Tower2.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &400489096813779123
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 8265387857098643412}
  12. m_Layer: 0
  13. m_Name: chest
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &8265387857098643412
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 400489096813779123}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0.42, y: 7.74, z: 2.06}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_ConstrainProportionsScale: 0
  30. m_Children: []
  31. m_Father: {fileID: 5302250412191957375}
  32. m_RootOrder: 1
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &1341436503213311427
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 3571117690203896899}
  43. - component: {fileID: 3804761137911781461}
  44. m_Layer: 0
  45. m_Name: Tower2
  46. m_TagString: Untagged
  47. m_Icon: {fileID: 0}
  48. m_NavMeshLayer: 0
  49. m_StaticEditorFlags: 0
  50. m_IsActive: 1
  51. --- !u!4 &3571117690203896899
  52. Transform:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 1341436503213311427}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: 0, y: 0, z: 0}
  60. m_LocalScale: {x: 1, y: 1, z: 1}
  61. m_ConstrainProportionsScale: 0
  62. m_Children:
  63. - {fileID: 6121355241576803453}
  64. - {fileID: 5302250412191957375}
  65. m_Father: {fileID: 0}
  66. m_RootOrder: 0
  67. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  68. --- !u!114 &3804761137911781461
  69. MonoBehaviour:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 1341436503213311427}
  75. m_Enabled: 1
  76. m_EditorHideFlags: 0
  77. m_Script: {fileID: 11500000, guid: 30230dd81a37f294191c8b75eaba261c, type: 3}
  78. m_Name:
  79. m_EditorClassIdentifier:
  80. Animancer: {fileID: 5029648550407114405}
  81. AnimationClips:
  82. - Type: 0
  83. Clip:
  84. _FadeDuration: 0.25
  85. _Events:
  86. _NormalizedTimes: []
  87. _Callbacks: []
  88. _Names: []
  89. _Clip: {fileID: 1827226128182048838, guid: 2e5f7662e292d5b4cb5adff4d345439a,
  90. type: 3}
  91. _Speed: 1
  92. _NormalizedStartTime: NaN
  93. - Type: 2
  94. Clip:
  95. _FadeDuration: 0.25
  96. _Events:
  97. _NormalizedTimes: []
  98. _Callbacks: []
  99. _Names: []
  100. _Clip: {fileID: 1827226128182048838, guid: 2e5f7662e292d5b4cb5adff4d345439a,
  101. type: 3}
  102. _Speed: 1
  103. _NormalizedStartTime: NaN
  104. - Type: 3
  105. Clip:
  106. _FadeDuration: 0.25
  107. _Events:
  108. _NormalizedTimes: []
  109. _Callbacks: []
  110. _Names: []
  111. _Clip: {fileID: 1827226128182048838, guid: 2e5f7662e292d5b4cb5adff4d345439a,
  112. type: 3}
  113. _Speed: 1
  114. _NormalizedStartTime: NaN
  115. --- !u!1 &2475137179302012382
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 4627816144352276007}
  124. m_Layer: 0
  125. m_Name: foot
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!4 &4627816144352276007
  132. Transform:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 2475137179302012382}
  138. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  139. m_LocalPosition: {x: 0, y: -3.87, z: 0}
  140. m_LocalScale: {x: 1, y: 1, z: 1}
  141. m_ConstrainProportionsScale: 0
  142. m_Children: []
  143. m_Father: {fileID: 5302250412191957375}
  144. m_RootOrder: 2
  145. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  146. --- !u!1 &2776002199907050839
  147. GameObject:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. serializedVersion: 6
  153. m_Component:
  154. - component: {fileID: 714368544593933658}
  155. - component: {fileID: 4132580513058800187}
  156. m_Layer: 0
  157. m_Name: Tiktok_fangzi_02_01
  158. m_TagString: Untagged
  159. m_Icon: {fileID: 0}
  160. m_NavMeshLayer: 0
  161. m_StaticEditorFlags: 0
  162. m_IsActive: 1
  163. --- !u!4 &714368544593933658
  164. Transform:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 2776002199907050839}
