------------------------------------------------- -- 本文件由代码生成器自动生成, -- 千万不要修改本文件的任何代码, -- 修改的的任何代码都会被覆盖掉! ---------------------------------------------------- local Socket = require "Xmds.Pomelo.LuaGameSocket" require "base64" require "guildManagerHandler_pb" --------------------------------Pomelo------------------------------- Pomelo = Pomelo or {} --------------------------------GuildManagerHandler------------------------------- Pomelo.GuildManagerHandler = {} local function getDepotAllGridsRequestEncoder(msg) local input = guildManagerHandler_pb.GetDepotAllGridsRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getDepotAllGridsRequestDecoder(stream) local res = guildManagerHandler_pb.GetDepotAllGridsResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getDepotAllGridsRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.getDepotAllGridsRequest", option) Socket.Request("guild.guildManagerHandler.getDepotAllGridsRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetDepotAllGridsResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllGridsRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotAllGridsRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllGridsRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getDepotAllGridsRequestEncoder, getDepotAllGridsRequestDecoder) end local function getDepotAllDetailsRequestEncoder(msg) local input = guildManagerHandler_pb.GetDepotAllDetailsRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getDepotAllDetailsRequestDecoder(stream) local res = guildManagerHandler_pb.GetDepotAllDetailsResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getDepotAllDetailsRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.getDepotAllDetailsRequest", option) Socket.Request("guild.guildManagerHandler.getDepotAllDetailsRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetDepotAllDetailsResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllDetailsRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotAllDetailsRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getDepotAllDetailsRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getDepotAllDetailsRequestEncoder, getDepotAllDetailsRequestDecoder) end local function getDepotOneGridInfoRequestEncoder(msg) local input = guildManagerHandler_pb.GetDepotOneGridInfoRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getDepotOneGridInfoRequestDecoder(stream) local res = guildManagerHandler_pb.GetDepotOneGridInfoResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getDepotOneGridInfoRequest(bagIndex,cb,option) local msg = {} msg.bagIndex = bagIndex Socket.OnRequestStart("guild.guildManagerHandler.getDepotOneGridInfoRequest", option) Socket.Request("guild.guildManagerHandler.getDepotOneGridInfoRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetDepotOneGridInfoResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getDepotOneGridInfoRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotOneGridInfoRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getDepotOneGridInfoRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getDepotOneGridInfoRequestEncoder, getDepotOneGridInfoRequestDecoder) end local function getDepotInfoRequestEncoder(msg) local input = guildManagerHandler_pb.GetDepotInfoRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getDepotInfoRequestDecoder(stream) local res = guildManagerHandler_pb.GetDepotInfoResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getDepotInfoRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.getDepotInfoRequest", option) Socket.Request("guild.guildManagerHandler.getDepotInfoRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetDepotInfoResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getDepotInfoRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotInfoRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getDepotInfoRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getDepotInfoRequestEncoder, getDepotInfoRequestDecoder) end local function getDepotRecordRequestEncoder(msg) local input = guildManagerHandler_pb.GetDepotRecordRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getDepotRecordRequestDecoder(stream) local res = guildManagerHandler_pb.GetDepotRecordResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getDepotRecordRequest(page,cb,option) local msg = {} msg.page = page Socket.OnRequestStart("guild.guildManagerHandler.getDepotRecordRequest", option) Socket.Request("guild.guildManagerHandler.getDepotRecordRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetDepotRecordResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getDepotRecordRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getDepotRecordRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getDepotRecordRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getDepotRecordRequestEncoder, getDepotRecordRequestDecoder) end local function getBlessInfoRequestEncoder(msg) local input = guildManagerHandler_pb.GetBlessInfoRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getBlessInfoRequestDecoder(stream) local res = guildManagerHandler_pb.GetBlessInfoResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getBlessInfoRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.getBlessInfoRequest", option) Socket.Request("guild.guildManagerHandler.getBlessInfoRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetBlessInfoResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getBlessInfoRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBlessInfoRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getBlessInfoRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getBlessInfoRequestEncoder, getBlessInfoRequestDecoder) end local function getBlessRecordRequestEncoder(msg) local input = guildManagerHandler_pb.GetBlessRecordRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getBlessRecordRequestDecoder(stream) local res = guildManagerHandler_pb.GetBlessRecordResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getBlessRecordRequest(page,cb,option) local msg = {} msg.page = page Socket.OnRequestStart("guild.guildManagerHandler.getBlessRecordRequest", option) Socket.Request("guild.guildManagerHandler.getBlessRecordRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetBlessRecordResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getBlessRecordRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBlessRecordRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getBlessRecordRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getBlessRecordRequestEncoder, getBlessRecordRequestDecoder) end local function getBuildingLevelRequestEncoder(msg) local input = guildManagerHandler_pb.GetBuildingLevelRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function getBuildingLevelRequestDecoder(stream) local res = guildManagerHandler_pb.GetBuildingLevelResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.getBuildingLevelRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.getBuildingLevelRequest", option) Socket.Request("guild.guildManagerHandler.getBuildingLevelRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGetBuildingLevelResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.getBuildingLevelRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.getBuildingLevelRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.getBuildingLevelRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, getBuildingLevelRequestEncoder, getBuildingLevelRequestDecoder) end local function openGuildDungeonRequestEncoder(msg) local input = guildManagerHandler_pb.OpenGuildDungeonRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function openGuildDungeonRequestDecoder(stream) local res = guildManagerHandler_pb.OpenGuildDungeonResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.openGuildDungeonRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.openGuildDungeonRequest", option) Socket.Request("guild.guildManagerHandler.openGuildDungeonRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastOpenGuildDungeonResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.openGuildDungeonRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.openGuildDungeonRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.openGuildDungeonRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, openGuildDungeonRequestEncoder, openGuildDungeonRequestDecoder) end local function guildDungeonListRequestEncoder(msg) local input = guildManagerHandler_pb.GuildDungeonListRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function guildDungeonListRequestDecoder(stream) local res = guildManagerHandler_pb.GuildDungeonListResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.guildDungeonListRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.guildDungeonListRequest", option) Socket.Request("guild.guildManagerHandler.guildDungeonListRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastGuildDungeonListResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.guildDungeonListRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.guildDungeonListRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.guildDungeonListRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, guildDungeonListRequestEncoder, guildDungeonListRequestDecoder) end local function dungeonRankRequestEncoder(msg) local input = guildManagerHandler_pb.DungeonRankRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function dungeonRankRequestDecoder(stream) local res = guildManagerHandler_pb.DungeonRankResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.dungeonRankRequest(s2c_type,cb,option) local msg = {} msg.s2c_type = s2c_type Socket.OnRequestStart("guild.guildManagerHandler.dungeonRankRequest", option) Socket.Request("guild.guildManagerHandler.dungeonRankRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastDungeonRankResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.dungeonRankRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.dungeonRankRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.dungeonRankRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, dungeonRankRequestEncoder, dungeonRankRequestDecoder) end local function dungeonAwardInfoRequestEncoder(msg) local input = guildManagerHandler_pb.DungeonAwardInfoRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function dungeonAwardInfoRequestDecoder(stream) local res = guildManagerHandler_pb.DungeonAwardInfoResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.dungeonAwardInfoRequest(cb,option) local input = nil Socket.OnRequestStart("guild.guildManagerHandler.dungeonAwardInfoRequest", option) Socket.Request("guild.guildManagerHandler.dungeonAwardInfoRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastDungeonAwardInfoResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.dungeonAwardInfoRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.dungeonAwardInfoRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.dungeonAwardInfoRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, dungeonAwardInfoRequestEncoder, dungeonAwardInfoRequestDecoder) end local function diceAwardRequestEncoder(msg) local input = guildManagerHandler_pb.DiceAwardRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function diceAwardRequestDecoder(stream) local res = guildManagerHandler_pb.DiceAwardResponse() res:ParseFromString(stream) return res end function Pomelo.GuildManagerHandler.diceAwardRequest(s2c_pos,cb,option) local msg = {} msg.s2c_pos = s2c_pos Socket.OnRequestStart("guild.guildManagerHandler.diceAwardRequest", option) Socket.Request("guild.guildManagerHandler.diceAwardRequest", msg, function(res) if(res.s2c_code == 200) then Pomelo.GuildManagerHandler.lastDiceAwardResponse = res Socket.OnRequestEnd("guild.guildManagerHandler.diceAwardRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] guild.guildManagerHandler.diceAwardRequest decode error!!" end Socket.OnRequestEnd("guild.guildManagerHandler.diceAwardRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, diceAwardRequestEncoder, diceAwardRequestDecoder) end --------------------------------Pomelo------------------------------- return Pomelo