12345678910111213141516171819202122232425 |
- // Animancer // https://kybernetik.com.au/animancer // Copyright 2022 Kybernetik //
- using UnityEngine;
- namespace Animancer
- {
- /// <inheritdoc/>
- /// https://kybernetik.com.au/animancer/api/Animancer/AnimancerTransitionAsset
- [CreateAssetMenu(menuName = Strings.MenuPrefix + "Animancer Transition", order = Strings.AssetMenuOrder + 0)]
- [HelpURL(Strings.DocsURLs.APIDocumentation + "/" + nameof(AnimancerTransitionAsset))]
- public class AnimancerTransitionAsset : AnimancerTransitionAsset<ITransition>
- {
- /************************************************************************************************************************/
- #if UNITY_EDITOR
- /// <inheritdoc/>
- protected override void Reset()
- {
- Transition = new ClipTransition();
- }
- #endif
- /************************************************************************************************************************/
- }
- }
|