Icon_tiantianquan.prefab 6.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1260185268990059897
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1888912047578906563}
  12. - component: {fileID: 5536876311002785209}
  13. - component: {fileID: 1618679251422769030}
  14. m_Layer: 0
  15. m_Name: Icon_tiantianquan
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1888912047578906563
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1260185268990059897}
  28. m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_ConstrainProportionsScale: 0
  32. m_Children:
  33. - {fileID: 2541942223294496221}
  34. - {fileID: 604319584611016511}
  35. - {fileID: 1091230391665771922}
  36. m_Father: {fileID: 0}
  37. m_RootOrder: 0
  38. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  39. --- !u!95 &5536876311002785209
  40. Animator:
  41. serializedVersion: 4
  42. m_ObjectHideFlags: 0
  43. m_CorrespondingSourceObject: {fileID: 0}
  44. m_PrefabInstance: {fileID: 0}
  45. m_PrefabAsset: {fileID: 0}
  46. m_GameObject: {fileID: 1260185268990059897}
  47. m_Enabled: 1
  48. m_Avatar: {fileID: 9000000, guid: ae4099d0613c3d24f8183cc3a448032e, type: 3}
  49. m_Controller: {fileID: 9100000, guid: 45b3dbcdca1ddd44c8622b6e2f129226, type: 2}
  50. m_CullingMode: 1
  51. m_UpdateMode: 0
  52. m_ApplyRootMotion: 0
  53. m_LinearVelocityBlending: 0
  54. m_StabilizeFeet: 0
  55. m_WarningMessage:
  56. m_HasTransformHierarchy: 1
  57. m_AllowConstantClipSamplingOptimization: 1
  58. m_KeepAnimatorControllerStateOnDisable: 0
  59. --- !u!114 &1618679251422769030
  60. MonoBehaviour:
  61. m_ObjectHideFlags: 0
  62. m_CorrespondingSourceObject: {fileID: 0}
  63. m_PrefabInstance: {fileID: 0}
  64. m_PrefabAsset: {fileID: 0}
  65. m_GameObject: {fileID: 1260185268990059897}
  66. m_Enabled: 1
  67. m_EditorHideFlags: 0
  68. m_Script: {fileID: 11500000, guid: 0257a656f8b74a74fb2070a9ec781859, type: 3}
  69. m_Name:
  70. m_EditorClassIdentifier:
  71. duration: 3.15
  72. delay: 0
  73. speed: 1
  74. --- !u!1 &3274563296399798720
  75. GameObject:
  76. m_ObjectHideFlags: 0
  77. m_CorrespondingSourceObject: {fileID: 0}
  78. m_PrefabInstance: {fileID: 0}
  79. m_PrefabAsset: {fileID: 0}
  80. serializedVersion: 6
  81. m_Component:
  82. - component: {fileID: 604319584611016511}
  83. m_Layer: 0
  84. m_Name: icon_bone_xin
  85. m_TagString: Untagged
  86. m_Icon: {fileID: 0}
  87. m_NavMeshLayer: 0
  88. m_StaticEditorFlags: 0
  89. m_IsActive: 1
  90. --- !u!4 &604319584611016511
  91. Transform:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 3274563296399798720}
  97. m_LocalRotation: {x: -0.68301266, y: 0.6830127, z: -0.18301278, w: -0.18301262}
  98. m_LocalPosition: {x: -3.13425, y: 0, z: -6.8974543}
  99. m_LocalScale: {x: 0.01, y: 0.01, z: 0.01}
  100. m_ConstrainProportionsScale: 0
  101. m_Children: []
  102. m_Father: {fileID: 1888912047578906563}
  103. m_RootOrder: 1
  104. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  105. --- !u!1 &4522951941115779516
  106. GameObject:
  107. m_ObjectHideFlags: 0
  108. m_CorrespondingSourceObject: {fileID: 0}
  109. m_PrefabInstance: {fileID: 0}
  110. m_PrefabAsset: {fileID: 0}
  111. serializedVersion: 6
  112. m_Component:
  113. - component: {fileID: 2541942223294496221}
  114. m_Layer: 0
  115. m_Name: icon_bone_tiantianquan
  116. m_TagString: Untagged
  117. m_Icon: {fileID: 0}
  118. m_NavMeshLayer: 0
  119. m_StaticEditorFlags: 0
  120. m_IsActive: 1
  121. --- !u!4 &2541942223294496221
  122. Transform:
