Tower3.prefab 11 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &861861864225668491
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 6226591318172697323}
  12. m_Layer: 0
  13. m_Name: chest
  14. m_TagString: Untagged
  15. m_Icon: {fileID: 0}
  16. m_NavMeshLayer: 0
  17. m_StaticEditorFlags: 0
  18. m_IsActive: 1
  19. --- !u!4 &6226591318172697323
  20. Transform:
  21. m_ObjectHideFlags: 0
  22. m_CorrespondingSourceObject: {fileID: 0}
  23. m_PrefabInstance: {fileID: 0}
  24. m_PrefabAsset: {fileID: 0}
  25. m_GameObject: {fileID: 861861864225668491}
  26. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  27. m_LocalPosition: {x: 0, y: 2.14, z: 1.98}
  28. m_LocalScale: {x: 1, y: 1, z: 1}
  29. m_ConstrainProportionsScale: 0
  30. m_Children: []
  31. m_Father: {fileID: 1491444778065315930}
  32. m_RootOrder: 1
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!1 &1341436503213311427
  35. GameObject:
  36. m_ObjectHideFlags: 0
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInstance: {fileID: 0}
  39. m_PrefabAsset: {fileID: 0}
  40. serializedVersion: 6
  41. m_Component:
  42. - component: {fileID: 3571117690203896899}
  43. - component: {fileID: 5129241946189652761}
  44. m_Layer: 0
  45. m_Name: Tower3
  46. m_TagString: Untagged
  47. m_Icon: {fileID: 0}
  48. m_NavMeshLayer: 0
  49. m_StaticEditorFlags: 0
  50. m_IsActive: 1
  51. --- !u!4 &3571117690203896899
  52. Transform:
  53. m_ObjectHideFlags: 0
  54. m_CorrespondingSourceObject: {fileID: 0}
  55. m_PrefabInstance: {fileID: 0}
  56. m_PrefabAsset: {fileID: 0}
  57. m_GameObject: {fileID: 1341436503213311427}
  58. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  59. m_LocalPosition: {x: 0, y: 0, z: 0}
  60. m_LocalScale: {x: 1, y: 1, z: 1}
  61. m_ConstrainProportionsScale: 0
  62. m_Children:
  63. - {fileID: 6045753874961400975}
  64. - {fileID: 1491444778065315930}
  65. m_Father: {fileID: 0}
  66. m_RootOrder: 0
  67. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  68. --- !u!114 &5129241946189652761
  69. MonoBehaviour:
  70. m_ObjectHideFlags: 0
  71. m_CorrespondingSourceObject: {fileID: 0}
  72. m_PrefabInstance: {fileID: 0}
  73. m_PrefabAsset: {fileID: 0}
  74. m_GameObject: {fileID: 1341436503213311427}
  75. m_Enabled: 1
  76. m_EditorHideFlags: 0
  77. m_Script: {fileID: 11500000, guid: 30230dd81a37f294191c8b75eaba261c, type: 3}
  78. m_Name:
  79. m_EditorClassIdentifier:
  80. Animancer: {fileID: 1668277904079994780}
  81. AnimationClips:
  82. - Type: 0
  83. Clip:
  84. _FadeDuration: 0.25
  85. _Events:
  86. _NormalizedTimes: []
  87. _Callbacks: []
  88. _Names: []
  89. _Clip: {fileID: 1827226128182048838, guid: fea368a98b97e164da264d85e975117a,
  90. type: 3}
  91. _Speed: 1
  92. _NormalizedStartTime: NaN
  93. - Type: 2
  94. Clip:
  95. _FadeDuration: 0.25
  96. _Events:
  97. _NormalizedTimes: []
  98. _Callbacks: []
  99. _Names: []
  100. _Clip: {fileID: 1827226128182048838, guid: fea368a98b97e164da264d85e975117a,
  101. type: 3}
  102. _Speed: 1
  103. _NormalizedStartTime: NaN
  104. - Type: 3
  105. Clip:
  106. _FadeDuration: 0.25
  107. _Events:
  108. _NormalizedTimes: []
  109. _Callbacks: []
  110. _Names: []
  111. _Clip: {fileID: 1827226128182048838, guid: fea368a98b97e164da264d85e975117a,
  112. type: 3}
  113. _Speed: 1
  114. _NormalizedStartTime: NaN
  115. --- !u!1 &1799858169389763687
  116. GameObject:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. serializedVersion: 6
  122. m_Component:
  123. - component: {fileID: 2866639306531203339}
  124. m_Layer: 0
  125. m_Name: Tiktok_fangzi_bone_03_01
  126. m_TagString: Untagged
  127. m_Icon: {fileID: 0}
  128. m_NavMeshLayer: 0
  129. m_StaticEditorFlags: 0
  130. m_IsActive: 1
  131. --- !u!4 &2866639306531203339
  132. Transform:
  133. m_ObjectHideFlags: 0
  134. m_CorrespondingSourceObject: {fileID: 0}
  135. m_PrefabInstance: {fileID: 0}
  136. m_PrefabAsset: {fileID: 0}
  137. m_GameObject: {fileID: 1799858169389763687}
  138. m_LocalRotation: {x: 0.000000011413104, y: -0.0000000114132535, z: -0.7071068, w: 0.7071067}
  139. m_LocalPosition: {x: -0, y: 0, z: 0}
  140. m_LocalScale: {x: 1, y: 1, z: 1}
  141. m_ConstrainProportionsScale: 0
  142. m_Children: []
  143. m_Father: {fileID: 6045753874961400975}
  144. m_RootOrder: 1
  145. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  146. --- !u!1 &5003780196334673555
  147. GameObject:
  148. m_ObjectHideFlags: 0
  149. m_CorrespondingSourceObject: {fileID: 0}
  150. m_PrefabInstance: {fileID: 0}
  151. m_PrefabAsset: {fileID: 0}
  152. serializedVersion: 6
  153. m_Component:
  154. - component: {fileID: 5513101509920496572}
  155. m_Layer: 0
  156. m_Name: foot
  157. m_TagString: Untagged
  158. m_Icon: {fileID: 0}
  159. m_NavMeshLayer: 0
  160. m_StaticEditorFlags: 0
  161. m_IsActive: 1
  162. --- !u!4 &5513101509920496572
  163. Transform:
  164. m_ObjectHideFlags: 0
  165. m_CorrespondingSourceObject: {fileID: 0}
  166. m_PrefabInstance: {fileID: 0}
  167. m_PrefabAsset: {fileID: 0}
  168. m_GameObject: {fileID: 5003780196334673555}
  169. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  170. m_LocalPosition: {x: 0, y: -2.53, z: 0}
  171. m_LocalScale: {x: 1, y: 1, z: 1}
  172. m_ConstrainProportionsScale: 0
  173. m_Children: []
  174. m_Father: {fileID: 1491444778065315930}
  175. m_RootOrder: 2
  176. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  177. --- !u!1 &6389769710756716085
  178. GameObject:
  179. m_ObjectHideFlags: 0
  180. m_CorrespondingSourceObject: {fileID: 0}
  181. m_PrefabInstance: {fileID: 0}
  182. m_PrefabAsset: {fileID: 0}
  183. serializedVersion: 6
  184. m_Component:
  185. - component: {fileID: 6045753874961400975}
  186. - component: {fileID: 362251468477685493}
  187. - component: {fileID: 1668277904079994780}
  188. m_Layer: 0
  189. m_Name: Tiktok_fangzi_03_01 (1)
  190. m_TagString: Untagged
  191. m_Icon: {fileID: 0}
  192. m_NavMeshLayer: 0
  193. m_StaticEditorFlags: 0
  194. m_IsActive: 1
  195. --- !u!4 &6045753874961400975
  196. Transform:
  197. m_ObjectHideFlags: 0
  198. m_CorrespondingSourceObject: {fileID: 0}
  199. m_PrefabInstance: {fileID: 0}
  200. m_PrefabAsset: {fileID: 0}
  201. m_GameObject: {fileID: 6389769710756716085}
  202. m_LocalRotation: {x: 0, y: 0.92387956, z: 0, w: 0.38268343}
  203. m_LocalPosition: {x: 0, y: 0, z: 0}
  204. m_LocalScale: {x: 1, y: 1, z: 1}
  205. m_ConstrainProportionsScale: 0
  206. m_Children:
  207. - {fileID: 8798395841374272122}
  208. - {fileID: 2866639306531203339}
  209. m_Father: {fileID: 3571117690203896899}
  210. m_RootOrder: 0
  211. m_LocalEulerAnglesHint: {x: 0, y: 135, z: 0}
  212. --- !u!95 &362251468477685493
  213. Animator:
  214. serializedVersion: 4
  215. m_ObjectHideFlags: 0
  216. m_CorrespondingSourceObject: {fileID: 0}
  217. m_PrefabInstance: {fileID: 0}
  218. m_PrefabAsset: {fileID: 0}
  219. m_GameObject: {fileID: 6389769710756716085}
  220. m_Enabled: 1
  221. m_Avatar: {fileID: 9000000, guid: b3021f38dae775047843b07b893aa717, type: 3}
  222. m_Controller: {fileID: 0}
  223. m_CullingMode: 1
  224. m_UpdateMode: 0
  225. m_ApplyRootMotion: 0
  226. m_LinearVelocityBlending: 0
  227. m_StabilizeFeet: 0
  228. m_WarningMessage:
  229. m_HasTransformHierarchy: 1
  230. m_AllowConstantClipSamplingOptimization: 1
  231. m_KeepAnimatorControllerStateOnDisable: 0
  232. --- !u!114 &1668277904079994780
  233. MonoBehaviour:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 6389769710756716085}
  239. m_Enabled: 1
  240. m_EditorHideFlags: 0
  241. m_Script: {fileID: 11500000, guid: 0ad50f81b1d25c441943c37a89ba23f6, type: 3}
  242. m_Name:
  243. m_EditorClassIdentifier:
  244. _Animator: {fileID: 362251468477685493}
  245. _ActionOnDisable: 0
  246. --- !u!1 &6936767864959381231
  247. GameObject:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. serializedVersion: 6
  253. m_Component:
  254. - component: {fileID: 7053830685739436764}
  255. m_Layer: 0
  256. m_Name: headInfo
  257. m_TagString: Untagged
  258. m_Icon: {fileID: 0}
  259. m_NavMeshLayer: 0
  260. m_StaticEditorFlags: 0
  261. m_IsActive: 1
  262. --- !u!4 &7053830685739436764
  263. Transform:
  264. m_ObjectHideFlags: 0
  265. m_CorrespondingSourceObject: {fileID: 0}
  266. m_PrefabInstance: {fileID: 0}
  267. m_PrefabAsset: {fileID: 0}
  268. m_GameObject: {fileID: 6936767864959381231}
  269. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  270. m_LocalPosition: {x: 0, y: 16.56, z: 0}
  271. m_LocalScale: {x: 1, y: 1, z: 1}
  272. m_ConstrainProportionsScale: 0
  273. m_Children: []
  274. m_Father: {fileID: 1491444778065315930}
  275. m_RootOrder: 0
  276. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  277. --- !u!1 &8155300053428092486
  278. GameObject:
  279. m_ObjectHideFlags: 0
  280. m_CorrespondingSourceObject: {fileID: 0}
  281. m_PrefabInstance: {fileID: 0}
  282. m_PrefabAsset: {fileID: 0}
  283. serializedVersion: 6
  284. m_Component:
  285. - component: {fileID: 8798395841374272122}
  286. - component: {fileID: 5872479067420467991}
  287. m_Layer: 0
  288. m_Name: Tiktok_fangzi_03_01
  289. m_TagString: Untagged
  290. m_Icon: {fileID: 0}
  291. m_NavMeshLayer: 0
  292. m_StaticEditorFlags: 0
  293. m_IsActive: 1
  294. --- !u!4 &8798395841374272122
  295. Transform:
  296. m_ObjectHideFlags: 0
  297. m_CorrespondingSourceObject: {fileID: 0}
  298. m_PrefabInstance: {fileID: 0}
  299. m_PrefabAsset: {fileID: 0}
  300. m_GameObject: {fileID: 8155300053428092486}
  301. m_LocalRotation: {x: 0.000000021855694, y: -0, z: -0, w: 1}
  302. m_LocalPosition: {x: -0, y: 0, z: -0.0000008010864}
  303. m_LocalScale: {x: 1, y: 1, z: 1}
  304. m_ConstrainProportionsScale: 0
  305. m_Children: []
  306. m_Father: {fileID: 6045753874961400975}
  307. m_RootOrder: 0
  308. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  309. --- !u!137 &5872479067420467991
  310. SkinnedMeshRenderer:
  311. m_ObjectHideFlags: 0
  312. m_CorrespondingSourceObject: {fileID: 0}
  313. m_PrefabInstance: {fileID: 0}
  314. m_PrefabAsset: {fileID: 0}
  315. m_GameObject: {fileID: 8155300053428092486}
  316. m_Enabled: 1
  317. m_CastShadows: 1
  318. m_ReceiveShadows: 1
  319. m_DynamicOccludee: 1
  320. m_StaticShadowCaster: 0
  321. m_MotionVectors: 1
  322. m_LightProbeUsage: 1
  323. m_ReflectionProbeUsage: 1
  324. m_RayTracingMode: 3
  325. m_RayTraceProcedural: 0
  326. m_RenderingLayerMask: 1
  327. m_RendererPriority: 0
  328. m_Materials:
  329. - {fileID: 2100000, guid: b9461c968b4873c46ac196bae0d33ed6, type: 2}
  330. m_StaticBatchInfo:
  331. firstSubMesh: 0
  332. subMeshCount: 0
  333. m_StaticBatchRoot: {fileID: 0}
  334. m_ProbeAnchor: {fileID: 0}
  335. m_LightProbeVolumeOverride: {fileID: 0}
  336. m_ScaleInLightmap: 1
  337. m_ReceiveGI: 1
  338. m_PreserveUVs: 0
  339. m_IgnoreNormalsForChartDetection: 0
  340. m_ImportantGI: 0
  341. m_StitchLightmapSeams: 1
  342. m_SelectedEditorRenderState: 3
  343. m_MinimumChartSize: 4
  344. m_AutoUVMaxDistance: 0.5
  345. m_AutoUVMaxAngle: 89
  346. m_LightmapParameters: {fileID: 0}
  347. m_SortingLayerID: 0
  348. m_SortingLayer: 0
  349. m_SortingOrder: 0
  350. serializedVersion: 2
  351. m_Quality: 0
  352. m_UpdateWhenOffscreen: 0
  353. m_SkinnedMotionVectors: 1
  354. m_Mesh: {fileID: 7604905967239218638, guid: b3021f38dae775047843b07b893aa717, type: 3}
  355. m_Bones:
  356. - {fileID: 2866639306531203339}
  357. m_BlendShapeWeights: []
  358. m_RootBone: {fileID: 2866639306531203339}
  359. m_AABB:
  360. m_Center: {x: -9.69978, y: 0.0000009536743, z: -0.0000009536743}
  361. m_Extent: {x: 9.699782, y: 8.078406, z: 8.078408}
  362. m_DirtyAABB: 0
  363. --- !u!1 &8252448999508330617
  364. GameObject:
  365. m_ObjectHideFlags: 0
  366. m_CorrespondingSourceObject: {fileID: 0}
  367. m_PrefabInstance: {fileID: 0}
  368. m_PrefabAsset: {fileID: 0}
  369. serializedVersion: 6
  370. m_Component:
  371. - component: {fileID: 1491444778065315930}
  372. m_Layer: 0
  373. m_Name: BindPart
  374. m_TagString: Untagged
  375. m_Icon: {fileID: 0}
  376. m_NavMeshLayer: 0
  377. m_StaticEditorFlags: 0
  378. m_IsActive: 1
  379. --- !u!4 &1491444778065315930
  380. Transform:
  381. m_ObjectHideFlags: 0
  382. m_CorrespondingSourceObject: {fileID: 0}
  383. m_PrefabInstance: {fileID: 0}
  384. m_PrefabAsset: {fileID: 0}
  385. m_GameObject: {fileID: 8252448999508330617}
  386. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  387. m_LocalPosition: {x: 0, y: 0, z: 0}
  388. m_LocalScale: {x: 1, y: 1, z: 1}
  389. m_ConstrainProportionsScale: 0
  390. m_Children:
  391. - {fileID: 7053830685739436764}
  392. - {fileID: 6226591318172697323}
  393. - {fileID: 5513101509920496572}
  394. m_Father: {fileID: 3571117690203896899}
  395. m_RootOrder: 1
  396. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}