  170. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  171. m_LocalPosition: {x: -0, y: 0, z: 0}
  172. m_LocalScale: {x: 1, y: 1, z: 1}
  173. m_ConstrainProportionsScale: 0
  174. m_Children: []
  175. m_Father: {fileID: 6121355241576803453}
  176. m_RootOrder: 0
  177. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  178. --- !u!137 &4132580513058800187
  179. SkinnedMeshRenderer:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 2776002199907050839}
  185. m_Enabled: 1
  186. m_CastShadows: 1
  187. m_ReceiveShadows: 1
  188. m_DynamicOccludee: 1
  189. m_StaticShadowCaster: 0
  190. m_MotionVectors: 1
  191. m_LightProbeUsage: 1
  192. m_ReflectionProbeUsage: 1
  193. m_RayTracingMode: 3
  194. m_RayTraceProcedural: 0
  195. m_RenderingLayerMask: 1
  196. m_RendererPriority: 0
  197. m_Materials:
  198. - {fileID: 2100000, guid: f5a753e3e5f5ba74983f6d9e45ac067c, type: 2}
  199. m_StaticBatchInfo:
  200. firstSubMesh: 0
  201. subMeshCount: 0
  202. m_StaticBatchRoot: {fileID: 0}
  203. m_ProbeAnchor: {fileID: 0}
  204. m_LightProbeVolumeOverride: {fileID: 0}
  205. m_ScaleInLightmap: 1
  206. m_ReceiveGI: 1
  207. m_PreserveUVs: 0
  208. m_IgnoreNormalsForChartDetection: 0
  209. m_ImportantGI: 0
  210. m_StitchLightmapSeams: 1
  211. m_SelectedEditorRenderState: 3
  212. m_MinimumChartSize: 4
  213. m_AutoUVMaxDistance: 0.5
  214. m_AutoUVMaxAngle: 89
  215. m_LightmapParameters: {fileID: 0}
  216. m_SortingLayerID: 0
  217. m_SortingLayer: 0
  218. m_SortingOrder: 0
  219. serializedVersion: 2
  220. m_Quality: 0
  221. m_UpdateWhenOffscreen: 0
  222. m_SkinnedMotionVectors: 1
  223. m_Mesh: {fileID: -9080538338523656666, guid: efcc9b5fa7685e0468c4a3a2844c638b, type: 3}
  224. m_Bones:
  225. - {fileID: 5549309619881105976}
  226. m_BlendShapeWeights: []
  227. m_RootBone: {fileID: 5549309619881105976}
  228. m_AABB:
  229. m_Center: {x: -8.487617, y: -0.007160187, z: 0.4314022}
  230. m_Extent: {x: 8.299485, y: 11.6526, z: 8.661264}
  231. m_DirtyAABB: 0
  232. --- !u!1 &3087820789817178020
  233. GameObject:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. serializedVersion: 6
  239. m_Component:
  240. - component: {fileID: 5302250412191957375}
  241. m_Layer: 0
  242. m_Name: BindPart
  243. m_TagString: Untagged
  244. m_Icon: {fileID: 0}
  245. m_NavMeshLayer: 0
  246. m_StaticEditorFlags: 0
  247. m_IsActive: 1
  248. --- !u!4 &5302250412191957375
  249. Transform:
  250. m_ObjectHideFlags: 0
  251. m_CorrespondingSourceObject: {fileID: 0}
  252. m_PrefabInstance: {fileID: 0}
  253. m_PrefabAsset: {fileID: 0}
  254. m_GameObject: {fileID: 3087820789817178020}
  255. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  256. m_LocalPosition: {x: 0, y: 0, z: 0}
  257. m_LocalScale: {x: 1, y: 1, z: 1}
  258. m_ConstrainProportionsScale: 0
  259. m_Children:
  260. - {fileID: 6450138331612744149}
  261. - {fileID: 8265387857098643412}
  262. - {fileID: 4627816144352276007}
  263. m_Father: {fileID: 3571117690203896899}
  264. m_RootOrder: 1
  265. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  266. --- !u!1 &3736364595656382789
  267. GameObject:
  268. m_ObjectHideFlags: 0
  269. m_CorrespondingSourceObject: {fileID: 0}
  270. m_PrefabInstance: {fileID: 0}
  271. m_PrefabAsset: {fileID: 0}
  272. serializedVersion: 6
  273. m_Component:
  274. - component: {fileID: 6450138331612744149}
  275. m_Layer: 0
  276. m_Name: headInfo
  277. m_TagString: Untagged
  278. m_Icon: {fileID: 0}
  279. m_NavMeshLayer: 0
  280. m_StaticEditorFlags: 0
  281. m_IsActive: 1
  282. --- !u!4 &6450138331612744149
  283. Transform:
  284. m_ObjectHideFlags: 0
  285. m_CorrespondingSourceObject: {fileID: 0}
  286. m_PrefabInstance: {fileID: 0}
  287. m_PrefabAsset: {fileID: 0}