  123. m_ObjectHideFlags: 0
  124. m_CorrespondingSourceObject: {fileID: 0}
  125. m_PrefabInstance: {fileID: 0}
  126. m_PrefabAsset: {fileID: 0}
  127. m_GameObject: {fileID: 4522951941115779516}
  128. m_LocalRotation: {x: -0.18301275, y: -0.18301247, z: -0.6830127, w: 0.6830128}
  129. m_LocalPosition: {x: -3.13425, y: 0, z: -6.8974543}
  130. m_LocalScale: {x: 0.25, y: 0.25, z: 0.25}
  131. m_ConstrainProportionsScale: 0
  132. m_Children: []
  133. m_Father: {fileID: 1888912047578906563}
  134. m_RootOrder: 0
  135. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  136. --- !u!1 &5801590393588695821
  137. GameObject:
  138. m_ObjectHideFlags: 0
  139. m_CorrespondingSourceObject: {fileID: 0}
  140. m_PrefabInstance: {fileID: 0}
  141. m_PrefabAsset: {fileID: 0}
  142. serializedVersion: 6
  143. m_Component:
  144. - component: {fileID: 1091230391665771922}
  145. - component: {fileID: 3924979449222574911}
  146. m_Layer: 0
  147. m_Name: Icon_tiantianquan
  148. m_TagString: Untagged
  149. m_Icon: {fileID: 0}
  150. m_NavMeshLayer: 0
  151. m_StaticEditorFlags: 0
  152. m_IsActive: 1
  153. --- !u!4 &1091230391665771922
  154. Transform:
  155. m_ObjectHideFlags: 0
  156. m_CorrespondingSourceObject: {fileID: 0}
  157. m_PrefabInstance: {fileID: 0}
  158. m_PrefabAsset: {fileID: 0}
  159. m_GameObject: {fileID: 5801590393588695821}
  160. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  161. m_LocalPosition: {x: 0, y: 0, z: 0}
  162. m_LocalScale: {x: 1, y: 1, z: 1}
  163. m_ConstrainProportionsScale: 0
  164. m_Children: []
  165. m_Father: {fileID: 1888912047578906563}
  166. m_RootOrder: 2
  167. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  168. --- !u!137 &3924979449222574911
  169. SkinnedMeshRenderer:
  170. m_ObjectHideFlags: 0
  171. m_CorrespondingSourceObject: {fileID: 0}
  172. m_PrefabInstance: {fileID: 0}
  173. m_PrefabAsset: {fileID: 0}
  174. m_GameObject: {fileID: 5801590393588695821}
  175. m_Enabled: 1
  176. m_CastShadows: 1
  177. m_ReceiveShadows: 1
  178. m_DynamicOccludee: 1
  179. m_StaticShadowCaster: 0
  180. m_MotionVectors: 1
  181. m_LightProbeUsage: 1
  182. m_ReflectionProbeUsage: 1
  183. m_RayTracingMode: 3
  184. m_RayTraceProcedural: 0
  185. m_RenderingLayerMask: 1
  186. m_RendererPriority: 0
  187. m_Materials:
  188. - {fileID: 2100000, guid: 09240f48e03b073439b84e6bf093c754, type: 2}
  189. m_StaticBatchInfo:
  190. firstSubMesh: 0
  191. subMeshCount: 0
  192. m_StaticBatchRoot: {fileID: 0}
  193. m_ProbeAnchor: {fileID: 0}
  194. m_LightProbeVolumeOverride: {fileID: 0}
  195. m_ScaleInLightmap: 1
  196. m_ReceiveGI: 1
  197. m_PreserveUVs: 0
  198. m_IgnoreNormalsForChartDetection: 0
  199. m_ImportantGI: 0
  200. m_StitchLightmapSeams: 1
  201. m_SelectedEditorRenderState: 3
  202. m_MinimumChartSize: 4
  203. m_AutoUVMaxDistance: 0.5
  204. m_AutoUVMaxAngle: 89
  205. m_LightmapParameters: {fileID: 0}
  206. m_SortingLayerID: 0
  207. m_SortingLayer: 0
  208. m_SortingOrder: 0
  209. serializedVersion: 2
  210. m_Quality: 0
  211. m_UpdateWhenOffscreen: 0
  212. m_SkinnedMotionVectors: 1
  213. m_Mesh: {fileID: 547168863937679538, guid: ae4099d0613c3d24f8183cc3a448032e, type: 3}
  214. m_Bones:
  215. - {fileID: 2541942223294496221}
  216. - {fileID: 604319584611016511}
  217. m_BlendShapeWeights: []
  218. m_RootBone: {fileID: 604319584611016511}
  219. m_AABB:
  220. m_Center: {x: -14.7799635, y: 0.0000009536743, z: 0.00004196167}
  221. m_Extent: {x: 14.779967, y: 14.779968, z: 3.6627054}
  222. m_DirtyAABB: 0