Hybrid Character.unity 36 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.37311953, g: 0.38074014, b: 0.3587274, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 11
  47. m_GIWorkflowMode: 0
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 1
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 500
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 500
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 2
  83. m_PVRDenoiserTypeDirect: 0
  84. m_PVRDenoiserTypeIndirect: 0
  85. m_PVRDenoiserTypeAO: 0
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 0
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_UseShadowmask: 1
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. debug:
  122. m_Flags: 0
  123. m_NavMeshData: {fileID: 0}
  124. --- !u!1 &108592310
  125. GameObject:
  126. m_ObjectHideFlags: 0
  127. m_CorrespondingSourceObject: {fileID: 0}
  128. m_PrefabInstance: {fileID: 0}
  129. m_PrefabAsset: {fileID: 0}
  130. serializedVersion: 6
  131. m_Component:
  132. - component: {fileID: 108592314}
  133. - component: {fileID: 108592313}
  134. - component: {fileID: 108592312}
  135. - component: {fileID: 108592311}
  136. m_Layer: 0
  137. m_Name: Ground
  138. m_TagString: Untagged
  139. m_Icon: {fileID: 0}
  140. m_NavMeshLayer: 0
  141. m_StaticEditorFlags: 0
  142. m_IsActive: 1
  143. --- !u!64 &108592311
  144. MeshCollider:
  145. m_ObjectHideFlags: 0
  146. m_CorrespondingSourceObject: {fileID: 0}
  147. m_PrefabInstance: {fileID: 0}
  148. m_PrefabAsset: {fileID: 0}
  149. m_GameObject: {fileID: 108592310}
  150. m_Material: {fileID: 0}
  151. m_IsTrigger: 0
  152. m_Enabled: 1
  153. serializedVersion: 4
  154. m_Convex: 0
  155. m_CookingOptions: 30
  156. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  157. --- !u!23 &108592312
  158. MeshRenderer:
  159. m_ObjectHideFlags: 0
  160. m_CorrespondingSourceObject: {fileID: 0}
  161. m_PrefabInstance: {fileID: 0}
  162. m_PrefabAsset: {fileID: 0}
  163. m_GameObject: {fileID: 108592310}
  164. m_Enabled: 1
  165. m_CastShadows: 1
  166. m_ReceiveShadows: 1
  167. m_DynamicOccludee: 1
  168. m_MotionVectors: 1
  169. m_LightProbeUsage: 1
  170. m_ReflectionProbeUsage: 1
  171. m_RayTracingMode: 2
  172. m_RenderingLayerMask: 4294967295
  173. m_RendererPriority: 0
  174. m_Materials:
  175. - {fileID: 2100000, guid: bc28db22991ead048a61c46b6d7d7bc5, type: 2}
  176. m_StaticBatchInfo:
  177. firstSubMesh: 0
  178. subMeshCount: 0
  179. m_StaticBatchRoot: {fileID: 0}
  180. m_ProbeAnchor: {fileID: 0}
  181. m_LightProbeVolumeOverride: {fileID: 0}
  182. m_ScaleInLightmap: 1
  183. m_ReceiveGI: 1
  184. m_PreserveUVs: 0
  185. m_IgnoreNormalsForChartDetection: 0
  186. m_ImportantGI: 0
  187. m_StitchLightmapSeams: 0
  188. m_SelectedEditorRenderState: 3
  189. m_MinimumChartSize: 4
  190. m_AutoUVMaxDistance: 0.5
  191. m_AutoUVMaxAngle: 89
  192. m_LightmapParameters: {fileID: 0}
  193. m_SortingLayerID: 0
  194. m_SortingLayer: 0
  195. m_SortingOrder: 0
  196. --- !u!33 &108592313
  197. MeshFilter:
  198. m_ObjectHideFlags: 0
  199. m_CorrespondingSourceObject: {fileID: 0}
  200. m_PrefabInstance: {fileID: 0}
  201. m_PrefabAsset: {fileID: 0}
  202. m_GameObject: {fileID: 108592310}
  203. m_Mesh: {fileID: 10209, guid: 0000000000000000e000000000000000, type: 0}
  204. --- !u!4 &108592314
  205. Transform:
  206. m_ObjectHideFlags: 0
  207. m_CorrespondingSourceObject: {fileID: 0}
  208. m_PrefabInstance: {fileID: 0}
  209. m_PrefabAsset: {fileID: 0}
  210. m_GameObject: {fileID: 108592310}
  211. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  212. m_LocalPosition: {x: 0, y: 0, z: 0}
  213. m_LocalScale: {x: 1, y: 1, z: 1}
  214. m_Children:
  215. - {fileID: 734807462}
  216. - {fileID: 212158507}
  217. - {fileID: 1545532504}
  218. - {fileID: 1985522331}
  219. m_Father: {fileID: 0}
  220. m_RootOrder: 2
  221. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  222. --- !u!1 &207218643
  223. GameObject:
  224. m_ObjectHideFlags: 0
  225. m_CorrespondingSourceObject: {fileID: 0}
  226. m_PrefabInstance: {fileID: 0}
  227. m_PrefabAsset: {fileID: 0}
  228. serializedVersion: 6
  229. m_Component:
  230. - component: {fileID: 207218644}
  231. - component: {fileID: 207218645}
  232. - component: {fileID: 207218646}
  233. - component: {fileID: 207218647}
  234. m_Layer: 0
  235. m_Name: Brain and Actions
  236. m_TagString: Untagged
  237. m_Icon: {fileID: 0}
  238. m_NavMeshLayer: 0
  239. m_StaticEditorFlags: 0
  240. m_IsActive: 1
  241. --- !u!4 &207218644
  242. Transform:
  243. m_ObjectHideFlags: 0
  244. m_CorrespondingSourceObject: {fileID: 0}
  245. m_PrefabInstance: {fileID: 0}
  246. m_PrefabAsset: {fileID: 0}
  247. m_GameObject: {fileID: 207218643}
