/*----------------------------------------------- *本文件由代码生成器自动生成, *千万不要修改本文件的任何代码, *修改的的任何代码都会被覆盖掉! --------------------------------------------------*/ using System.IO; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Pomelo.DotNetClient; namespace pomelo.area { public class BloodHandler { private PomeloClient _socket; public GetEquipedBloodsResponse lastGetEquipedBloodsResponse { get { return _socket.GetLastResponse(); } } public EquipBloodResponse lastEquipBloodResponse { get { return _socket.GetLastResponse(); } } public UnequipBloodResponse lastUnequipBloodResponse { get { return _socket.GetLastResponse(); } } public GetBloodAttrsResponse lastGetBloodAttrsResponse { get { return _socket.GetLastResponse(); } } static BloodHandler() { EventTypes.RegistRequestType("area.bloodHandler.getEquipedBloodsRequest", typeof(GetEquipedBloodsRequest), typeof(GetEquipedBloodsResponse)); EventTypes.RegistRequestType("area.bloodHandler.equipBloodRequest", typeof(EquipBloodRequest), typeof(EquipBloodResponse)); EventTypes.RegistRequestType("area.bloodHandler.unequipBloodRequest", typeof(UnequipBloodRequest), typeof(UnequipBloodResponse)); EventTypes.RegistRequestType("area.bloodHandler.getBloodAttrsRequest", typeof(GetBloodAttrsRequest), typeof(GetBloodAttrsResponse)); } public BloodHandler(PomeloClient socket) { this._socket = socket; } public void getEquipedBloodsRequest(string playerId,Action cb,object option = null) { var request = new GetEquipedBloodsRequest(); request.playerId= playerId; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as GetEquipedBloodsResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void equipBloodRequest(string itemId,Action cb,object option = null) { var request = new EquipBloodRequest(); request.itemId= itemId; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as EquipBloodResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void unequipBloodRequest(int sortId,Action cb,object option = null) { var request = new UnequipBloodRequest(); request.sortId= sortId; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as UnequipBloodResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void getBloodAttrsRequest(Action cb,object option = null) { var request = new GetBloodAttrsRequest(); _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as GetBloodAttrsResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } } }