/*----------------------------------------------- *本文件由代码生成器自动生成, *千万不要修改本文件的任何代码, *修改的的任何代码都会被覆盖掉! --------------------------------------------------*/ using System.IO; using System; using System.Collections.Generic; using System.Linq; using System.Text; using Pomelo.DotNetClient; namespace pomelo.connector { public class RoleHandler { private PomeloClient _socket; public CreatePlayerResponse lastCreatePlayerResponse { get { return _socket.GetLastResponse(); } } public ChangePlayerNameResponse lastChangePlayerNameResponse { get { return _socket.GetLastResponse(); } } public DeletePlayerResponse lastDeletePlayerResponse { get { return _socket.GetLastResponse(); } } public GetRandomNameResponse lastGetRandomNameResponse { get { return _socket.GetLastResponse(); } } static RoleHandler() { EventTypes.RegistRequestType("connector.roleHandler.createPlayerRequest", typeof(CreatePlayerRequest), typeof(CreatePlayerResponse)); EventTypes.RegistRequestType("connector.roleHandler.changePlayerNameRequest", typeof(ChangePlayerNameRequest), typeof(ChangePlayerNameResponse)); EventTypes.RegistRequestType("connector.roleHandler.deletePlayerRequest", typeof(DeletePlayerRequest), typeof(DeletePlayerResponse)); EventTypes.RegistRequestType("connector.roleHandler.getRandomNameRequest", typeof(GetRandomNameRequest), typeof(GetRandomNameResponse)); } public RoleHandler(PomeloClient socket) { this._socket = socket; } public void createPlayerRequest(int c2s_pro,string c2s_name,int c2s_sex,Action cb,object option = null) { var request = new CreatePlayerRequest(); request.c2s_pro= c2s_pro; request.c2s_name= c2s_name; request.c2s_sex= c2s_sex; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as CreatePlayerResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void changePlayerNameRequest(string c2s_name,int pos,Action cb,object option = null) { var request = new ChangePlayerNameRequest(); request.c2s_name= c2s_name; request.pos= pos; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as ChangePlayerNameResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void deletePlayerRequest(string c2s_playerId,Action cb,object option = null) { var request = new DeletePlayerRequest(); request.c2s_playerId= c2s_playerId; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as DeletePlayerResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } public void getRandomNameRequest(int c2s_sex,Action cb,object option = null) { var request = new GetRandomNameRequest(); request.c2s_sex= c2s_sex; _socket.request(request, (object msg, out int s2c_code, out string s2c_msg) => { var rsp = msg as GetRandomNameResponse; s2c_code = rsp.s2c_code; s2c_msg = rsp.s2c_msg; return s2c_code == 200; }, cb, option); } } }