  248. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  249. m_LocalPosition: {x: 0, y: 0, z: 0}
  250. m_LocalScale: {x: 1, y: 1, z: 1}
  251. m_Children: []
  252. m_Father: {fileID: 1234656624}
  253. m_RootOrder: 1
  254. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  255. --- !u!114 &207218645
  256. MonoBehaviour:
  257. m_ObjectHideFlags: 0
  258. m_CorrespondingSourceObject: {fileID: 0}
  259. m_PrefabInstance: {fileID: 0}
  260. m_PrefabAsset: {fileID: 0}
  261. m_GameObject: {fileID: 207218643}
  262. m_Enabled: 1
  263. m_EditorHideFlags: 0
  264. m_Script: {fileID: 11500000, guid: 4aa009a19e7889b43be1ffb5faad512a, type: 3}
  265. m_Name:
  266. m_EditorClassIdentifier:
  267. _Character: {fileID: 1234656621}
  268. _Move: {fileID: 207218646}
  269. _Action: {fileID: 207218647}
  270. --- !u!114 &207218646
  271. MonoBehaviour:
  272. m_ObjectHideFlags: 0
  273. m_CorrespondingSourceObject: {fileID: 0}
  274. m_PrefabInstance: {fileID: 0}
  275. m_PrefabAsset: {fileID: 0}
  276. m_GameObject: {fileID: 207218643}
  277. m_Enabled: 0
  278. m_EditorHideFlags: 0
  279. m_Script: {fileID: 11500000, guid: 0285743fe0ccc1e40b2bb02702e27425, type: 3}
  280. m_Name:
  281. m_EditorClassIdentifier:
  282. _Character: {fileID: 1234656621}
  283. _TurnSpeed: 360
  284. _ParameterFadeSpeed: 2
  285. --- !u!114 &207218647
  286. MonoBehaviour:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. m_GameObject: {fileID: 207218643}
  292. m_Enabled: 0
  293. m_EditorHideFlags: 0
  294. m_Script: {fileID: 11500000, guid: 41577e5cac23540419de1d4bb8b4f078, type: 3}
  295. m_Name:
  296. m_EditorClassIdentifier:
  297. _Character: {fileID: 1234656621}
  298. _Animation:
  299. _FadeDuration: 0.25
  300. _Events:
  301. _NormalizedTimes: []
  302. _Callbacks: []
  303. _Names: []
  304. _Clip: {fileID: 7400000, guid: c9ffd254c8ebfae4fbe97ac489238d8d, type: 2}
  305. _Speed: 1
  306. _NormalizedStartTime: 0
  307. --- !u!1 &212158506
  308. GameObject:
  309. m_ObjectHideFlags: 0
  310. m_CorrespondingSourceObject: {fileID: 0}
  311. m_PrefabInstance: {fileID: 0}
  312. m_PrefabAsset: {fileID: 0}
  313. serializedVersion: 6
  314. m_Component:
  315. - component: {fileID: 212158507}
  316. - component: {fileID: 212158510}
  317. - component: {fileID: 212158509}
  318. - component: {fileID: 212158508}
  319. m_Layer: 0
  320. m_Name: Cube (2)
  321. m_TagString: Untagged
  322. m_Icon: {fileID: 0}
  323. m_NavMeshLayer: 0
  324. m_StaticEditorFlags: 0
  325. m_IsActive: 1
  326. --- !u!4 &212158507
  327. Transform:
  328. m_ObjectHideFlags: 0
  329. m_CorrespondingSourceObject: {fileID: 0}
  330. m_PrefabInstance: {fileID: 0}
  331. m_PrefabAsset: {fileID: 0}
  332. m_GameObject: {fileID: 212158506}
  333. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  334. m_LocalPosition: {x: 0, y: 0.5, z: 5}
  335. m_LocalScale: {x: 11, y: 1, z: 1}
  336. m_Children: []
  337. m_Father: {fileID: 108592314}
  338. m_RootOrder: 1
  339. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  340. --- !u!65 &212158508
  341. BoxCollider:
  342. m_ObjectHideFlags: 0
  343. m_CorrespondingSourceObject: {fileID: 0}
  344. m_PrefabInstance: {fileID: 0}
  345. m_PrefabAsset: {fileID: 0}
  346. m_GameObject: {fileID: 212158506}
  347. m_Material: {fileID: 0}
  348. m_IsTrigger: 0
  349. m_Enabled: 1
  350. serializedVersion: 2
  351. m_Size: {x: 1, y: 1, z: 1}
  352. m_Center: {x: 0, y: 0, z: 0}
  353. --- !u!23 &212158509
  354. MeshRenderer:
  355. m_ObjectHideFlags: 0
  356. m_CorrespondingSourceObject: {fileID: 0}
  357. m_PrefabInstance: {fileID: 0}
  358. m_PrefabAsset: {fileID: 0}
  359. m_GameObject: {fileID: 212158506}
  360. m_Enabled: 1
  361. m_CastShadows: 1
  362. m_ReceiveShadows: 1
  363. m_DynamicOccludee: 1
  364. m_MotionVectors: 1
  365. m_LightProbeUsage: 1
  366. m_ReflectionProbeUsage: 1
  367. m_RayTracingMode: 2
  368. m_RenderingLayerMask: 4294967295
  369. m_RendererPriority: 0
  370. m_Materials:
  371. - {fileID: 2100000, guid: b821ce70817a6be4bbfe028b8a5c1a42, type: 2}
  372. m_StaticBatchInfo:
  373. firstSubMesh: 0
  374. subMeshCount: 0
  375. m_StaticBatchRoot: {fileID: 0}
  376. m_ProbeAnchor: {fileID: 0}
  377. m_LightProbeVolumeOverride: {fileID: 0}
  378. m_ScaleInLightmap: 1
  379. m_ReceiveGI: 1
  380. m_PreserveUVs: 0
  381. m_IgnoreNormalsForChartDetection: 0
  382. m_ImportantGI: 0
  383. m_StitchLightmapSeams: 0
  384. m_SelectedEditorRenderState: 3
  385. m_MinimumChartSize: 4
  386. m_AutoUVMaxDistance: 0.5
  387. m_AutoUVMaxAngle: 89
  388. m_LightmapParameters: {fileID: 0}
  389. m_SortingLayerID: 0
  390. m_SortingLayer: 0
  391. m_SortingOrder: 0
  392. --- !u!33 &212158510
  393. MeshFilter:
  394. m_ObjectHideFlags: 0
  395. m_CorrespondingSourceObject: {fileID: 0}
  396. m_PrefabInstance: {fileID: 0}
  397. m_PrefabAsset: {fileID: 0}
  398. m_GameObject: {fileID: 212158506}
  399. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  400. --- !u!1 &301411105
  401. GameObject:
  402. m_ObjectHideFlags: 0
  403. m_CorrespondingSourceObject: {fileID: 0}
  404. m_PrefabInstance: {fileID: 0}
  405. m_PrefabAsset: {fileID: 0}
  406. serializedVersion: 6
  407. m_Component:
  408. - component: {fileID: 301411109}
  409. - component: {fileID: 301411108}
  410. - component: {fileID: 301411107}
  411. - component: {fileID: 301411106}
  412. m_Layer: 5
  413. m_Name: Canvas
  414. m_TagString: Untagged
  415. m_Icon: {fileID: 0}
  416. m_NavMeshLayer: 0
  417. m_StaticEditorFlags: 0
  418. m_IsActive: 1
  419. --- !u!114 &301411106
  420. MonoBehaviour:
  421. m_ObjectHideFlags: 0
  422. m_CorrespondingSourceObject: {fileID: 0}
  423. m_PrefabInstance: {fileID: 0}
  424. m_PrefabAsset: {fileID: 0}
  425. m_GameObject: {fileID: 301411105}
  426. m_Enabled: 1
  427. m_EditorHideFlags: 0
  428. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  429. m_Name:
  430. m_EditorClassIdentifier:
  431. m_IgnoreReversedGraphics: 1
  432. m_BlockingObjects: 0
  433. m_BlockingMask:
  434. serializedVersion: 2
  435. m_Bits: 4294967295
  436. --- !u!114 &301411107
  437. MonoBehaviour:
  438. m_ObjectHideFlags: 0
  439. m_CorrespondingSourceObject: {fileID: 0}
  440. m_PrefabInstance: {fileID: 0}
  441. m_PrefabAsset: {fileID: 0}
  442. m_GameObject: {fileID: 301411105}
  443. m_Enabled: 1
  444. m_EditorHideFlags: 0
  445. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  446. m_Name:
  447. m_EditorClassIdentifier:
  448. m_UiScaleMode: 0
  449. m_ReferencePixelsPerUnit: 100
  450. m_ScaleFactor: 1
  451. m_ReferenceResolution: {x: 800, y: 600}
  452. m_ScreenMatchMode: 0
  453. m_MatchWidthOrHeight: 0
  454. m_PhysicalUnit: 3
  455. m_FallbackScreenDPI: 96
  456. m_DefaultSpriteDPI: 96
  457. m_DynamicPixelsPerUnit: 1
  458. --- !u!223 &301411108
  459. Canvas:
  460. m_ObjectHideFlags: 0
  461. m_CorrespondingSourceObject: {fileID: 0}
  462. m_PrefabInstance: {fileID: 0}
  463. m_PrefabAsset: {fileID: 0}
  464. m_GameObject: {fileID: 301411105}
  465. m_Enabled: 1
  466. serializedVersion: 3
  467. m_RenderMode: 0
  468. m_Camera: {fileID: 0}
  469. m_PlaneDistance: 100
  470. m_PixelPerfect: 0
  471. m_ReceivesEvents: 1
  472. m_OverrideSorting: 0
  473. m_OverridePixelPerfect: 0
  474. m_SortingBucketNormalizedSize: 0
  475. m_AdditionalShaderChannelsFlag: 0
  476. m_SortingLayerID: 0
  477. m_SortingOrder: 0
  478. m_TargetDisplay: 0
  479. --- !u!224 &301411109
  480. RectTransform:
  481. m_ObjectHideFlags: 0
  482. m_CorrespondingSourceObject: {fileID: 0}
  483. m_PrefabInstance: {fileID: 0}
  484. m_PrefabAsset: {fileID: 0}
  485. m_GameObject: {fileID: 301411105}
  486. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  487. m_LocalPosition: {x: 0, y: 0, z: 0}
  488. m_LocalScale: {x: 0, y: 0, z: 0}
  489. m_Children:
  490. - {fileID: 1512656916}
  491. m_Father: {fileID: 0}
  492. m_RootOrder: 1
  493. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  494. m_AnchorMin: {x: 0, y: 0}
  495. m_AnchorMax: {x: 0, y: 0}
  496. m_AnchoredPosition: {x: 0, y: 0}
  497. m_SizeDelta: {x: 0, y: 0}
  498. m_Pivot: {x: 0, y: 0}
  499. --- !u!1001 &617269950
  500. PrefabInstance:
  501. m_ObjectHideFlags: 0
  502. serializedVersion: 2
  503. m_Modification:
  504. m_TransformParent: {fileID: 0}
  505. m_Modifications:
  506. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  507. type: 3}
  508. propertyPath: m_LocalPosition.x
  509. value: 7
  510. objectReference: {fileID: 0}
  511. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  512. type: 3}
  513. propertyPath: m_LocalPosition.y
  514. value: 5
  515. objectReference: {fileID: 0}
  516. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  517. type: 3}
  518. propertyPath: m_LocalPosition.z
  519. value: 2
  520. objectReference: {fileID: 0}
  521. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  522. type: 3}
  523. propertyPath: m_LocalRotation.x
  524. value: 0.14968997
  525. objectReference: {fileID: 0}
  526. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  527. type: 3}
  528. propertyPath: m_LocalRotation.y
  529. value: -0.7732909
  530. objectReference: {fileID: 0}
  531. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  532. type: 3}
  533. propertyPath: m_LocalRotation.z
  534. value: 0.19844848
  535. objectReference: {fileID: 0}
  536. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  537. type: 3}
  538. propertyPath: m_LocalRotation.w
  539. value: 0.5832944
  540. objectReference: {fileID: 0}
  541. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  542. type: 3}
