------------------------------------------------- -- 本文件由代码生成器自动生成, -- 千万不要修改本文件的任何代码, -- 修改的的任何代码都会被覆盖掉! ---------------------------------------------------- local Socket = require "Xmds.Pomelo.LuaGameSocket" require "base64" require "pvpKillHandler_pb" --------------------------------Pomelo------------------------------- Pomelo = Pomelo or {} --------------------------------PvpKillHandler------------------------------- Pomelo.PvpKillHandler = {} local function upgradeKillLevelRequestEncoder(msg) local input = pvpKillHandler_pb.UpgradeKillLevelRequest() protobuf.FromMessage(input,msg) return (input:SerializeToString()) end local function upgradeKillLevelRequestDecoder(stream) local res = pvpKillHandler_pb.UpgradeKillLevelResponse() res:ParseFromString(stream) return res end function Pomelo.PvpKillHandler.upgradeKillLevelRequest(cb,option) local input = nil Socket.OnRequestStart("player.pvpKillHandler.upgradeKillLevelRequest", option) Socket.Request("player.pvpKillHandler.upgradeKillLevelRequest", input, function(res) if(res.s2c_code == 200) then Pomelo.PvpKillHandler.lastUpgradeKillLevelResponse = res Socket.OnRequestEnd("player.pvpKillHandler.upgradeKillLevelRequest", true) cb(nil,res) else local ex = {} if(res.s2c_code) then ex.Code = res.s2c_code ex.Message = res.s2c_msg else ex.Code = 501 ex.Message = "[LuaXmdsNetClient] player.pvpKillHandler.upgradeKillLevelRequest decode error!!" end Socket.OnRequestEnd("player.pvpKillHandler.upgradeKillLevelRequest", false,ex.Code,ex.Message) cb(ex,nil) end end, upgradeKillLevelRequestEncoder, upgradeKillLevelRequestDecoder) end --------------------------------Pomelo------------------------------- return Pomelo