vfx_mon__hanshuang_08.mat 1.2 KB

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_CorrespondingSourceObject: {fileID: 0}
  8. m_PrefabInstance: {fileID: 0}
  9. m_PrefabAsset: {fileID: 0}
  10. m_Name: vfx_mon__hanshuang_08
  11. m_Shader: {fileID: 4800000, guid: 8c451997a3231a340b032a4eae698647, type: 3}
  12. m_ShaderKeywords: MASK SCROLL
  13. m_LightmapFlags: 4
  14. m_EnableInstancingVariants: 0
  15. m_DoubleSidedGI: 0
  16. m_CustomRenderQueue: 3010
  17. stringTagMap: {}
  18. disabledShaderPasses: []
  19. m_SavedProperties:
  20. serializedVersion: 3
  21. m_TexEnvs:
  22. - _MainTex:
  23. m_Texture: {fileID: 2800000, guid: 16684b1782e31db429a0f8d4dfe9efed, type: 3}
  24. m_Scale: {x: 1, y: 1.5}
  25. m_Offset: {x: 0, y: 0}
  26. - _MaskTex:
  27. m_Texture: {fileID: 2800000, guid: d89734401a0ace34db0b5dac670a15e5, type: 3}
  28. m_Scale: {x: 1, y: 1}
  29. m_Offset: {x: 0, y: 0}
  30. m_Floats:
  31. - _CutOff: 0
  32. - _FogSwitch: 0
  33. - _MaskOn: 1
  34. - _ScrollOn: 1
  35. - _ScrollType: 1
  36. - _SpeedU: -15
  37. - _SpeedV: 0
  38. m_Colors:
  39. - _TintColor: {r: 0.18274221, g: 0.3802202, b: 0.47794116, a: 0.5019608}
  40. - _UV: {r: 1, g: 1, b: 0, a: 0}
  41. - _UV2: {r: 1, g: 1, b: 0, a: 0}