  543. propertyPath: m_RootOrder
  544. value: 0
  545. objectReference: {fileID: 0}
  546. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  547. type: 3}
  548. propertyPath: m_LocalEulerAnglesHint.x
  549. value: 0
  550. objectReference: {fileID: 0}
  551. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  552. type: 3}
  553. propertyPath: m_LocalEulerAnglesHint.y
  554. value: 0
  555. objectReference: {fileID: 0}
  556. - target: {fileID: 1950737954701862580, guid: 9aa688c12da05294ab008f9441fee36f,
  557. type: 3}
  558. propertyPath: m_LocalEulerAnglesHint.z
  559. value: 0
  560. objectReference: {fileID: 0}
  561. - target: {fileID: 1950737954701862584, guid: 9aa688c12da05294ab008f9441fee36f,
  562. type: 3}
  563. propertyPath: m_Name
  564. value: Main Camera
  565. objectReference: {fileID: 0}
  566. - target: {fileID: 1950737954890205139, guid: 9aa688c12da05294ab008f9441fee36f,
  567. type: 3}
  568. propertyPath: m_BoundingSphereOverride.y
  569. value: 3.1524e-41
  570. objectReference: {fileID: 0}
  571. - target: {fileID: 1950737954890205139, guid: 9aa688c12da05294ab008f9441fee36f,
  572. type: 3}
  573. propertyPath: m_BoundingSphereOverride.w
  574. value: 0
  575. objectReference: {fileID: 0}
  576. - target: {fileID: 1950737954890205139, guid: 9aa688c12da05294ab008f9441fee36f,
  577. type: 3}
  578. propertyPath: m_BoundingSphereOverride.x
  579. value: 0
  580. objectReference: {fileID: 0}
  581. - target: {fileID: 1950737954890205139, guid: 9aa688c12da05294ab008f9441fee36f,
  582. type: 3}
  583. propertyPath: m_BoundingSphereOverride.z
  584. value: 0
  585. objectReference: {fileID: 0}
  586. m_RemovedComponents: []
  587. m_SourcePrefab: {fileID: 100100000, guid: 9aa688c12da05294ab008f9441fee36f, type: 3}
  588. --- !u!1 &734807461
  589. GameObject:
  590. m_ObjectHideFlags: 0
  591. m_CorrespondingSourceObject: {fileID: 0}
  592. m_PrefabInstance: {fileID: 0}
  593. m_PrefabAsset: {fileID: 0}
  594. serializedVersion: 6
  595. m_Component:
  596. - component: {fileID: 734807462}
  597. - component: {fileID: 734807465}
  598. - component: {fileID: 734807464}
  599. - component: {fileID: 734807463}
  600. m_Layer: 0
  601. m_Name: Cube (1)
  602. m_TagString: Untagged
  603. m_Icon: {fileID: 0}
  604. m_NavMeshLayer: 0
  605. m_StaticEditorFlags: 0
  606. m_IsActive: 1
  607. --- !u!4 &734807462
  608. Transform:
  609. m_ObjectHideFlags: 0
  610. m_CorrespondingSourceObject: {fileID: 0}
  611. m_PrefabInstance: {fileID: 0}
  612. m_PrefabAsset: {fileID: 0}
  613. m_GameObject: {fileID: 734807461}
  614. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  615. m_LocalPosition: {x: 0, y: 0.5, z: -5}
  616. m_LocalScale: {x: 11, y: 1, z: 1}
  617. m_Children: []
  618. m_Father: {fileID: 108592314}
  619. m_RootOrder: 0
  620. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  621. --- !u!65 &734807463
  622. BoxCollider:
  623. m_ObjectHideFlags: 0
  624. m_CorrespondingSourceObject: {fileID: 0}
  625. m_PrefabInstance: {fileID: 0}
  626. m_PrefabAsset: {fileID: 0}
  627. m_GameObject: {fileID: 734807461}
  628. m_Material: {fileID: 0}
  629. m_IsTrigger: 0
  630. m_Enabled: 1
  631. serializedVersion: 2
  632. m_Size: {x: 1, y: 1, z: 1}
  633. m_Center: {x: 0, y: 0, z: 0}
  634. --- !u!23 &734807464
  635. MeshRenderer:
  636. m_ObjectHideFlags: 0
  637. m_CorrespondingSourceObject: {fileID: 0}
  638. m_PrefabInstance: {fileID: 0}
  639. m_PrefabAsset: {fileID: 0}
  640. m_GameObject: {fileID: 734807461}
  641. m_Enabled: 1
  642. m_CastShadows: 1
  643. m_ReceiveShadows: 1
  644. m_DynamicOccludee: 1
  645. m_MotionVectors: 1
  646. m_LightProbeUsage: 1
  647. m_ReflectionProbeUsage: 1
  648. m_RayTracingMode: 2
  649. m_RenderingLayerMask: 4294967295
  650. m_RendererPriority: 0
  651. m_Materials:
  652. - {fileID: 2100000, guid: b821ce70817a6be4bbfe028b8a5c1a42, type: 2}
  653. m_StaticBatchInfo:
  654. firstSubMesh: 0
  655. subMeshCount: 0
  656. m_StaticBatchRoot: {fileID: 0}
  657. m_ProbeAnchor: {fileID: 0}
  658. m_LightProbeVolumeOverride: {fileID: 0}
  659. m_ScaleInLightmap: 1
  660. m_ReceiveGI: 1
  661. m_PreserveUVs: 0
  662. m_IgnoreNormalsForChartDetection: 0
  663. m_ImportantGI: 0
  664. m_StitchLightmapSeams: 0
  665. m_SelectedEditorRenderState: 3
  666. m_MinimumChartSize: 4
  667. m_AutoUVMaxDistance: 0.5
  668. m_AutoUVMaxAngle: 89
  669. m_LightmapParameters: {fileID: 0}
  670. m_SortingLayerID: 0
  671. m_SortingLayer: 0
  672. m_SortingOrder: 0
  673. --- !u!33 &734807465
  674. MeshFilter:
  675. m_ObjectHideFlags: 0
  676. m_CorrespondingSourceObject: {fileID: 0}
  677. m_PrefabInstance: {fileID: 0}
  678. m_PrefabAsset: {fileID: 0}
  679. m_GameObject: {fileID: 734807461}
