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- using CommonAI.Zone.Helper;
- using CommonAI.Zone.Instance;
- using XmdsCommonServer.Plugin;
- using XmdsCommonServer.XLS.Data;
- using XmdsCommonSkill.Plugin.Buffs;
- using System;
- using static CommonAI.Zone.Instance.InstanceUnit;
- using XmdsCommon.Plugin;
- using CommonAI.Zone;
- using XmdsCommonServer.Plugin.Units;
- using CommonAI.Zone.Formula;
- using XmdsCommonSkill.Plugin.Skills;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.DamageCalculator;
- using XmdsCommonSkill.Plugin.Skills.Remedy;
- using XmdsCommonSkill.Plugin.Skills.Magic;
- using CommonAI.Data;
- using CommonLang;
- using CommonAI.ZoneServer.JSGModule;
- using XmdsCommonServer.Plugin.XmdsSkillTemplate.Skills;
- namespace XmdsCommonSkill.Plugin.PassiveSkills.Remedy
- {
-
-
-
-
-
-
- class Remedy_510601 : XmdsPassiveSkillBase
- {
-
- public static readonly int ID = 510601;
- public override int SkillID { get { return ID; } }
- public static readonly int Buff_POISON = (int)XmdsBuffBase.XmdsBuffList.REMEDY_POISON;
-
- private static XmdsSkillValue mValueSet1;
-
- private static XmdsSkillValue mValueSet2;
-
- private PlayerCache_Remedy mPlayerCache;
- private int mUUID_1 = 0;
- protected override void OnInit(GameSkill skillInfo, XmdsVirtual owner)
- {
- int skillLv = skillInfo.GetPassiveLevel();
- IntIntIntData poisonRule = new IntIntIntData(mValueSet2.GetValue(skillLv, 1), mValueSet2.GetValue(skillLv, 2), 0);
- mPlayerCache = XmdsPlayerCache.PlayerTalnetInit(XmdsUnitPro.Priest, owner.mUnit, 0, poisonRule) as PlayerCache_Remedy;
- owner.SetPlayerCache(mPlayerCache);
-
- var pack1 = XmdsBuffFactory.GetInstance().GetXmdsBuffPack(Buff_POISON);
- var buff1 = pack1.GetXmdsBuff(XmdsBuffProperties.XmdsBuffAbility.RemedyPoison) as XmdsBuff_RemedyPoison;
- buff1.mBaseDmg = mValueSet1.GetValue(skillLv, 2);
- buff1.mBaseDmgPer = mValueSet1.GetValue(skillLv, 3);
- buff1.mDeeperDmg = mValueSet1.GetValue(skillLv, 4);
- buff1.mDeeperDmgPer = mValueSet1.GetValue(skillLv, 5);
- var bt1 = pack1.mBuffTemplate;
- bt1.LifeTimeMS = mValueSet1.GetValue(skillLv, 1);
- bt1.IsHarmful = false;
- pack1.BindTemplateAndDispose();
- owner.RegistSendBuff(bt1);
- mUUID_1 = owner.RegistOnHitOther(OnHitOther, skillInfo, true);
- }
- protected virtual float OnHitOther(float damage, XmdsVirtual hitted, XmdsVirtual attacker, AttackSource source,
- ref XmdsVirtual.AtkResult result, DamageType damageType, GameSkill skill, ref bool isEndDispatch)
- {
- if (damage <= 0 || attacker.mUnit.IsMonster || source.FromSkillType == XmdsSkillType.cardSkill)
- {
- return damage;
- }
- if(mPlayerCache == null)
- {
- log.Error("Remedy_510601找不到玩家天赋缓存:" + attacker.mUnit.PlayerUUID);
- return damage;
- }
- if(source.Attack == null || source.Attack.Properties == null)
- {
- log.Error("Remedy_510601解析伤害技能异常1:"+ attacker.mUnit.PlayerUUID + ", " + attacker.mUnit.Parent.GetSceneID());
- return damage;
- }
- XmdsAttackProperties prop = (source.Attack.Properties as XmdsAttackProperties);
-
- if(prop.SkillTemplateID == XmdsBattleSkill.DefaultSkillScriptID)
- {
- return damage;
- }
- IntIntData poisonRate = mPlayerCache.GePoisonRateInfo(prop.SkillTemplateID);
- if(poisonRate == null)
- {
- log.Error("Remedy_510601解析伤害技能异常2:" + attacker.mUnit.PlayerUUID + ", " + prop.SkillTemplateID +
- ", " + attacker.mUnit.Parent.GetSceneID() + ", " + attacker.SkillHelper.GetAllSkills());
- return damage;
- }
-
- if (poisonRate.value1 > 0 && poisonRate.value2 > 0 && attacker.mUnit.RandomN.Next(GlobalData.RATE_BASE) < (poisonRate.value1 + mPlayerCache.GetRateAddition()))
- {
- if (mPlayerCache.IsCanAddPosion(hitted))
- {
- hitted.mUnit.AddBuff(Buff_POISON, attacker.mUnit, 0, false, false, false, 0, poisonRate.value2);
- }
-
- }
- return damage;
- }
- protected override void OnSkillDataChange(GameSkill gs, XmdsVirtual unit)
- {
- int skillLv = gs.GetPassiveLevel();
- var bt = unit.GetRegistBuff(Buff_POISON);
- bt.LifeTimeMS = mValueSet1.GetValue(skillLv, 1);
- var buff = unit.GetRegisBuffVirtual(Buff_POISON) as XmdsBuff_RemedyPoison;
- buff.mBaseDmg = mValueSet1.GetValue(skillLv, 2);
- buff.mBaseDmgPer = mValueSet1.GetValue(skillLv, 3);
- buff.mDeeperDmg = mValueSet1.GetValue(skillLv, 4);
- buff.mDeeperDmgPer = mValueSet1.GetValue(skillLv, 5);
- mPlayerCache.RefreshConfig(mValueSet1.GetValue(skillLv, 1), mValueSet1.GetValue(skillLv, 2));
- }
- protected override void OnDispose(XmdsVirtual owner)
- {
- owner.UnRegistOnHitOther(mUUID_1);
- XmdsPlayerCache.PlayerTalnetDestory(owner.mUnit);
- }
- protected override void OnInitSkillParam()
- {
- XmdsSkillData data = XmdsDataMgr.GetInstance().GetXmdsSkillData(ID);
- InitData(data, out mValueSet1, XmdsSkillData.XmdsSkillDataKey.ValueSet);
- InitData(data, out mValueSet2, XmdsSkillData.XmdsSkillDataKey.ValueSet2);
- }
- }
-
- }
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