using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace CommonTickBattle.Battle.Local
{
public interface IConnector
{
string PlayerUUID { get; }
///
/// 发送给服务器
///
///
void Send(TBMessage msg);
///
/// 监听服务器消息
///
event Action OnReceived;
}
}