  680. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  681. --- !u!1001 &1094345806
  682. PrefabInstance:
  683. m_ObjectHideFlags: 0
  684. serializedVersion: 2
  685. m_Modification:
  686. m_TransformParent: {fileID: 1234656624}
  687. m_Modifications:
  688. - target: {fileID: 100006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  689. propertyPath: m_Name
  690. value: DefaultHumanoid
  691. objectReference: {fileID: 0}
  692. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  693. propertyPath: m_LocalPosition.x
  694. value: 0
  695. objectReference: {fileID: 0}
  696. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  697. propertyPath: m_LocalPosition.y
  698. value: 0
  699. objectReference: {fileID: 0}
  700. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  701. propertyPath: m_LocalPosition.z
  702. value: 0
  703. objectReference: {fileID: 0}
  704. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  705. propertyPath: m_LocalRotation.x
  706. value: -0
  707. objectReference: {fileID: 0}
  708. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  709. propertyPath: m_LocalRotation.y
  710. value: -0
  711. objectReference: {fileID: 0}
  712. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  713. propertyPath: m_LocalRotation.z
  714. value: -0
  715. objectReference: {fileID: 0}
  716. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  717. propertyPath: m_LocalRotation.w
  718. value: 1
  719. objectReference: {fileID: 0}
  720. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  721. propertyPath: m_RootOrder
  722. value: 0
  723. objectReference: {fileID: 0}
  724. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  725. propertyPath: m_LocalEulerAnglesHint.x
  726. value: 0
  727. objectReference: {fileID: 0}
  728. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  729. propertyPath: m_LocalEulerAnglesHint.y
  730. value: 0
  731. objectReference: {fileID: 0}
  732. - target: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  733. propertyPath: m_LocalEulerAnglesHint.z
  734. value: 0
  735. objectReference: {fileID: 0}
  736. - target: {fileID: 9500000, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  737. propertyPath: m_ApplyRootMotion
  738. value: 1
  739. objectReference: {fileID: 0}
  740. m_RemovedComponents: []
  741. m_SourcePrefab: {fileID: 100100000, guid: c9f3e1113795a054c939de9883b31fed, type: 3}
  742. --- !u!95 &1094345807 stripped
  743. Animator:
  744. m_CorrespondingSourceObject: {fileID: 9500000, guid: c9f3e1113795a054c939de9883b31fed,
  745. type: 3}
  746. m_PrefabInstance: {fileID: 1094345806}
  747. m_PrefabAsset: {fileID: 0}
  748. --- !u!1 &1094345808 stripped
  749. GameObject:
  750. m_CorrespondingSourceObject: {fileID: 100006, guid: c9f3e1113795a054c939de9883b31fed,
  751. type: 3}
  752. m_PrefabInstance: {fileID: 1094345806}
  753. m_PrefabAsset: {fileID: 0}
  754. --- !u!4 &1094345809 stripped
  755. Transform:
  756. m_CorrespondingSourceObject: {fileID: 400006, guid: c9f3e1113795a054c939de9883b31fed,
  757. type: 3}
  758. m_PrefabInstance: {fileID: 1094345806}
  759. m_PrefabAsset: {fileID: 0}
  760. --- !u!114 &1094345810
  761. MonoBehaviour:
  762. m_ObjectHideFlags: 0
  763. m_CorrespondingSourceObject: {fileID: 0}
  764. m_PrefabInstance: {fileID: 0}
  765. m_PrefabAsset: {fileID: 0}
  766. m_GameObject: {fileID: 1094345808}
  767. m_Enabled: 1
  768. m_EditorHideFlags: 0
  769. m_Script: {fileID: 11500000, guid: d6ad7b53f86f9da4da426b673c422513, type: 3}
  770. m_Name:
  771. m_EditorClassIdentifier:
  772. _Animator: {fileID: 1094345807}
  773. _ActionOnDisable: 0
  774. _PlayAutomatically: 0
  775. _Animations: []
  776. _Controller:
  777. _FadeDuration: 0.25
  778. _Events:
  779. _NormalizedTimes: []
  780. _Callbacks: []
  781. _Names: []
  782. _Controller: {fileID: 9100000, guid: 211c0318703cf2a42a8e2566aec0d683, type: 2}
  783. _ActionsOnStop:
  784. --- !u!114 &1094345811
  785. MonoBehaviour:
  786. m_ObjectHideFlags: 0
  787. m_CorrespondingSourceObject: {fileID: 0}
  788. m_PrefabInstance: {fileID: 0}
  789. m_PrefabAsset: {fileID: 0}
  790. m_GameObject: {fileID: 1094345808}
  791. m_Enabled: 1
  792. m_EditorHideFlags: 0
  793. m_Script: {fileID: 11500000, guid: 1cce984070b750e49a412056be799094, type: 3}
  794. m_Name:
  795. m_EditorClassIdentifier:
  796. _Rigidbody: {fileID: 1234656622}
  797. _Animator: {fileID: 1094345807}
  798. --- !u!4 &1094345812 stripped
  799. Transform:
  800. m_CorrespondingSourceObject: {fileID: 400110, guid: c9f3e1113795a054c939de9883b31fed,
  801. type: 3}
  802. m_PrefabInstance: {fileID: 1094345806}
  803. m_PrefabAsset: {fileID: 0}
  804. --- !u!1 &1234656619
  805. GameObject:
  806. m_ObjectHideFlags: 0
  807. m_CorrespondingSourceObject: {fileID: 0}
