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@@ -1396,7 +1396,7 @@ ParticleSystem:
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flipU: 0
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flipV: 0
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VelocityModule:
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- enabled: 1
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+ enabled: 0
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x:
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serializedVersion: 2
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minMaxState: 3
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@@ -4831,7 +4831,7 @@ ParticleSystem:
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startSpeed:
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serializedVersion: 2
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minMaxState: 0
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- scalar: 5
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+ scalar: 0
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minScalar: 1.5
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maxCurve:
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serializedVersion: 2
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@@ -9531,7 +9531,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7387652304435654246}
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m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
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- m_LocalPosition: {x: -1.5, y: 0, z: 0}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children:
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@@ -10905,7 +10905,7 @@ ParticleSystem:
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flipU: 0
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flipV: 0
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VelocityModule:
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- enabled: 1
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+ enabled: 0
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x:
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serializedVersion: 2
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minMaxState: 3
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@@ -18886,7 +18886,7 @@ GameObject:
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m_Icon: {fileID: 0}
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m_NavMeshLayer: 0
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m_StaticEditorFlags: 0
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- m_IsActive: 1
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+ m_IsActive: 0
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--- !u!4 &8411612246474488916
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Transform:
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m_ObjectHideFlags: 0
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@@ -29871,7 +29871,7 @@ ParticleSystem:
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flipU: 0
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flipV: 0
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VelocityModule:
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- enabled: 1
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+ enabled: 0
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x:
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serializedVersion: 2
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minMaxState: 2
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@@ -42689,7 +42689,7 @@ Transform:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 8824636357015275514}
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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- m_LocalPosition: {x: -0.5000001, y: 0, z: 0}
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+ m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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@@ -44059,7 +44059,7 @@ ParticleSystem:
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flipU: 0
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flipV: 0
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VelocityModule:
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- enabled: 1
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+ enabled: 0
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x:
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serializedVersion: 2
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minMaxState: 3
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