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@@ -15,12 +15,12 @@ namespace ResBuilder
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const string uiXmlFileRootRelative = @"ui_edit\xmds_ui";
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const string uiResFileRootRelative = @"ui_edit\res";
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- const string editorDataRoot = @"GameEditor\data";
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+ const string editorDataRoot = @"../data";
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static void Main(string[] args)
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{
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- var root = Tools.FindUpDirectory("GameEditors", 10);
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+ var root = "./";//Tools.FindUpDirectory("GameEditors", 10);
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if (string.IsNullOrEmpty(root))
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{
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Console.WriteLine("error:找不到GameEditors目录!");
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@@ -130,7 +130,7 @@ namespace ResBuilder
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public static bool IsPauseOnFinish = true;
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- public static bool IsDoLua = true;
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+ public static bool IsDoLua = false;
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public static bool IsJitLuaBytes = false;
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@@ -142,9 +142,9 @@ namespace ResBuilder
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public static bool IsPackUIXml = false;
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- public static bool IsUIConvertBin = true;
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+ public static bool IsUIConvertBin = false;
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- public static bool IsDoUIRes = true;
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+ public static bool IsDoUIRes = false;
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public static bool IsPackUiRes = false;
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