  808. m_PrefabInstance: {fileID: 0}
  809. m_PrefabAsset: {fileID: 0}
  810. serializedVersion: 6
  811. m_Component:
  812. - component: {fileID: 1234656624}
  813. - component: {fileID: 1234656623}
  814. - component: {fileID: 1234656622}
  815. - component: {fileID: 1234656621}
  816. - component: {fileID: 1234656620}
  817. m_Layer: 0
  818. m_Name: Character
  819. m_TagString: Untagged
  820. m_Icon: {fileID: 0}
  821. m_NavMeshLayer: 0
  822. m_StaticEditorFlags: 0
  823. m_IsActive: 1
  824. --- !u!114 &1234656620
  825. MonoBehaviour:
  826. m_ObjectHideFlags: 0
  827. m_CorrespondingSourceObject: {fileID: 0}
  828. m_PrefabInstance: {fileID: 0}
  829. m_PrefabAsset: {fileID: 0}
  830. m_GameObject: {fileID: 1234656619}
  831. m_Enabled: 0
  832. m_EditorHideFlags: 0
  833. m_Script: {fileID: 11500000, guid: 5fcd299123834b14380314cc7bed04c5, type: 3}
  834. m_Name:
  835. m_EditorClassIdentifier:
  836. _Character: {fileID: 1234656621}
  837. --- !u!114 &1234656621
  838. MonoBehaviour:
  839. m_ObjectHideFlags: 0
  840. m_CorrespondingSourceObject: {fileID: 0}
  841. m_PrefabInstance: {fileID: 0}
  842. m_PrefabAsset: {fileID: 0}
  843. m_GameObject: {fileID: 1234656619}
  844. m_Enabled: 1
  845. m_EditorHideFlags: 0
  846. m_Script: {fileID: 11500000, guid: 9519020ed4eedd0469501fe0d98e8339, type: 3}
  847. m_Name:
  848. m_EditorClassIdentifier:
  849. _Animancer: {fileID: 1094345810}
  850. _StateMachine:
  851. _CurrentState: {fileID: 1234656620}
  852. _DefaultState: {fileID: 1234656620}
  853. _Health: {fileID: 0}
  854. _Parameters:
  855. _MovementDirection: {x: 0, y: 0, z: 0}
  856. _WantsToRun: 0
  857. _Equipment: {fileID: 0}
  858. --- !u!54 &1234656622
  859. Rigidbody:
  860. m_ObjectHideFlags: 0
  861. m_CorrespondingSourceObject: {fileID: 0}
  862. m_PrefabInstance: {fileID: 0}
  863. m_PrefabAsset: {fileID: 0}
  864. m_GameObject: {fileID: 1234656619}
  865. serializedVersion: 2
  866. m_Mass: 1
  867. m_Drag: 0
  868. m_AngularDrag: 0.05
  869. m_UseGravity: 1
  870. m_IsKinematic: 0
  871. m_Interpolate: 0
  872. m_Constraints: 116
  873. m_CollisionDetection: 0
  874. --- !u!136 &1234656623
  875. CapsuleCollider:
  876. m_ObjectHideFlags: 0
  877. m_CorrespondingSourceObject: {fileID: 0}
  878. m_PrefabInstance: {fileID: 0}
  879. m_PrefabAsset: {fileID: 0}
  880. m_GameObject: {fileID: 1234656619}
  881. m_Material: {fileID: 0}
  882. m_IsTrigger: 0
  883. m_Enabled: 1
  884. m_Radius: 0.2
  885. m_Height: 1.7
  886. m_Direction: 1
  887. m_Center: {x: 0, y: 0.85, z: 0}
  888. --- !u!4 &1234656624
  889. Transform:
  890. m_ObjectHideFlags: 0
  891. m_CorrespondingSourceObject: {fileID: 0}
  892. m_PrefabInstance: {fileID: 0}
  893. m_PrefabAsset: {fileID: 0}
  894. m_GameObject: {fileID: 1234656619}
  895. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  896. m_LocalPosition: {x: 0, y: 0, z: 0}
  897. m_LocalScale: {x: 1, y: 1, z: 1}
  898. m_Children:
  899. - {fileID: 1094345809}
  900. - {fileID: 207218644}
  901. m_Father: {fileID: 0}
  902. m_RootOrder: 3
  903. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  904. --- !u!1 &1512656915
  905. GameObject:
  906. m_ObjectHideFlags: 0
  907. m_CorrespondingSourceObject: {fileID: 0}
  908. m_PrefabInstance: {fileID: 0}
  909. m_PrefabAsset: {fileID: 0}
  910. serializedVersion: 6
  911. m_Component:
  912. - component: {fileID: 1512656916}
  913. - component: {fileID: 1512656918}
  914. - component: {fileID: 1512656917}
  915. m_Layer: 5
  916. m_Name: Text
  917. m_TagString: Untagged
  918. m_Icon: {fileID: 0}
  919. m_NavMeshLayer: 0
  920. m_StaticEditorFlags: 0
  921. m_IsActive: 1
  922. --- !u!224 &1512656916
  923. RectTransform:
  924. m_ObjectHideFlags: 0
  925. m_CorrespondingSourceObject: {fileID: 0}
  926. m_PrefabInstance: {fileID: 0}
  927. m_PrefabAsset: {fileID: 0}
  928. m_GameObject: {fileID: 1512656915}
  929. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  930. m_LocalPosition: {x: 0, y: 0, z: 0}
  931. m_LocalScale: {x: 1, y: 1, z: 1}
  932. m_Children: []
  933. m_Father: {fileID: 301411109}
  934. m_RootOrder: 0
  935. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  936. m_AnchorMin: {x: 0, y: 0}
  937. m_AnchorMax: {x: 1, y: 1}
  938. m_AnchoredPosition: {x: 0, y: 0}
  939. m_SizeDelta: {x: -10, y: -10}
  940. m_Pivot: {x: 0.5, y: 0.5}
  941. --- !u!114 &1512656917
  942. MonoBehaviour:
  943. m_ObjectHideFlags: 0
  944. m_CorrespondingSourceObject: {fileID: 0}
  945. m_PrefabInstance: {fileID: 0}
  946. m_PrefabAsset: {fileID: 0}
  947. m_GameObject: {fileID: 1512656915}
  948. m_Enabled: 1
  949. m_EditorHideFlags: 0
  950. m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
  951. m_Name:
  952. m_EditorClassIdentifier:
  953. m_Material: {fileID: 0}
