namespace GameEditorPlugin.Win32.Runtime
{
partial class FormAbstractClient
{
///
/// Required designer variable.
///
private System.ComponentModel.IContainer components = null;
///
/// Clean up any resources being used.
///
/// true if managed resources should be disposed; otherwise, false.
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
private void InitializeComponent()
{
this.BattlePanel = new GameEditorPlugin.Win32.Runtime.PanelAbstractClient();
this.SuspendLayout();
//
// BattlePanel
//
this.BattlePanel.Dock = System.Windows.Forms.DockStyle.Fill;
this.BattlePanel.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.BattlePanel.Location = new System.Drawing.Point(0, 0);
this.BattlePanel.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.BattlePanel.Name = "BattlePanel";
this.BattlePanel.RenderFPS = 1;
this.BattlePanel.Size = new System.Drawing.Size(695, 642);
this.BattlePanel.TabIndex = 0;
this.BattlePanel.TurboX = 1F;
this.BattlePanel.Load += new System.EventHandler(this.BattlePanel_Load);
//
// FormAbstractClient
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(695, 642);
this.Controls.Add(this.BattlePanel);
this.Font = new System.Drawing.Font("微软雅黑", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point, ((byte)(134)));
this.Margin = new System.Windows.Forms.Padding(3, 4, 3, 4);
this.Name = "FormAbstractClient";
this.Text = "FormAbstractClient";
this.ResumeLayout(false);
}
#endregion
public PanelAbstractClient BattlePanel;
}
}