  288. m_GameObject: {fileID: 3736364595656382789}
  289. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  290. m_LocalPosition: {x: 0, y: 17.52, z: 0}
  291. m_LocalScale: {x: 1, y: 1, z: 1}
  292. m_ConstrainProportionsScale: 0
  293. m_Children: []
  294. m_Father: {fileID: 5302250412191957375}
  295. m_RootOrder: 0
  296. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  297. --- !u!1 &6897470106395834055
  298. GameObject:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. serializedVersion: 6
  304. m_Component:
  305. - component: {fileID: 6121355241576803453}
  306. - component: {fileID: 149534665510024711}
  307. - component: {fileID: 5029648550407114405}
  308. m_Layer: 0
  309. m_Name: Tiktok_fangzi_02_01
  310. m_TagString: Untagged
  311. m_Icon: {fileID: 0}
  312. m_NavMeshLayer: 0
  313. m_StaticEditorFlags: 0
  314. m_IsActive: 1
  315. --- !u!4 &6121355241576803453
  316. Transform:
  317. m_ObjectHideFlags: 0
  318. m_CorrespondingSourceObject: {fileID: 0}
  319. m_PrefabInstance: {fileID: 0}
  320. m_PrefabAsset: {fileID: 0}
  321. m_GameObject: {fileID: 6897470106395834055}
  322. m_LocalRotation: {x: 0, y: -0.8191521, z: 0, w: 0.57357645}
  323. m_LocalPosition: {x: 0, y: 0, z: 0}
  324. m_LocalScale: {x: 1, y: 1, z: 1}
  325. m_ConstrainProportionsScale: 0
  326. m_Children:
  327. - {fileID: 714368544593933658}
  328. - {fileID: 5549309619881105976}
  329. m_Father: {fileID: 3571117690203896899}
  330. m_RootOrder: 0
  331. m_LocalEulerAnglesHint: {x: 0, y: -110, z: 0}
  332. --- !u!95 &149534665510024711
  333. Animator:
  334. serializedVersion: 4
  335. m_ObjectHideFlags: 0
  336. m_CorrespondingSourceObject: {fileID: 0}
  337. m_PrefabInstance: {fileID: 0}
  338. m_PrefabAsset: {fileID: 0}
  339. m_GameObject: {fileID: 6897470106395834055}
  340. m_Enabled: 1
  341. m_Avatar: {fileID: 9000000, guid: efcc9b5fa7685e0468c4a3a2844c638b, type: 3}
  342. m_Controller: {fileID: 0}
  343. m_CullingMode: 1
  344. m_UpdateMode: 0
  345. m_ApplyRootMotion: 0
  346. m_LinearVelocityBlending: 0
  347. m_StabilizeFeet: 0
  348. m_WarningMessage:
  349. m_HasTransformHierarchy: 1
  350. m_AllowConstantClipSamplingOptimization: 1
  351. m_KeepAnimatorControllerStateOnDisable: 0
  352. --- !u!114 &5029648550407114405
  353. MonoBehaviour:
  354. m_ObjectHideFlags: 0
  355. m_CorrespondingSourceObject: {fileID: 0}
  356. m_PrefabInstance: {fileID: 0}
  357. m_PrefabAsset: {fileID: 0}
  358. m_GameObject: {fileID: 6897470106395834055}
  359. m_Enabled: 1
  360. m_EditorHideFlags: 0
  361. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  362. m_Name:
  363. m_EditorClassIdentifier:
  364. _Animator: {fileID: 149534665510024711}
  365. _ActionOnDisable: 0
  366. --- !u!1 &7131500811097734379
  367. GameObject:
  368. m_ObjectHideFlags: 0
  369. m_CorrespondingSourceObject: {fileID: 0}
  370. m_PrefabInstance: {fileID: 0}
  371. m_PrefabAsset: {fileID: 0}
  372. serializedVersion: 6
  373. m_Component:
  374. - component: {fileID: 5549309619881105976}
  375. m_Layer: 0
  376. m_Name: Tiktok_fangzi_bone_02_01
  377. m_TagString: Untagged
  378. m_Icon: {fileID: 0}
  379. m_NavMeshLayer: 0
  380. m_StaticEditorFlags: 0
  381. m_IsActive: 1
  382. --- !u!4 &5549309619881105976
  383. Transform:
  384. m_ObjectHideFlags: 0
  385. m_CorrespondingSourceObject: {fileID: 0}
  386. m_PrefabInstance: {fileID: 0}
  387. m_PrefabAsset: {fileID: 0}
  388. m_GameObject: {fileID: 7131500811097734379}
  389. m_LocalRotation: {x: 0.000000011413104, y: -0.0000000114132535, z: -0.7071068, w: 0.7071067}
  390. m_LocalPosition: {x: -0, y: 0, z: 0}
  391. m_LocalScale: {x: 1, y: 1, z: 1}
  392. m_ConstrainProportionsScale: 0
  393. m_Children: []
  394. m_Father: {fileID: 6121355241576803453}
  395. m_RootOrder: 1
  396. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}