  954. m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
  955. m_RaycastTarget: 0
  956. m_Maskable: 1
  957. m_OnCullStateChanged:
  958. m_PersistentCalls:
  959. m_Calls: []
  960. m_FontData:
  961. m_Font: {fileID: 10102, guid: 0000000000000000e000000000000000, type: 0}
  962. m_FontSize: 30
  963. m_FontStyle: 0
  964. m_BestFit: 0
  965. m_MinSize: 3
  966. m_MaxSize: 40
  967. m_Alignment: 0
  968. m_AlignByGeometry: 0
  969. m_RichText: 1
  970. m_HorizontalOverflow: 1
  971. m_VerticalOverflow: 1
  972. m_LineSpacing: 1
  973. m_Text: 'WASD = Move
  974. Left Shift = Run
  975. Left Click = Shoot'
  976. --- !u!222 &1512656918
  977. CanvasRenderer:
  978. m_ObjectHideFlags: 0
  979. m_CorrespondingSourceObject: {fileID: 0}
  980. m_PrefabInstance: {fileID: 0}
  981. m_PrefabAsset: {fileID: 0}
  982. m_GameObject: {fileID: 1512656915}
  983. m_CullTransparentMesh: 0
  984. --- !u!1 &1545532503
  985. GameObject:
  986. m_ObjectHideFlags: 0
  987. m_CorrespondingSourceObject: {fileID: 0}
  988. m_PrefabInstance: {fileID: 0}
  989. m_PrefabAsset: {fileID: 0}
  990. serializedVersion: 6
  991. m_Component:
  992. - component: {fileID: 1545532504}
  993. - component: {fileID: 1545532507}
  994. - component: {fileID: 1545532506}
  995. - component: {fileID: 1545532505}
  996. m_Layer: 0
  997. m_Name: Cube (3)
  998. m_TagString: Untagged
  999. m_Icon: {fileID: 0}
  1000. m_NavMeshLayer: 0
  1001. m_StaticEditorFlags: 0
  1002. m_IsActive: 1
  1003. --- !u!4 &1545532504
  1004. Transform:
  1005. m_ObjectHideFlags: 0
  1006. m_CorrespondingSourceObject: {fileID: 0}
  1007. m_PrefabInstance: {fileID: 0}
  1008. m_PrefabAsset: {fileID: 0}
  1009. m_GameObject: {fileID: 1545532503}
  1010. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1011. m_LocalPosition: {x: -5, y: 0.5, z: 0}
  1012. m_LocalScale: {x: 1, y: 1, z: 9}
  1013. m_Children: []
  1014. m_Father: {fileID: 108592314}
  1015. m_RootOrder: 2
  1016. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1017. --- !u!65 &1545532505
  1018. BoxCollider:
  1019. m_ObjectHideFlags: 0
  1020. m_CorrespondingSourceObject: {fileID: 0}
  1021. m_PrefabInstance: {fileID: 0}
  1022. m_PrefabAsset: {fileID: 0}
  1023. m_GameObject: {fileID: 1545532503}
  1024. m_Material: {fileID: 0}
  1025. m_IsTrigger: 0
  1026. m_Enabled: 1
  1027. serializedVersion: 2
  1028. m_Size: {x: 1, y: 1, z: 1}
  1029. m_Center: {x: 0, y: 0, z: 0}
  1030. --- !u!23 &1545532506
  1031. MeshRenderer:
  1032. m_ObjectHideFlags: 0
  1033. m_CorrespondingSourceObject: {fileID: 0}
  1034. m_PrefabInstance: {fileID: 0}
  1035. m_PrefabAsset: {fileID: 0}
  1036. m_GameObject: {fileID: 1545532503}
  1037. m_Enabled: 1
  1038. m_CastShadows: 1
  1039. m_ReceiveShadows: 1
  1040. m_DynamicOccludee: 1
  1041. m_MotionVectors: 1
  1042. m_LightProbeUsage: 1
  1043. m_ReflectionProbeUsage: 1
  1044. m_RayTracingMode: 2
  1045. m_RenderingLayerMask: 4294967295
  1046. m_RendererPriority: 0
  1047. m_Materials:
  1048. - {fileID: 2100000, guid: b821ce70817a6be4bbfe028b8a5c1a42, type: 2}
  1049. m_StaticBatchInfo:
  1050. firstSubMesh: 0
  1051. subMeshCount: 0
  1052. m_StaticBatchRoot: {fileID: 0}
  1053. m_ProbeAnchor: {fileID: 0}
  1054. m_LightProbeVolumeOverride: {fileID: 0}
  1055. m_ScaleInLightmap: 1
  1056. m_ReceiveGI: 1
  1057. m_PreserveUVs: 0
  1058. m_IgnoreNormalsForChartDetection: 0
  1059. m_ImportantGI: 0
  1060. m_StitchLightmapSeams: 0
  1061. m_SelectedEditorRenderState: 3
  1062. m_MinimumChartSize: 4
  1063. m_AutoUVMaxDistance: 0.5
  1064. m_AutoUVMaxAngle: 89
  1065. m_LightmapParameters: {fileID: 0}
  1066. m_SortingLayerID: 0
  1067. m_SortingLayer: 0
  1068. m_SortingOrder: 0
  1069. --- !u!33 &1545532507
  1070. MeshFilter:
  1071. m_ObjectHideFlags: 0
  1072. m_CorrespondingSourceObject: {fileID: 0}
  1073. m_PrefabInstance: {fileID: 0}
  1074. m_PrefabAsset: {fileID: 0}
  1075. m_GameObject: {fileID: 1545532503}
  1076. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1077. --- !u!1001 &1560358489
  1078. PrefabInstance:
  1079. m_ObjectHideFlags: 0
  1080. serializedVersion: 2
  1081. m_Modification:
  1082. m_TransformParent: {fileID: 1094345812}
  1083. m_Modifications:
  1084. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1085. type: 3}
  1086. propertyPath: m_LocalPosition.x
  1087. value: 0
  1088. objectReference: {fileID: 0}
  1089. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1090. type: 3}
  1091. propertyPath: m_LocalPosition.y
  1092. value: 0
  1093. objectReference: {fileID: 0}
  1094. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1095. type: 3}
  1096. propertyPath: m_LocalPosition.z
  1097. value: 0
  1098. objectReference: {fileID: 0}
  1099. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1100. type: 3}
