109,7 @@ ParticleSystem:
     startSize:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 0.75
+      scalar: 0.5
       minScalar: 1
       maxCurve:
         serializedVersion: 2
@@ -5485,7 +5485,7 @@ ParticleSystem:
   ShapeModule:
     serializedVersion: 6
     enabled: 1
-    type: 4
+    type: 0
     angle: 0.1
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
@@ -9808,8 +9808,8 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 3
-      minScalar: 2
+      scalar: 0
+      minScalar: 0
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -10264,7 +10264,7 @@ ParticleSystem:
   ShapeModule:
     serializedVersion: 6
     enabled: 1
-    type: 8
+    type: 0
     angle: 0.01
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
@@ -10351,7 +10351,7 @@ ParticleSystem:
     sphericalDirectionAmount: 0
     randomPositionAmount: 0
     radius:
-      value: 1
+      value: 1.58
       mode: 0
       spread: 0
       speed:
@@ -11183,7 +11183,7 @@ ParticleSystem:
     flipU: 0
     flipV: 0
   VelocityModule:
-    enabled: 1
+    enabled: 0
     x:
       serializedVersion: 2
       minMaxState: 2
@@ -14582,14 +14582,14 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5092568992431113636}
-  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 2.46, y: 0, z: 0}
+  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
+  m_LocalPosition: {x: 0, y: -2.5, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 5460116140139508331}
   m_RootOrder: 3
-  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
+  m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
 --- !u!198 &1355135825453376642
 ParticleSystem:
   m_ObjectHideFlags: 0
@@ -29088,8 +29088,8 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 3
-      scalar: 5
-      minScalar: 3
+      scalar: 0
+      minScalar: 0
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -29544,7 +29544,7 @@ ParticleSystem:
   ShapeModule:
     serializedVersion: 6
     enabled: 1
-    type: 8
+    type: 0
     angle: 0.01
     length: 5
     boxThickness: {x: 0, y: 0, z: 0}
@@ -29631,7 +29631,7 @@ ParticleSystem:
     sphericalDirectionAmount: 0
     randomPositionAmount: 0
     radius:
-      value: 1
+      value: 1.5
       mode: 0
       spread: 0
       speed:
@@ -30463,7 +30463,7 @@ ParticleSystem:
     flipU: 0
     flipV: 0
   VelocityModule:
-    enabled: 1
+    enabled: 0
     x:
       serializedVersion: 2
       minMaxState: 2
@@ -33854,7 +33854,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &7036613948793387658
 Transform:
   m_ObjectHideFlags: 0

+ 11 - 11
Assets/Effects/Skill/wanjia_huoyunshi01.prefab

@@ -4831,7 +4831,7 @@ ParticleSystem:
     startSpeed:
       serializedVersion: 2
       minMaxState: 0
-      scalar: 10
+      scalar: 5
       minScalar: 1.5
       maxCurve:
         serializedVersion: 2
@@ -10980,7 +10980,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 3
       scalar: -5
-      minScalar: -20
+      minScalar: -10
       maxCurve:
         serializedVersion: 2
         m_Curve:
@@ -14206,7 +14206,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &8404460854537329376
 Transform:
   m_ObjectHideFlags: 0
@@ -18894,14 +18894,14 @@ Transform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8406491192224187720}
-  m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
-  m_LocalPosition: {x: 2.46, y: 0, z: 0}
+  m_LocalRotation: {x: 0.5, y: 0.5, z: -0.5, w: 0.5}
+  m_LocalPosition: {x: 0, y: -2.5, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children: []
   m_Father: {fileID: 8411820669434135854}
   m_RootOrder: 3
-  m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
+  m_LocalEulerAnglesHint: {x: 90, y: 90, z: 0}
 --- !u!198 &8534042175352665286
 ParticleSystem:
   m_ObjectHideFlags: 0
@@ -29875,7 +29875,7 @@ ParticleSystem:
     x:
       serializedVersion: 2
       minMaxState: 2
-      scalar: 1.5
+      scalar: 1
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -29946,7 +29946,7 @@ ParticleSystem:
     y:
       serializedVersion: 2
       minMaxState: 2
-      scalar: 1.5
+      scalar: 1
       minScalar: 0
       maxCurve:
         serializedVersion: 2
@@ -33208,7 +33208,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &8412129843537444650
 Transform:
   m_ObjectHideFlags: 0
@@ -37888,7 +37888,7 @@ GameObject:
   m_Icon: {fileID: 0}
   m_NavMeshLayer: 0
   m_StaticEditorFlags: 0
-  m_IsActive: 1
+  m_IsActive: 0
 --- !u!4 &8543651640671279718
 Transform:
   m_ObjectHideFlags: 0
@@ -44134,7 +44134,7 @@ ParticleSystem:
       serializedVersion: 2
       minMaxState: 3
       scalar: -5
-      minScalar: -20
+      minScalar: -5
       maxCurve:
         serializedVersion: 2
         m_Curve: