Egg.prefab 5.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &3295690693072712633
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 3295690693073137561}
  12. - component: {fileID: 3295690693086314171}
  13. m_Layer: 0
  14. m_Name: Egg
  15. m_TagString: Untagged
  16. m_Icon: {fileID: 0}
  17. m_NavMeshLayer: 0
  18. m_StaticEditorFlags: 0
  19. m_IsActive: 1
  20. --- !u!4 &3295690693073137561
  21. Transform:
  22. m_ObjectHideFlags: 0
  23. m_CorrespondingSourceObject: {fileID: 0}
  24. m_PrefabInstance: {fileID: 0}
  25. m_PrefabAsset: {fileID: 0}
  26. m_GameObject: {fileID: 3295690693072712633}
  27. m_LocalRotation: {x: -0.7071068, y: 0, z: -0, w: 0.7071068}
  28. m_LocalPosition: {x: -0, y: 0, z: 0.000000024041286}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 3295690693073137563}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!137 &3295690693086314171
  35. SkinnedMeshRenderer:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. m_GameObject: {fileID: 3295690693072712633}
  41. m_Enabled: 1
  42. m_CastShadows: 1
  43. m_ReceiveShadows: 1
  44. m_DynamicOccludee: 1
  45. m_MotionVectors: 1
  46. m_LightProbeUsage: 1
  47. m_ReflectionProbeUsage: 1
  48. m_RenderingLayerMask: 1
  49. m_RendererPriority: 0
  50. m_Materials:
  51. - {fileID: 2100000, guid: abe28b05fedf0e34c9e88bda16e2160c, type: 2}
  52. m_StaticBatchInfo:
  53. firstSubMesh: 0
  54. subMeshCount: 0
  55. m_StaticBatchRoot: {fileID: 0}
  56. m_ProbeAnchor: {fileID: 0}
  57. m_LightProbeVolumeOverride: {fileID: 0}
  58. m_ScaleInLightmap: 1
  59. m_PreserveUVs: 0
  60. m_IgnoreNormalsForChartDetection: 0
  61. m_ImportantGI: 0
  62. m_StitchLightmapSeams: 0
  63. m_SelectedEditorRenderState: 3
  64. m_MinimumChartSize: 4
  65. m_AutoUVMaxDistance: 0.5
  66. m_AutoUVMaxAngle: 89
  67. m_LightmapParameters: {fileID: 0}
  68. m_SortingLayerID: 0
  69. m_SortingLayer: 0
  70. m_SortingOrder: 0
  71. serializedVersion: 2
  72. m_Quality: 0
  73. m_UpdateWhenOffscreen: 0
  74. m_SkinnedMotionVectors: 1
  75. m_Mesh: {fileID: 4300000, guid: 8f86458425dc28e4eb15eeca07c23ed0, type: 3}
  76. m_Bones:
  77. - {fileID: 3295690693073137565}
  78. m_BlendShapeWeights: []
  79. m_RootBone: {fileID: 3295690693073137565}
  80. m_AABB:
  81. m_Center: {x: -0.019871116, y: 0.00000008940697, z: 0}
  82. m_Extent: {x: 0.36956716, y: 0.31857914, z: 0.31857914}
  83. m_DirtyAABB: 0
  84. --- !u!1 &3295690693072712635
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. serializedVersion: 6
  91. m_Component:
  92. - component: {fileID: 3295690693073137563}
  93. - component: {fileID: 3295690693082185851}
  94. m_Layer: 0
  95. m_Name: Egg
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!4 &3295690693073137563
  102. Transform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 3295690693072712635}
  108. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_Children:
  112. - {fileID: 3295690693073137561}
  113. - {fileID: 3295690693073137567}
  114. - {fileID: 3295690693073137565}
  115. m_Father: {fileID: 0}
  116. m_RootOrder: 0
  117. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  118. --- !u!95 &3295690693082185851
  119. Animator:
  120. serializedVersion: 3
  121. m_ObjectHideFlags: 0
  122. m_CorrespondingSourceObject: {fileID: 0}
  123. m_PrefabInstance: {fileID: 0}
  124. m_PrefabAsset: {fileID: 0}
  125. m_GameObject: {fileID: 3295690693072712635}
  126. m_Enabled: 1
  127. m_Avatar: {fileID: 9000000, guid: 8f86458425dc28e4eb15eeca07c23ed0, type: 3}
  128. m_Controller: {fileID: 9100000, guid: 41f8e6c9724efe944953c385e5d1a078, type: 2}
  129. m_CullingMode: 1
  130. m_UpdateMode: 0
  131. m_ApplyRootMotion: 0
  132. m_LinearVelocityBlending: 0
  133. m_WarningMessage:
  134. m_HasTransformHierarchy: 1
  135. m_AllowConstantClipSamplingOptimization: 1
  136. m_KeepAnimatorControllerStateOnDisable: 0
  137. --- !u!1 &3295690693072712637
  138. GameObject:
  139. m_ObjectHideFlags: 0
  140. m_CorrespondingSourceObject: {fileID: 0}
  141. m_PrefabInstance: {fileID: 0}
  142. m_PrefabAsset: {fileID: 0}
  143. serializedVersion: 6
  144. m_Component:
  145. - component: {fileID: 3295690693073137565}
  146. m_Layer: 0
  147. m_Name: RigHub
  148. m_TagString: Untagged
  149. m_Icon: {fileID: 0}
  150. m_NavMeshLayer: 0
  151. m_StaticEditorFlags: 0
  152. m_IsActive: 1
  153. --- !u!4 &3295690693073137565
  154. Transform:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. m_GameObject: {fileID: 3295690693072712637}
  160. m_LocalRotation: {x: 0.50000006, y: -0.50000006, z: -0.49999997, w: 0.49999997}
  161. m_LocalPosition: {x: 1.7799955e-14, y: 0.34803954, z: -0.00000005670284}
  162. m_LocalScale: {x: 1, y: 1, z: 1}
  163. m_Children: []
  164. m_Father: {fileID: 3295690693073137563}
  165. m_RootOrder: 2
  166. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  167. --- !u!1 &3295690693072712639
  168. GameObject:
  169. m_ObjectHideFlags: 0
  170. m_CorrespondingSourceObject: {fileID: 0}
  171. m_PrefabInstance: {fileID: 0}
  172. m_PrefabAsset: {fileID: 0}
  173. serializedVersion: 6
  174. m_Component:
  175. - component: {fileID: 3295690693073137567}
  176. m_Layer: 0
  177. m_Name: Rig
  178. m_TagString: Untagged
  179. m_Icon: {fileID: 0}
  180. m_NavMeshLayer: 0
  181. m_StaticEditorFlags: 0
  182. m_IsActive: 1
  183. --- !u!4 &3295690693073137567
  184. Transform:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 3295690693072712639}
  190. m_LocalRotation: {x: 0.50000006, y: -0.50000006, z: -0.49999997, w: 0.49999997}
  191. m_LocalPosition: {x: -0, y: 0, z: 0}
  192. m_LocalScale: {x: 1, y: 1, z: 1}
  193. m_Children: []
  194. m_Father: {fileID: 3295690693073137563}
  195. m_RootOrder: 1
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}