  1101. propertyPath: m_LocalRotation.x
  1102. value: 0
  1103. objectReference: {fileID: 0}
  1104. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1105. type: 3}
  1106. propertyPath: m_LocalRotation.y
  1107. value: 0
  1108. objectReference: {fileID: 0}
  1109. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1110. type: 3}
  1111. propertyPath: m_LocalRotation.z
  1112. value: 0
  1113. objectReference: {fileID: 0}
  1114. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1115. type: 3}
  1116. propertyPath: m_LocalRotation.w
  1117. value: 1
  1118. objectReference: {fileID: 0}
  1119. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1120. type: 3}
  1121. propertyPath: m_RootOrder
  1122. value: 0
  1123. objectReference: {fileID: 0}
  1124. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1125. type: 3}
  1126. propertyPath: m_LocalEulerAnglesHint.x
  1127. value: 0
  1128. objectReference: {fileID: 0}
  1129. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1130. type: 3}
  1131. propertyPath: m_LocalEulerAnglesHint.y
  1132. value: 0
  1133. objectReference: {fileID: 0}
  1134. - target: {fileID: -8679921383154817045, guid: 61d3d22bb12572140a9061532fc58092,
  1135. type: 3}
  1136. propertyPath: m_LocalEulerAnglesHint.z
  1137. value: 0
  1138. objectReference: {fileID: 0}
  1139. - target: {fileID: 919132149155446097, guid: 61d3d22bb12572140a9061532fc58092,
  1140. type: 3}
  1141. propertyPath: m_Name
  1142. value: Pistol
  1143. objectReference: {fileID: 0}
  1144. m_RemovedComponents: []
  1145. m_SourcePrefab: {fileID: 100100000, guid: 61d3d22bb12572140a9061532fc58092, type: 3}
  1146. --- !u!1 &1985522330
  1147. GameObject:
  1148. m_ObjectHideFlags: 0
  1149. m_CorrespondingSourceObject: {fileID: 0}
  1150. m_PrefabInstance: {fileID: 0}
  1151. m_PrefabAsset: {fileID: 0}
  1152. serializedVersion: 6
  1153. m_Component:
  1154. - component: {fileID: 1985522331}
  1155. - component: {fileID: 1985522334}
  1156. - component: {fileID: 1985522333}
  1157. - component: {fileID: 1985522332}
  1158. m_Layer: 0
  1159. m_Name: Cube (4)
  1160. m_TagString: Untagged
  1161. m_Icon: {fileID: 0}
  1162. m_NavMeshLayer: 0
  1163. m_StaticEditorFlags: 0
  1164. m_IsActive: 1
  1165. --- !u!4 &1985522331
  1166. Transform:
  1167. m_ObjectHideFlags: 0
  1168. m_CorrespondingSourceObject: {fileID: 0}
  1169. m_PrefabInstance: {fileID: 0}
  1170. m_PrefabAsset: {fileID: 0}
  1171. m_GameObject: {fileID: 1985522330}
  1172. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  1173. m_LocalPosition: {x: 5, y: 0.5, z: 0}
  1174. m_LocalScale: {x: 1, y: 1, z: 9}
  1175. m_Children: []
  1176. m_Father: {fileID: 108592314}
  1177. m_RootOrder: 3
  1178. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  1179. --- !u!65 &1985522332
  1180. BoxCollider:
  1181. m_ObjectHideFlags: 0
  1182. m_CorrespondingSourceObject: {fileID: 0}
  1183. m_PrefabInstance: {fileID: 0}
  1184. m_PrefabAsset: {fileID: 0}
  1185. m_GameObject: {fileID: 1985522330}
  1186. m_Material: {fileID: 0}
  1187. m_IsTrigger: 0
  1188. m_Enabled: 1
  1189. serializedVersion: 2
  1190. m_Size: {x: 1, y: 1, z: 1}
  1191. m_Center: {x: 0, y: 0, z: 0}
  1192. --- !u!23 &1985522333
  1193. MeshRenderer:
  1194. m_ObjectHideFlags: 0
  1195. m_CorrespondingSourceObject: {fileID: 0}
  1196. m_PrefabInstance: {fileID: 0}
  1197. m_PrefabAsset: {fileID: 0}
  1198. m_GameObject: {fileID: 1985522330}
  1199. m_Enabled: 1
  1200. m_CastShadows: 1
  1201. m_ReceiveShadows: 1
  1202. m_DynamicOccludee: 1
  1203. m_MotionVectors: 1
  1204. m_LightProbeUsage: 1
  1205. m_ReflectionProbeUsage: 1
  1206. m_RayTracingMode: 2
  1207. m_RenderingLayerMask: 4294967295
  1208. m_RendererPriority: 0
  1209. m_Materials:
  1210. - {fileID: 2100000, guid: b821ce70817a6be4bbfe028b8a5c1a42, type: 2}
  1211. m_StaticBatchInfo:
  1212. firstSubMesh: 0
  1213. subMeshCount: 0
  1214. m_StaticBatchRoot: {fileID: 0}
  1215. m_ProbeAnchor: {fileID: 0}
  1216. m_LightProbeVolumeOverride: {fileID: 0}
  1217. m_ScaleInLightmap: 1
  1218. m_ReceiveGI: 1
  1219. m_PreserveUVs: 0
  1220. m_IgnoreNormalsForChartDetection: 0
  1221. m_ImportantGI: 0
  1222. m_StitchLightmapSeams: 0
  1223. m_SelectedEditorRenderState: 3
  1224. m_MinimumChartSize: 4
  1225. m_AutoUVMaxDistance: 0.5
  1226. m_AutoUVMaxAngle: 89
  1227. m_LightmapParameters: {fileID: 0}
  1228. m_SortingLayerID: 0
  1229. m_SortingLayer: 0
  1230. m_SortingOrder: 0
  1231. --- !u!33 &1985522334
  1232. MeshFilter:
  1233. m_ObjectHideFlags: 0
  1234. m_CorrespondingSourceObject: {fileID: 0}
  1235. m_PrefabInstance: {fileID: 0}
  1236. m_PrefabAsset: {fileID: 0}
  1237. m_GameObject: {fileID: 1985522330}
  1238. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}