------------------------------------------------- -- 本文件由代码生成器自动生成, -- 千万不要修改本文件的任何代码, -- 修改的的任何代码都会被覆盖掉! ---------------------------------------------------- local Socket = require "Xmds.Pomelo.LuaGameSocket" require "base64" require "stealHandler_pb" --------------------------------Pomelo------------------------------- Pomelo = Pomelo or {} --------------------------------StealHandler------------------------------- Pomelo.StealHandler = {} local function stealRequestEncoder(msg) local input = stealHandler_pb.StealRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function stealRequestDecoder(stream) local res = stealHandler_pb.StealResponse() res:ParseFromString(stream) return res end function Pomelo.StealHandler.stealRequest(c2s_id,cb,option) local msg = {} msg.c2s_id = c2s_id Socket.OnRequestStart("area.stealHandler.stealRequest", option) Socket.Request("area.stealHandler.stealRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.StealHandler.lastStealResponse = res Socket.OnRequestEnd("area.stealHandler.stealRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] area.stealHandler.stealRequest decode error!!" end Socket.OnRequestEnd("area.stealHandler.stealRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, stealRequestEncoder, stealRequestDecoder) end --------------------------------Pomelo------------------------------- return Pomelo