using CommonAI.Zone; using CommonAI.Zone.Helper; using CommonAI.Zone.Instance; using XmdsCommon.Plugin; using XmdsCommonServer.Plugin; using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills; using XmdsCommonServer.XLS.Data; using XmdsCommonSkill.Plugin.Buffs; namespace XmdsCommonSkill.Plugin.Skills.Remedy { /// /// 治疗, 四技能4-4(禁锢时间提高X秒) /// public class Remedy_510440 : Remedy_510400 { private static readonly int ID = 510440; public override int SkillID { get { return ID; } } protected static readonly int Buff_4_4 = (int)XmdsBuffBase.XmdsBuffList.REMEDY_4_4_SPEEDDOWN; //4-4毒爆增加层数,毒爆后减速时间,毒爆后每层提高减速,毒爆后减速最高计算层数 public XmdsSkillValue valueSet2; private int mSkillLv; protected override void OnInit(GameSkill info, XmdsVirtual unit, ref SkillTemplate template) { base.OnInit(info, unit, ref template); //减速buff XmdsBuffPack pack = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_4_4); var buff = pack.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.MoveSpeedDown) as XmdsBuff_MoveSpeedDown; buff.ChangePercent = -valueSet2.GetValue(info.TalentSkillLevel1, 3); BuffTemplate bt = pack.mBuffTemplate; bt.LifeTimeMS = valueSet2.GetValue(info.TalentSkillLevel1, 2); bt.IsHarmful = true; pack.BindTemplateAndDispose(); unit.RegistSendBuff(bt); this.mSkillLv = info.TalentSkillLevel1; } protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit) { base.OnSkillDataChange(gs, unit); var bt = unit.GetRegistBuff(Buff_4_4); bt.LifeTimeMS = valueSet2.GetValue(gs.TalentSkillLevel1, 2); var buff = unit.GetRegisBuffVirtual(Buff_4_4) as XmdsBuff_MoveSpeedDown; buff.ChangePercent = -valueSet2.GetValue(gs.TalentSkillLevel1, 3); this.mSkillLv = gs.TalentSkillLevel1; } public override int GetSkillValue(AbstractSkillType type) { if (type == AbstractSkillType.Value1) { // 毒爆增加层数 return valueSet2.GetValue(this.mSkillLv, 1); } else if (type == AbstractSkillType.Value2) { // 毒爆计算最高层数 return valueSet2.GetValue(this.mSkillLv, 4); } else if (type == AbstractSkillType.Value3) { //附加buff return Buff_4_4; } return 0; } protected override void OnInitConfig() { XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID); base.InitBaseConfig(data); InitData(data, out valueSet, XmdsSkillData.XmdsSkillDataKey.ValueSet); InitData(data, out valueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2); //扩展配置 InitData(data, out valueSet5, XmdsSkillData.XmdsSkillDataKey.ValueSet5); InitData(data, out valueSet8, XmdsSkillData.XmdsSkillDataKey.ValueSet8); } } }