namespace ToolsMPQ
{
partial class FormUnarchive
{
///
/// 必需的设计器变量。
///
private System.ComponentModel.IContainer components = null;
///
/// 清理所有正在使用的资源。
///
/// 如果应释放托管资源,为 true;否则为 false。
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows 窗体设计器生成的代码
///
/// 设计器支持所需的方法 - 不要
/// 使用代码编辑器修改此方法的内容。
///
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.progressBar1 = new System.Windows.Forms.ProgressBar();
this.label1 = new System.Windows.Forms.Label();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// progressBar1
//
this.progressBar1.Anchor = ((System.Windows.Forms.AnchorStyles)(((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Left)
| System.Windows.Forms.AnchorStyles.Right)));
this.progressBar1.Location = new System.Drawing.Point(12, 12);
this.progressBar1.Name = "progressBar1";
this.progressBar1.Size = new System.Drawing.Size(507, 23);
this.progressBar1.TabIndex = 0;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 38);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(41, 12);
this.label1.TabIndex = 1;
this.label1.Text = "label1";
//
// timer1
//
this.timer1.Enabled = true;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// FormUnarchive
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 12F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(531, 108);
this.Controls.Add(this.label1);
this.Controls.Add(this.progressBar1);
this.Name = "FormUnarchive";
this.Text = "FormUnarchive";
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.ProgressBar progressBar1;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Timer timer1;
}
}