------------------------------------------------- -- 本文件由代码生成器自动生成, -- 千万不要修改本文件的任何代码, -- 修改的的任何代码都会被覆盖掉! ---------------------------------------------------- local Socket = require "Xmds.Pomelo.LuaGameSocket" require "base64" require "daoYouHandler_pb" --------------------------------Pomelo------------------------------- Pomelo = Pomelo or {} --------------------------------DaoYouHandler------------------------------- Pomelo.DaoYouHandler = {} local function daoYouRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouRequest(cb,option) local input = nil Socket.OnRequestStart("daoyou.daoYouHandler.daoYouRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouRequestEncoder, daoYouRequestDecoder) end local function daoYouInviteDaoYouRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouInviteDaoYouRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouInviteDaoYouRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouInviteDaoYouResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouInviteDaoYouRequest(playerId,cb,option) local msg = {} msg.playerId = playerId Socket.OnRequestStart("daoyou.daoYouHandler.daoYouInviteDaoYouRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouInviteDaoYouRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouInviteDaoYouResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouInviteDaoYouRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouInviteDaoYouRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouInviteDaoYouRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouInviteDaoYouRequestEncoder, daoYouInviteDaoYouRequestDecoder) end local function daoYouFastInviteDaoYouRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouFastInviteDaoYouRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouFastInviteDaoYouRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouFastInviteDaoYouResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouFastInviteDaoYouRequest(cb,option) local input = nil Socket.OnRequestStart("daoyou.daoYouHandler.daoYouFastInviteDaoYouRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouFastInviteDaoYouRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouFastInviteDaoYouResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouFastInviteDaoYouRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouFastInviteDaoYouRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouFastInviteDaoYouRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouFastInviteDaoYouRequestEncoder, daoYouFastInviteDaoYouRequestDecoder) end local function daoYouEditTeamNameRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouEditTeamNameRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouEditTeamNameRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouEditTeamNameResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouEditTeamNameRequest(teamName,itemId,cb,option) local msg = {} msg.teamName = teamName msg.itemId = itemId Socket.OnRequestStart("daoyou.daoYouHandler.daoYouEditTeamNameRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouEditTeamNameRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouEditTeamNameResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouEditTeamNameRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouEditTeamNameRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouEditTeamNameRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouEditTeamNameRequestEncoder, daoYouEditTeamNameRequestDecoder) end local function daoYouLeaveMessageRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouLeaveMessageRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouLeaveMessageRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouLeaveMessageResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouLeaveMessageRequest(message,cb,option) local msg = {} msg.message = message Socket.OnRequestStart("daoyou.daoYouHandler.daoYouLeaveMessageRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouLeaveMessageRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouLeaveMessageResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouLeaveMessageRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouLeaveMessageRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouLeaveMessageRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouLeaveMessageRequestEncoder, daoYouLeaveMessageRequestDecoder) end local function daoYouNoticeRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouNoticeRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouNoticeRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouNoticeResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouNoticeRequest(notice,cb,option) local msg = {} msg.notice = notice Socket.OnRequestStart("daoyou.daoYouHandler.daoYouNoticeRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouNoticeRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouNoticeResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouNoticeRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouNoticeRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouNoticeRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouNoticeRequestEncoder, daoYouNoticeRequestDecoder) end local function daoYouKickTeamRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouKickTeamRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouKickTeamRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouKickTeamResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouKickTeamRequest(playerId,cb,option) local msg = {} msg.playerId = playerId Socket.OnRequestStart("daoyou.daoYouHandler.daoYouKickTeamRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouKickTeamRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouKickTeamResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouKickTeamRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouKickTeamRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouKickTeamRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouKickTeamRequestEncoder, daoYouKickTeamRequestDecoder) end local function daoYouTransferAdminRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouTransferAdminRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouTransferAdminRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouTransferAdminResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouTransferAdminRequest(playerId,cb,option) local msg = {} msg.playerId = playerId Socket.OnRequestStart("daoyou.daoYouHandler.daoYouTransferAdminRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouTransferAdminRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouTransferAdminResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouTransferAdminRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouTransferAdminRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouTransferAdminRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouTransferAdminRequestEncoder, daoYouTransferAdminRequestDecoder) end local function daoYouQuitTeamRequestEncoder(msg) local input = daoYouHandler_pb.DaoYouQuitTeamRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function daoYouQuitTeamRequestDecoder(stream) local res = daoYouHandler_pb.DaoYouQuitTeamResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.daoYouQuitTeamRequest(cb,option) local input = nil Socket.OnRequestStart("daoyou.daoYouHandler.daoYouQuitTeamRequest", option) Socket.Request("daoyou.daoYouHandler.daoYouQuitTeamRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastDaoYouQuitTeamResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouQuitTeamRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.daoYouQuitTeamRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.daoYouQuitTeamRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, daoYouQuitTeamRequestEncoder, daoYouQuitTeamRequestDecoder) end local function callDaoyouRequestEncoder(msg) local input = daoYouHandler_pb.CallDaoyouRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function callDaoyouRequestDecoder(stream) local res = daoYouHandler_pb.CallDaoyouResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.callDaoyouRequest(cb,option) local input = nil Socket.OnRequestStart("daoyou.daoYouHandler.callDaoyouRequest", option) Socket.Request("daoyou.daoYouHandler.callDaoyouRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastCallDaoyouResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.callDaoyouRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.callDaoyouRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.callDaoyouRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, callDaoyouRequestEncoder, callDaoyouRequestDecoder) end local function receiveAmbiguityAwardRequestEncoder(msg) local input = daoYouHandler_pb.ReceiveAmbiguityAwardRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function receiveAmbiguityAwardRequestDecoder(stream) local res = daoYouHandler_pb.ReceiveAmbiguityAwardResponse() res:ParseFromString(stream) return res end function Pomelo.DaoYouHandler.receiveAmbiguityAwardRequest(awardId,cb,option) local msg = {} msg.awardId = awardId Socket.OnRequestStart("daoyou.daoYouHandler.receiveAmbiguityAwardRequest", option) Socket.Request("daoyou.daoYouHandler.receiveAmbiguityAwardRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.DaoYouHandler.lastReceiveAmbiguityAwardResponse = res Socket.OnRequestEnd("daoyou.daoYouHandler.receiveAmbiguityAwardRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] daoyou.daoYouHandler.receiveAmbiguityAwardRequest decode error!!" end Socket.OnRequestEnd("daoyou.daoYouHandler.receiveAmbiguityAwardRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, receiveAmbiguityAwardRequestEncoder, receiveAmbiguityAwardRequestDecoder) end --------------------------------Pomelo------------------------------- return Pomelo